Well, Adaptoid did one thing for the community...

2

Comments

  • DarthPhalDarthPhal Member Posts: 1,064 ★★★★
    edited August 2018
    By way of comparison, only 66% of Americans age 18-24 are confident that the earth is round. 🌏
  • BitterSteelBitterSteel Member Posts: 9,264 ★★★★★
    DNA3000 wrote: »
    And yes, the punching bag is definitely the adaptoid and Red Skull.

    The adaptoid is a punching bag because with no special three attack you might as well just keep punching. Red Skull, sigh, Red Skull. I was fighting him this morning (yes, that is how this story ends) and after some prelim rounds I decided to just slowly bait sp1 over and over with my Blade. Over and over. Over and over. Over and over and over again. You can't even consistently land full combos all the time because that's too much energy eventually, so hit hit hit pause, bait, hit hit hit hit pause, bait. Over and over again. If you understand that Red Skull is Defensive you can avoid getting stuck in the corner by just pretending to charge at him, and he backs away. So this is just one really, really slow, inevitable slog.

    Unless something unusual happens, like the servers go down while you're killing him, don't come back before he's dead, and the game times out and you get to do it again. Maybe I'm not good enough to know the fast way, but the slow way is like pulling teeth, if you tied your tooth to California and let continental drift slowly yank it out.
    Unfortunately the quick way for me is 17 hits with Corvus Glaive rank 5 5*. Not an option for everyone clearly.
  • BapoiBapoi Member Posts: 995 ★★★
    DNA3000 wrote: »
    And yes, the punching bag is definitely the adaptoid and Red Skull.

    The adaptoid is a punching bag because with no special three attack you might as well just keep punching. Red Skull, sigh, Red Skull. I was fighting him this morning (yes, that is how this story ends) and after some prelim rounds I decided to just slowly bait sp1 over and over with my Blade. Over and over. Over and over. Over and over and over again. You can't even consistently land full combos all the time because that's too much energy eventually, so hit hit hit pause, bait, hit hit hit hit pause, bait. Over and over again. If you understand that Red Skull is Defensive you can avoid getting stuck in the corner by just pretending to charge at him, and he backs away. So this is just one really, really slow, inevitable slog.

    Unless something unusual happens, like the servers go down while you're killing him, don't come back before he's dead, and the game times out and you get to do it again. Maybe I'm not good enough to know the fast way, but the slow way is like pulling teeth, if you tied your tooth to California and let continental drift slowly yank it out.

    If you have a Magik, use her.
    She’ll make it way way easier than Blade.
    Semi-slow buildup to L3, launch right after his L1 triggered, gradually punch him back to fully stacked buffs and repeat.
    It took my Magik in most cases two L3s, except when the 1% bug reared its ugly head.. That time I needed a single punch more..
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  • Nick_Caine_32Nick_Caine_32 Member Posts: 587 ★★★★
    @DNA3000 thank god the servers didn’t crash when did it, I got lucky there. I just called them my punching bags as I already had a duped 3* Ronan in my roster for arena fodder I haven’t used in a quest in 3 years...took him into both fights and got to my special 1, and then it was just smash smash smash. 3 combos in before the stun expired, special one again, smash smash smash. Heimdall was slightly more tricky but mostly due to my nervousness going into it, and before I came here and the subreddit for tips. Once I saw the videos and remembered to bait that special 2 at the start, and didn’t touch him before it, ate the last part of it and then fought normally, it wasn’t bad at all. No harder than any other uncollected fight I can remember. Magik was great tho.
  • GroundedWisdomGroundedWisdom Member Posts: 36,618 ★★★★★
    DNA3000 wrote: »
    Raganator wrote: »
    The poll regarding nerfing adaptoid would suggest the community doesn't feel that strongly about adaptoid's difficulty.

    Actually, the Poll proves that 24% of the community feels that strongly about it. I'd say that's a significant amount enough to be an indicator that there's something to it.
    As for why we need to try and outnumber people who have a problem, or scoff at them, that would require much more research.

    You of all people should not take the position that forum polls are an indicator that there's a problem that should be addressed. And you tend not to, except when they swing in your favor.

