5* featured arena and it's nerf to economy gain
Riegel
Member Posts: 1,088 ★★★★
Those who were doing both 4* basic and featured arenas who have switched over to doing only the 5* featured arena are losing a large amount of economy gain due to the very bad milestones in the 5* featured arena.
Specifically the BC/unit rewards from the milestones
3* Featured = 0.1016 units/1000 arena points ; 14.06 BC/1000 arena points
4* Basic = 0.09 units/1000 arena points ; 9.00 BC/1000 arena points
4* Featured = 0.034 units/1000 arena points ; 4.19 BC/1000 arena points
5* Featured = 0.011 units/1000 arena points ; 1.63 BC/1000 arena points
Now more than ever we need more gold to rank up champs that require more gold to rank up. However, now there is less gold per point of arena unless we pump in more time to do all the lower arenas which provide better resources per point in arena. Please @Kabam Miike bring this up with your team.
Specifically the BC/unit rewards from the milestones
3* Featured = 0.1016 units/1000 arena points ; 14.06 BC/1000 arena points
4* Basic = 0.09 units/1000 arena points ; 9.00 BC/1000 arena points
4* Featured = 0.034 units/1000 arena points ; 4.19 BC/1000 arena points
5* Featured = 0.011 units/1000 arena points ; 1.63 BC/1000 arena points
Now more than ever we need more gold to rank up champs that require more gold to rank up. However, now there is less gold per point of arena unless we pump in more time to do all the lower arenas which provide better resources per point in arena. Please @Kabam Miike bring this up with your team.
6
Comments
The point is the milestone rewards progressively get worse per point and that shouldn't be the case.
Could you share about how many fights it takes you to just achieve all milestones of each arena?
as someone living in those arenas most of my ingame time i can assure you, the milestones are a nice add, but the biggest deal of units/bc comes from winning a match. a 3:0 with 4* is 375 bc. so you get more than enough gold and units by playing any arena.
what arena you should choose is completely based around what rankrewards you want. if you want/need the basic/featured 4* go for those, if you want as much 5* shards as possible the featured 5* is still the place to be.
5ish mio for 1000 shards is more than you get in basic/featured for the same amount of points, even with a rerun champ like storm.
my usual grind is, unlock 5* and basic4* then i use the 4* in the basic and the 5* in the 5* arena and when i reach my goal go for featured 4* afterwards, sprinkling in a few rounds of 3* and 2* for the milestones. but like always, knowing what exactly you want out of the arena is the key.
4* Featured = 1.29 units/round ; 159.5 BC/round
5* Featured = 0.61 units/round ; 88.64 BC/round
I took the liberty of doing the math to calculate exact cutoffs so about 43 fights in the basic 4* and 105 fights in the featured 4* arena for you. I used my previous arena number of 220 fights for the 12 mil cutoff in 5* featured arena as maybe you used some refreshes there of a 6*?
All that is to say we are getting champs that require more resources to rank/level, but at the same time they are adding new content that takes more time to get less resources. Just a bummer, but I guess the consensus is that most are ok with progressively worse milestones in arena.
4* Featured = 1.29 units/round ; 159.5 BC/round
5* Featured = 0.61 units/round ; 88.64 BC/round
If this were flipped I'd be happy. Also, my post has nothing to do with ranked rewards. No clue why people keep bring ranked rewards back up. This is solely about milestones.
This is completely incorrect. In your scenario it would more balance than slow progression for new comers. Again I'm only talking about milestones. I don't care how available any champ of any rarity is, or how hard it should be to rank a 5* champ. There needs to be a way to maintain a net positive, or net neutral gold outcome from progressing arena difficulties.
Currently I'm doing ~220 rounds in 5* arena for all milestones and losing gold doing 5x6 aq and ranking only enough for unit rewards from 22 hour level up event.
To say top players need less gold when they need more to even do the basics in the game is quite absurd.
TBH I think increased rewards (bc/gold) from milestones is only a small step in the right direction.
So, if I do old content, play less end game content, and level less champions I can be net positive with gold? Thanks for that solution to my problem.
Also, that isn't the only thing I'm doing for gold intake, it's all I mentioned for the sake of my post on milestones
What I'm saying about the Milestones is that they're scaled for a reason. The Rewards are as well. It's probably not going to be the source of everything you need.
Everything you say is so wrong and grasping.
I never said anything was beneath me lol. I said it doesn't make sense that harder content provides less resources.
I never said this should solve my entire gold issue. I said many times I'm only talking about milestones. There are only 10 milestones per arena, and obviously that wont provide a huge bump in gold, but at least it would be greater than 0.
I'm literally talking about a bump up of ~35,000 - 50,000 battle chips for the 5* featured arena milestones rewards. That would equate to ~50,000 - 110,000 gold.
https://forums.playcontestofchampions.com/en/discussion/54721/the-problem-with-gold-farming
You are better off doing the 5* feat arena. But there is a variable in it that sometimes will make you lose some gold. You should always try to fight 5 stars. This is not always possible, but I found that most of the times, you will get at least one team with 3 five stars. You will get more battlechips faster than in the other arenas.
The only arena you shouldn't do is the 4* basic, as you can actually lose gold there.
If you don't mind doing more series, you can do the 2* arena, as it rewards more gold in the long run. But it will take more time to afford one crystal.
Another thing I noticed, the Uncollected crystals are not good if you are looking for gold. You should invest in regular arena crystals, I switched to those and really made a difference.
The milestones will not solve your gold problem. They do not even reward the same amount of units you would get by opening battlechips.
But of course, an increase in the milestones would be a nice touch from them. Getting to 1 million in the 5* feat arena is fast enough for them to not consider it.
I think if you are going for a 5 star, you should get resources that match your goal. So an increase in the rewards would make some sense.
Assuming you're well into the infinite streak (3x multiplier, non-kang opponents):
Maxed 2* champs earn ~2k points per fight
Maxed 3* champs get ~6k
R3 4* champs get ~8k
R5 4* champs get ~12k
R1 5* champs get ~18k
R3 5* champs get ~25k
I know R4 5* and R1 6* champs get even more points.
You have to scale it based on the effort needed. I can clear all milestones in the 3* Featured with around 120 fights (roughly 2hrs effort, not counting refresh times). All milestones in the 4* Basic takes me about 150 fights if I'm only using my R4+ 4* champs. I would need about 200 fights in the 4* Featured using only my 5* champs
Using only those 2 arenas:
0.54 units per fight in the 3* featured
0.9 units per fight in the 4* basic
0.675 units/fight in the 4* Featured
Interesting
If this were flipped, then the 5* Arena is the outright “go-to” choice right?
Which brings us back to what Mike said before, about “diversifying the playerbase into more arenas”.
You are forgetting the fact that 5* champs give out more arena points than 4* and 3*s.
I didn't forget. Even in the gain per round 5* is still the worst outcome based on milestones.