When a moderator represents the game team and the company by stating something definitive, customers should reasonably be able to rely upon it.
When an effect or attribute in game is left untouched for a long period of time, customers should reasonably be able to rely upon it.
It's all funny until it is your ox being gored. I see some of the same posters who mocked the change to AA's abilities outraged now by alleged Blade, BSSM, Magik and Drax changes.
Here's a simple suggestion to the game team: if you want game rebalancing, be my guest and get on with it. ToS say you can do it with impunity.
Tinker with Blade's Danger Sense, Magik's power lock, Drax's double-hit, AA's neurotoxin, IWIM's auto parry/block mechanic, Quake's auto evade, MODOK's auto block, Hypo's power gain, Medusa's Living Strands, Stark's poise charges...and whatever else. Have at it, do it all, especially if it is for the "benefit of the game" and regardless of whether it is to the detriment of some of the gamers. Let all the players who have complained about all the OP champs have their day and rebalance away.
But be upfront about it, whatever you do. Issue gracious restitution and move on with it. What happened with suicides and 12.0 should have been teachable moments.
I hate fighting Mordo. Whenever i fight him in arenas or AW, he always has the mastery that resists heavy attacks. Once he resisted 4 in a row. I was so sad/mad. Lol
Now i just avoid him if when can. Lol
Need to watch more vids on how to fight him.
You can bait heavy attacks by holding a block when near an enemy. This is a VERY effective way to fight Mordo. Hold block when you're right in front of him. When he winds up, evade back to dodge the heavy and punish him.
This is also very handy against IMIW and Medusa, only you should punish with a heavy instead of a 5-hit combo.
As these are very common defenders, I'd suggest practicing this method until it's second nature. If you find yourself getting backed into a wall, don't be bashful about hammering the enemy's block to push him back. Mordo has a low block proficiency, so this is also a good way to score some extra damage.
Come on - anyone with half a brain should have realized that Drax completely bypassing Astral Evade was a bug. I'm all for ranking up and taking advantage of that but do it knowing that eventually it's going to get fixed.
And your other half brain should realize that Drax was unique with his 6-hits combo and his double first hit. The Astral evade intercept was completely logic in game mechanics.
Come on - anyone with half a brain should have realized that Drax completely bypassing Astral Evade was a bug. I'm all for ranking up and taking advantage of that but do it knowing that eventually it's going to get fixed.
And your other half brain should realize that Drax was unique with his 6-hits combo and his double first hit. The Astral evade intercept was completely logic in game mechanics.
Combo mechanics shouldn't ignore or bypass abilities. The interaction between them was clearly a bug, and confirmed as one since the very beginning
I for one love appeals to logic in a game that sports two living humanoid trees, women wielding swords that don't make anyone bleed, a player who does make you bleed if he bumps into you just right, champions who pull swords and guns from...not sure I want to know where, an ice cold champ who can be damaged by cold, a flaming skeleton who can be burned and poisoned, a guy who can control magnetism but can't stop bullets, unstoppable characters who really can't go unstoppable until they find their twins, a Spider-man with no spider sense until he finds his twin, a regenerating mutant who cannot regenerate, a thunder god who can be shocked, a mutant who wields lightning who can be shocked...
We've just confirmed with the team that we have made no changes to Drax. While Drax, and some other Champions like X-23 and Elektra, are sometimes able to bypass Mordo's Astral Evade, this was never an intended effect, and was completely reliant on the frame rate and performance of your device. We have mentioned this in the past.
A change in the frame rate during a fight could mean that on your first attempt, you successfully bypassed the Astral Evade, while the second time you try, you could not.
With the release of version 18.1, we made a number of performance updates to the game, and this could result in a boost to your frame rate. There are intended workarounds to Astral Evade, like Fatigue and Concussion, as described in Mordo's abilities.
So when you'll were asked about Drax going through Mordos astral evade, you said it was working as intended? Now that he is stopped by astral evade it is working as intended? But there was no effort towards establishing it either way? No aspect of me summarizing Kabaams official stances on this issue passes the common sense test. Thanks for the "quick" response. Feel free to let us know about any other complete functional changes of gameplay due to frame rate change or any other "tweeks" that were made.