    The fact that a lot of players expressed the belief that the content was too hard for them indicates that the content was likely too hard for most of them. However, as it was intended to be too hard for many players, that feedback doesn't carry a lot of significant information, except that the content did what it was intended to do.

    When Ice Phoenix first arrived there was a lot of feedback that the content was too hard. But that wasn't really interesting because Ice Phoenix was intended to be hard. The feedback that contained the useful information was that her cold snap was dealing more damage than the health of a large majority of champions that existed at the time, and *that* was clearly unintended. When cold snap damage was reduced, there was still a large number of players complaining that she was too hard, but as she was now exactly as too-hard as she was intended to be, those complaints when unheeded.

    Now that I've played through uncollected once, to me it seems harder than last month (but last month was one of the easiest uncollected of recent months) but not the hardest. Maybe one of the harder, but not outside the range of what I expect in uncollected monthly content. The adaptoid in particular is highly analogous to RoL Wolverine. If you don't bring a champion that works, it is completely impossible. But if you do, it is just a matter of outlasing him and just like RoL Wolverine the Adaptoid doesn't have SP3, so power control is not even essential. If you can eliminate or outdamage the healing, you just have to not get hit by specials and not forget to wait out the unstoppable.

    I'm not only basing my view on the Poll. I happen to believe it's overboard, and I've maintained that. I was pointing it out because the assertion was made that the community has no issue with it. That's not an accurate statement, and is blind to the fact that people do have an issue with it.
  • DNA3000DNA3000 Member, Guardian Posts: 19,805 Guardian
    Dropfaith wrote: »
    DNA3000 wrote: »
    And yes, the punching bag is definitely the adaptoid and Red Skull.

    The adaptoid is a punching bag because with no special three attack you might as well just keep punching. Red Skull, sigh, Red Skull. I was fighting him this morning (yes, that is how this story ends) and after some prelim rounds I decided to just slowly bait sp1 over and over with my Blade. Over and over. Over and over. Over and over and over again. You can't even consistently land full combos all the time because that's too much energy eventually, so hit hit hit pause, bait, hit hit hit hit pause, bait. Over and over again. If you understand that Red Skull is Defensive you can avoid getting stuck in the corner by just pretending to charge at him, and he backs away. So this is just one really, really slow, inevitable slog.

    Unless something unusual happens, like the servers go down while you're killing him, don't come back before he's dead, and the game times out and you get to do it again. Maybe I'm not good enough to know the fast way, but the slow way is like pulling teeth, if you tied your tooth to California and let continental drift slowly yank it out.

    Use power drained to keep him in check better

    It probably would have been, but my only power drain in the team at the time was Ghost Rider and for some reason I was having (personal) issues fighting him with GR. I'm more likely to bring a different team the second time around.
  • DNA3000DNA3000 Member, Guardian Posts: 19,805 Guardian
    DNA3000 wrote: »
    Raganator wrote: »
    The poll regarding nerfing adaptoid would suggest the community doesn't feel that strongly about adaptoid's difficulty.

    Actually, the Poll proves that 24% of the community feels that strongly about it. I'd say that's a significant amount enough to be an indicator that there's something to it.
    As for why we need to try and outnumber people who have a problem, or scoff at them, that would require much more research.

    You of all people should not take the position that forum polls are an indicator that there's a problem that should be addressed. And you tend not to, except when they swing in your favor.

    The fact that a lot of players expressed the belief that the content was too hard for them indicates that the content was likely too hard for most of them. However, as it was intended to be too hard for many players, that feedback doesn't carry a lot of significant information, except that the content did what it was intended to do.

    When Ice Phoenix first arrived there was a lot of feedback that the content was too hard. But that wasn't really interesting because Ice Phoenix was intended to be hard. The feedback that contained the useful information was that her cold snap was dealing more damage than the health of a large majority of champions that existed at the time, and *that* was clearly unintended. When cold snap damage was reduced, there was still a large number of players complaining that she was too hard, but as she was now exactly as too-hard as she was intended to be, those complaints when unheeded.

