Drax update - His main ability is now useless
Lambda1
Member Posts: 200 ★★
After lots of threads about Magik, AA and Blade nerf/update/whatever let's talk about Drax.
Drax has got a unique 6-hits combo with a double first hit on medium.
And this unique ability made him able to logically intercept Mordo's Astral Evade (while Mordo started to evade, Drax hit him with the 2nd part of his specific double hit on medium).
It also made him able to partially counter OG Spidey's passive evade on the same mechanic (same with NC). It was not a bug, it was how Drax used to work.
That's why lots of summoners ranked him up up to 5r4.
Now Drax's unique combo doesn't work anymore. It's not a fix, it's a nerf. I've read mods answers talking about framerate improvement that causes faster reaction from AI and so evasion improvement. Let me say that is completely irrelevant. Framerate has nothing to do with how Drax' combo works.
I really hope Kabam will undo their changes about that champ.
https://youtu.be/IFKT4edNbB4
@Kabam Miike @Kabam Vydious @Kabam Zibiit @Kabam Loto
Drax has got a unique 6-hits combo with a double first hit on medium.
And this unique ability made him able to logically intercept Mordo's Astral Evade (while Mordo started to evade, Drax hit him with the 2nd part of his specific double hit on medium).
It also made him able to partially counter OG Spidey's passive evade on the same mechanic (same with NC). It was not a bug, it was how Drax used to work.
That's why lots of summoners ranked him up up to 5r4.
Now Drax's unique combo doesn't work anymore. It's not a fix, it's a nerf. I've read mods answers talking about framerate improvement that causes faster reaction from AI and so evasion improvement. Let me say that is completely irrelevant. Framerate has nothing to do with how Drax' combo works.
I really hope Kabam will undo their changes about that champ.
https://youtu.be/IFKT4edNbB4
@Kabam Miike @Kabam Vydious @Kabam Zibiit @Kabam Loto
41
This discussion has been closed.
Comments
Please read my 1st post again. I've already said that framerate has nothing to see with how Drax works. His double hit is not a double hit anymore. Two hits, one evade, no effect on 2nd hit.
I haven't see anything from the mods for Ultron, Spidey, etc. about a bugged Drax. That is irrelevant.
Dude... How can the 6-hits combo be a bug? Could we be serious?
I hate to do it, but this does seem worthy of RDT.
You don't get that it's not really a counter... i.e. : Against Spidey, Drax launches his first hit, Spidey evades, 2nd hit lands. And sometimes Spidey evades both. That was logical and fair.
Drax had 6 tries to hit Spidey in a combo and Spidey had a chance to evade on each of the 6 shots. Now they're only 5 shots left.
Double hit doesn't exist anymore. It only became an animation.
This current game team refuses to take responsibility for anything—even blatantly inaccurate information on their part. It’s our devices, our connection, our frame rate...
Dr. Zola
Double hit exists, it did not "only become an animation". look at the combo meter.
And how do you explain the double hit in x23 and elekra's heavy attacks countering mordo's evade?
Absolutely. They designed Drax this way on day 1. So too easy now to say "he's not working as intended".
Actually I've figured it out what is going on. Drax is moving so slowly now you can't see him! I'm surprised he is even displaying he is moving so slowly. His double hit working! The evade that happening is visual glitch and not really happening. Drax is fine...
While his fury stacks and bleed are pretty good, i would not have ranked him up without the astral evade counter ability.
I'm tired of Kabam changing things like this. Will you change everything that helps players?? It sure seems that way.
They confirmed that his "counter" to astral evade was an bug many many many times so you ranking him up cause of that is on you.
Did you read the entire post? I'm not talking only about Mordo... All Spidey versions, both Ultrons, BW, and all passive evaders are affected by Drax's combo.
Yes. They confirmed that this was a bug that was affecting all evades, not only astral evade
Yep does seem to be hitting all evaders... Drax is now pretty much useless. It doesn't seem to be nearly the same with champs other then Drax
#RankDownTicketForDrax
Are we really to believe that a frame-rate adjustment to the entire game ONLY effected Drax's ability to bypass AE and evade champs? I don't believe it for a second. It doesn't even make logical sense unless, of course, a mod would like to explain how this works exactly? I would love to be corrected on this somehow.
Frame-rate adjustment would affect pretty much all mechanics of game-play for LOTS of champs across the entire game, including ALL of the other bugs mentioned on the forum, like whiffing, combo hits missing, blocking in the middle of a special, parry window, intercept window, attack after special window, or anything timing related, etc.
Just did a quick test. It looks like you're right... Spidey evades 3 miles away only on Drax 1st hit. So devs made sure opponents can bypass Drax' ability.
#RankDownTicketForDrax
I'm not sure I'd go quite that far as he does have decent bleed and fury BUT that doesn't take away from the fact thsat his niche has always been bypassing those things.
Apparently kabam is on a champ niche manhunt currently!