I can’t belibe Kabam they are making it up as they go along. , words from Kabam then self drax is a mordo counter how is that now !! No, change it how u like it is a joke and u making the game no fun unless ur will to offer rank down tickets then u are affecting the way player look at the company and that will in turn affect the game and ur profits
So when you'll were asked about Drax going through Mordos astral evade, you said it was working as intended? Now that he is stopped by astral evade it is working as intended? But there was no effort towards establishing it either way? No aspect of me summarizing Kabaams official stances on this issue passes the common sense test. Thanks for the "quick" response. Feel free to let us know about any other complete functional changes of gameplay due to frame rate change or any other "tweeks" that were made.
I have seen them suggest Drax to fight Mordo with...but have never seen them say it was "working as intended".
Saw @Kabam Miike refer to this as a bug in the past:
We've just confirmed with the team that we have made no changes to Drax. While Drax, and some other Champions like X-23 and Elektra, are sometimes able to bypass Mordo's Astral Evade, this was never an intended effect, and was completely reliant on the frame rate and performance of your device. We have mentioned this in the past.
A change in the frame rate during a fight could mean that on your first attempt, you successfully bypassed the Astral Evade, while the second time you try, you could not.
With the release of version 18.1, we made a number of performance updates to the game, and this could result in a boost to your frame rate. There are intended workarounds to Astral Evade, like Fatigue and Concussion, as described in Mordo's abilities.
Then what about cosmic spidey's passive evade buff?
@Solswerd, I saw it in another thread. I paraphrased but that is essentially what they said. I would find it for you but it's been hard to keep up with what is where in the nerf complaint threads due to how much they are deleting them. They spent several hours deleting threads instead of just addressing the complaint.
Come on - anyone with half a brain should have realized that Drax completely bypassing Astral Evade was a bug. I'm all for ranking up and taking advantage of that but do it knowing that eventually it's going to get fixed.
And your other half brain should realize that Drax was unique with his 6-hits combo and his double first hit. The Astral evade intercept was completely logic in game mechanics.
Combo mechanics shouldn't ignore or bypass abilities. The interaction between them was clearly a bug, and confirmed as one since the very beginning
Never and I mean never confirmed. In fact the opposite is true and mods have stated it was working as intended. You are not well informed
To add; there was a discussion way back where one of Kabam’s lackies acknowledged it and basically said “oh cool it’s fine”
You mean this?
And this?
It was an unintended consequence/bug. However it became a well-known strength of Drax's, and it's not like he was over-burdened with cool abilities. I grinded to awaken my Drax in the 4-star arena partly for this ability.
There will be more details in the old forums, but is there really any point searching then to find somewhere that a moderator said it was fine, now? They've clearly changed their minds and 'fixed' it.
Let's at least try and see it as a buff to Mordo rather than a nerf to Drax. Mordo's had several counters introduced recently. You'll just need to take him out with Captain America instead.
I'm not begging for RDTs, but really am frustrated by the utter lack of transparency by Kabam. Given that examples of the fixes in prior updates include such details as "Fixed an issue where Punisher’s Special 3 Attack Description indicated an increase of Damage instead of Attack", you'd think that fixing this 'Bug' would be worthy of a mention.
The whole debate over 'bug' or 'nerf' is irrelevant. It is a change to the mechanics and existing game play Kabam created those mechanics and people relied upon them since its been allowed to exist for many months.
Just because a character's mechanics gives a benefit not originally foreseen by Kabam doesn't mean it is broken and needs to be changed. I don't think anyone upset by this is acting out of line.
X-23 and Electra get past astral evade as well. Does that mean I should expect them to be changed out of the blue some day? Rulk is super effective against Mystics. Is he going to be changed. How are we supposed to know what benefits/advantages to certain characters are intended and which Kabam may, some day, decide to take away?
Once again, like we mentioned above, there was no change made to Drax, or anybody else that has been known to bypass Astral Evade. Those unintended abilities were always reliant on device performance, and would not always work. With improvements made to device performance, some players are seeing this failing more than before.
Comments
When a moderator represents the game team and the company by stating something definitive, customers should reasonably be able to rely upon it.