    Now that I've played through uncollected once, to me it seems harder than last month (but last month was one of the easiest uncollected of recent months) but not the hardest. Maybe one of the harder, but not outside the range of what I expect in uncollected monthly content. The adaptoid in particular is highly analogous to RoL Wolverine. If you don't bring a champion that works, it is completely impossible. But if you do, it is just a matter of outlasing him and just like RoL Wolverine the Adaptoid doesn't have SP3, so power control is not even essential. If you can eliminate or outdamage the healing, you just have to not get hit by specials and not forget to wait out the unstoppable.

    I'm not only basing my view on the Poll. I happen to believe it's overboard, and I've maintained that. I was pointing it out because the assertion was made that the community has no issue with it. That's not an accurate statement, and is blind to the fact that people do have an issue with it.

    If 76% is not enough to assert that the community believes something, then 24% is not enough to assert the community believes something either. To the extent that "the community" has any opinion of anything, 76% consensus would be a very strong consensus, if the poll results were trustworthy. If they are not, then they can't be used to demonstrate anything.
  • GroundedWisdomGroundedWisdom Member Posts: 36,618 ★★★★★
    DNA3000 wrote: »
    DNA3000 wrote: »
    Raganator wrote: »
    The poll regarding nerfing adaptoid would suggest the community doesn't feel that strongly about adaptoid's difficulty.

    Actually, the Poll proves that 24% of the community feels that strongly about it. I'd say that's a significant amount enough to be an indicator that there's something to it.
    As for why we need to try and outnumber people who have a problem, or scoff at them, that would require much more research.

    You of all people should not take the position that forum polls are an indicator that there's a problem that should be addressed. And you tend not to, except when they swing in your favor.

    The fact that a lot of players expressed the belief that the content was too hard for them indicates that the content was likely too hard for most of them. However, as it was intended to be too hard for many players, that feedback doesn't carry a lot of significant information, except that the content did what it was intended to do.

    When Ice Phoenix first arrived there was a lot of feedback that the content was too hard. But that wasn't really interesting because Ice Phoenix was intended to be hard. The feedback that contained the useful information was that her cold snap was dealing more damage than the health of a large majority of champions that existed at the time, and *that* was clearly unintended. When cold snap damage was reduced, there was still a large number of players complaining that she was too hard, but as she was now exactly as too-hard as she was intended to be, those complaints when unheeded.

    Now that I've played through uncollected once, to me it seems harder than last month (but last month was one of the easiest uncollected of recent months) but not the hardest. Maybe one of the harder, but not outside the range of what I expect in uncollected monthly content. The adaptoid in particular is highly analogous to RoL Wolverine. If you don't bring a champion that works, it is completely impossible. But if you do, it is just a matter of outlasing him and just like RoL Wolverine the Adaptoid doesn't have SP3, so power control is not even essential. If you can eliminate or outdamage the healing, you just have to not get hit by specials and not forget to wait out the unstoppable.

    I'm not only basing my view on the Poll. I happen to believe it's overboard, and I've maintained that. I was pointing it out because the assertion was made that the community has no issue with it. That's not an accurate statement, and is blind to the fact that people do have an issue with it.

    If 76% is not enough to assert that the community believes something, then 24% is not enough to assert the community believes something either. To the extent that "the community" has any opinion of anything, 76% consensus would be a very strong consensus, if the poll results were trustworthy. If they are not, then they can't be used to demonstrate anything.

    I try to stay away from making such assessments based on a majority because it's not representative of everyone. That's the whole point. The community is not completely representative by a majority. All that equates to is, "76% think you're wrong. Nothing to see here.". While that seems logical, there's a great deal of feedback missed by dismissing people that way.
  • ZzyzxGuyZzyzxGuy Member Posts: 1,292 ★★★
    edited August 2018
    Edited post...

    Lol approving that post a little late, eh mods?
  • Helicopter_dugdugdugHelicopter_dugdugdug Member Posts: 555 ★★★
    ZzyzxGuy wrote: »
    Raganator wrote: »
    Raganator wrote: »
    The poll regarding nerfing adaptoid would suggest the community doesn't feel that strongly about adaptoid's difficulty.

