**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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I mean. It was just a question. I just wanted to know what you thought needed looking at because usually you just deny there’s any issues with resource scarceness. by saying this and acting like I’m setting up a trap for you, you’ve just made yourself look odd.
This forum is for debate and for discussion. Not for you to state your opinion without further elaboration and back up.
Pretty much what I'm saying. We all have to spend time accumulating Resources now and then. That means doing other things besides what we want to focus on.
I’m only stating this because I believe it is relevant to the conversation at hand of higher tier players needing more gold than lower tier players: I’ve seen your account in-game. You purposefully choose to stay in a very very (very) low rated alliance. Anyone can do what they want of course for whatever reason. But with that choice, your rewards and progression come to a screeching halt compared to the average player in a progressing alliance striving to grow his/her account further. It’s safe to say your ‘philosophy’ on this game does not represent the majority of the playerbase and probably represents a very tiny portion of players who decide to purposely stay back in a 2 mil alliance for years.
With that being said, how would a player like that know what the game feels like at higher levels if they never experienced it? Even if something as simple as gaining Uncollected was not accomplished, that player wouldn’t be able to know how resources are balanced for playing Map 5, Map 6, Tier 3+ wars, etc. You might view 5* and 6* champs as very rare because they are rare at your level and you’re probably only getting 5* shards from calendars. But the large majority of progressing players have been reaping the rewards of Kabam’s latest 5* shard influx. Kabam has scaled up 5*, 6* shards and rank-up catalysts as of lately. They have not yet scaled up gold at that same level. But again, you wouldn’t know any of this. It’s easy to comment “Oh that’s just how the game is designed there’s always a limiting resource,” but players have a valid concern to post this on the forum without being berated.
Let me get this straight. You claim to have seen my Account, which I've never shared myself, then proceed to pass judgment on what I do and do not understand about the game. Based on a Profile. Then you accuse ME of berating people.
I never said someone couldn't suggest something. I pointed out the fact that spending habits and fousing effort plays a factor. If you're of the school of thought that the only valid points of view are the ones in a specific Bracket, that's not only limited, it's incorrect. Anyone with sufficient knowledge and understanding could have a grasp at the design and never have played the game. Stop trying to make this personal. The entire subject of Gold came up after the announcement of 6*s came, and people started rushing to Rank their 5*s. Before that it was the argument that there weren't enough Basics. Shortly after, T1As, and now Gold. There's always going to be some Resource that needs to be saved up for. Why? Because it takes longer to progress the higher you go. Unless, as Stara pointed out, you get to a point where Resources are no longer an issue.
The OP is free to talk about what they like, but when it is said that one Arena doesn't yield enough Gold because of how high it is, it's worth pointing out that there is a reason Rewards are scaled as you go up, and it's also worth pointing out that if someone chooses to focus on one Arena alone it's not going to yield enough Gold to sustain.
How about we stick to the actual topic and disagree respectfully instead of resorting to lack of experience as a viable means to discredit someone, simply because we don't agree with their opinion.
Anywho, I just think gold as a limiting resource feels more frustrating than T1As or T4Bs. At least with those catalysts, there are reliable ways to get them. With gold, it is much more difficult to accumulate especially if you don’t have time at the moment to grind arenas. It doesn’t feel ‘fun’ to have to delay rank-ups because of gold, while delaying rank ups due to lack of T1A, T4B, T4CC feels more reasonable to me. Fortunately I haven’t run into gold issues yet because I’ve had time to do arenas lately, but even with that I’m steadily losing gold just ranking up champs normally. Went from 15M -> 6M in like 6 months. I can’t imagine what those players who don’t have time for arena and no gold have to go through just to rank up a champion.
I suppose I understand what you're saying about Cats seeming more reasonable, but it's also easier to consider those when there's a steady surplus from the Maps. Then it's not really a limiting Resource at all. Increase the Gold and the next problem will be Alphas. The whole point I'm trying to make is it is supposed to cost more to Rank a 5* than a 4*. It's supposed to cost more for higher Maps. There are natural limitations set within the game. I'm just not convinced that subtle increases would be sufficient for what people are trying to do. Sometimes it's a question of living within the means and natural limits.
So, you are saying we have to leave our progression alliance in order to accumulate resources to join a progression alliance? Sounds really horrible. I'd say that's a bad idea.
Cool lets try to get that changed!
Wrong. You keep going back to this rank up thing. Yes, you need gold for rank ups, but you need gold for more than just rank ups. therefore gold should not be a major limiting factor for rank ups.
You really have some fetish for this faster rank up thing that's completely irrelevant. Having more gold isn't going to suddenly give the the T1A's you need to do the rank up, so you still wont be able to do that rank up no matter how much gold you have.
Incorrect.
The point is you can do everything including 200+ arena matches per arena cycle, and still lose gold at the top levels of play.
Do you read? I'm talking about an increase of 35,000-50,000 battle chips per arena cycle! That equates to on average less than 100,000 gold! And seriously man if you are gonna pop in everyone's threads and play hard core devils advocate don't say you aren't going to be "baited" when you get called out for being wrong/hypocritical. There's 0 chance you honestly think t4cc arena needs put in before a gold update. This is why people think you aren't at the top levels of the game, because if you were you'd be sitting on too many t4cc crystals to care about a t4cc arena. I don't care what level you are at either just saying.
If you are biased by other peoples threads please don't post on my threads, please.
Yes, disagree respectfully, but don't say that experience isn't a viable means to discredit someone, because it definitely is.