When an effect or attribute in game is left untouched for a long period of time, customers should reasonably be able to rely upon it.
It's all funny until it is your ox being gored. I see some of the same posters who mocked the change to AA's abilities outraged now by alleged Blade, BSSM, Magik and Drax changes.
Here's a simple suggestion to the game team: if you want game rebalancing, be my guest and get on with it. ToS say you can do it with impunity.
Tinker with Blade's Danger Sense, Magik's power lock, Drax's double-hit, AA's neurotoxin, IWIM's auto parry/block mechanic, Quake's auto evade, MODOK's auto block, Hypo's power gain, Medusa's Living Strands, Stark's poise charges...and whatever else. Have at it, do it all, especially if it is for the "benefit of the game" and regardless of whether it is to the detriment of some of the gamers. Let all the players who have complained about all the OP champs have their day and rebalance away.
But be upfront about it, whatever you do. Issue gracious restitution and move on with it. What happened with suicides and 12.0 should have been teachable moments.
Dr. Zola
This is also very handy against IMIW and Medusa, only you should punish with a heavy instead of a 5-hit combo.
As these are very common defenders, I'd suggest practicing this method until it's second nature. If you find yourself getting backed into a wall, don't be bashful about hammering the enemy's block to push him back. Mordo has a low block proficiency, so this is also a good way to score some extra damage.
And your other half brain should realize that Drax was unique with his 6-hits combo and his double first hit. The Astral evade intercept was completely logic in game mechanics.
Combo mechanics shouldn't ignore or bypass abilities. The interaction between them was clearly a bug, and confirmed as one since the very beginning
Dr. Zola
@Mr_Otter? When did you get put in jail?
We've just confirmed with the team that we have made no changes to Drax. While Drax, and some other Champions like X-23 and Elektra, are sometimes able to bypass Mordo's Astral Evade, this was never an intended effect, and was completely reliant on the frame rate and performance of your device. We have mentioned this in the past.
A change in the frame rate during a fight could mean that on your first attempt, you successfully bypassed the Astral Evade, while the second time you try, you could not.
With the release of version 18.1, we made a number of performance updates to the game, and this could result in a boost to your frame rate. There are intended workarounds to Astral Evade, like Fatigue and Concussion, as described in Mordo's abilities.
I have seen them suggest Drax to fight Mordo with...but have never seen them say it was "working as intended".
Saw @Kabam Miike refer to this as a bug in the past:
Then what about cosmic spidey's passive evade buff?
You mean this?
And this?
It was an unintended consequence/bug. However it became a well-known strength of Drax's, and it's not like he was over-burdened with cool abilities. I grinded to awaken my Drax in the 4-star arena partly for this ability.
There will be more details in the old forums, but is there really any point searching then to find somewhere that a moderator said it was fine, now? They've clearly changed their minds and 'fixed' it.
Let's at least try and see it as a buff to Mordo rather than a nerf to Drax. Mordo's had several counters introduced recently. You'll just need to take him out with Captain America instead.
I'm not begging for RDTs, but really am frustrated by the utter lack of transparency by Kabam. Given that examples of the fixes in prior updates include such details as "Fixed an issue where Punisher’s Special 3 Attack Description indicated an increase of Damage instead of Attack", you'd think that fixing this 'Bug' would be worthy of a mention.
Just because a character's mechanics gives a benefit not originally foreseen by Kabam doesn't mean it is broken and needs to be changed. I don't think anyone upset by this is acting out of line.
X-23 and Electra get past astral evade as well. Does that mean I should expect them to be changed out of the blue some day? Rulk is super effective against Mystics. Is he going to be changed. How are we supposed to know what benefits/advantages to certain characters are intended and which Kabam may, some day, decide to take away?
Once again, like we mentioned above, there was no change made to Drax, or anybody else that has been known to bypass Astral Evade. Those unintended abilities were always reliant on device performance, and would not always work. With improvements made to device performance, some players are seeing this failing more than before.
I'm going to close this thread now, but if you'd like to take a look at the full reason, please see this post here: http://forums.playcontestofchampions.com/en/discussion/comment/426773/#Comment_426773