    Actually, the Poll proves that 24% of the community feels that strongly about it. I'd say that's a significant amount enough to be an indicator that there's something to it.
    As for why we need to try and outnumber people who have a problem, or scoff at them, that would require much more research.

    And yet you continue to bait. So what is the threshold for there "being something to it." And what does "something to it mean" - that a nerf should definitively happen? What percentage would that require? Does that not require much more research?

    That's not bait. It's giving another view that's ignored. Blatantly ignored.
    I'm not the one who decides when it should happen. Neither are we, so trying to overspeak people who do isn't going to stop the process. They take the feedback and examine the data. Feedback that is not only necessary for a nerf, but necessary for the process of creating future EQs.
    As for your question, if one or two people, perhaps even 5 or 10, agree, you might find they're just not applying themselves. 60 people is enough to see there's most likely a real concern there.

    Lol 60 people are cause for concern.

    Well, yes. Even if you're operating out of the biased logic of trying to debunk every person's argument, it becomes intrinsically harder the more people with the same argument.

    You should play easy and normal. May be one time run of Heroic. Rest of the difficulties are too advanced for you
  • GroundedWisdomGroundedWisdom Member Posts: 36,618 ★★★★★
    edited August 2018
    ZzyzxGuy wrote: »
    Raganator wrote: »
    Raganator wrote: »
    The poll regarding nerfing adaptoid would suggest the community doesn't feel that strongly about adaptoid's difficulty.

    Actually, the Poll proves that 24% of the community feels that strongly about it. I'd say that's a significant amount enough to be an indicator that there's something to it.
    As for why we need to try and outnumber people who have a problem, or scoff at them, that would require much more research.

    And yet you continue to bait. So what is the threshold for there "being something to it." And what does "something to it mean" - that a nerf should definitively happen? What percentage would that require? Does that not require much more research?

    That's not bait. It's giving another view that's ignored. Blatantly ignored.
    I'm not the one who decides when it should happen. Neither are we, so trying to overspeak people who do isn't going to stop the process. They take the feedback and examine the data. Feedback that is not only necessary for a nerf, but necessary for the process of creating future EQs.
    As for your question, if one or two people, perhaps even 5 or 10, agree, you might find they're just not applying themselves. 60 people is enough to see there's most likely a real concern there.

    Lol 60 people are cause for concern.

    Well, yes. Even if you're operating out of the biased logic of trying to debunk every person's argument, it becomes intrinsically harder the more people with the same argument.

    You should play easy and normal. May be one time run of Heroic. Rest of the difficulties are too advanced for you

    Yeah that's right. I should play Beginner and Normal. Been around for 2 and a half years and doing Master every month for a good portion of that, but clearly I'm not skilled enough. I can haz skills?
  • GroundedWisdomGroundedWisdom Member Posts: 36,618 ★★★★★
    That's my point. People with experience are also saying it's a bit too amped up. That's valid feeback. We do it month after month, we have reasonable experience. You can't just discredit that because more people on a Forum Poll voted in opposition.
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  • GroundedWisdomGroundedWisdom Member Posts: 36,618 ★★★★★
    Dropfaith wrote: »
    ZzyzxGuy wrote: »
    Raganator wrote: »
    Raganator wrote: »
    The poll regarding nerfing adaptoid would suggest the community doesn't feel that strongly about adaptoid's difficulty.

    Actually, the Poll proves that 24% of the community feels that strongly about it. I'd say that's a significant amount enough to be an indicator that there's something to it.
    As for why we need to try and outnumber people who have a problem, or scoff at them, that would require much more research.

    And yet you continue to bait. So what is the threshold for there "being something to it." And what does "something to it mean" - that a nerf should definitively happen? What percentage would that require? Does that not require much more research?

    That's not bait. It's giving another view that's ignored. Blatantly ignored.
    I'm not the one who decides when it should happen. Neither are we, so trying to overspeak people who do isn't going to stop the process. They take the feedback and examine the data. Feedback that is not only necessary for a nerf, but necessary for the process of creating future EQs.
    As for your question, if one or two people, perhaps even 5 or 10, agree, you might find they're just not applying themselves. 60 people is enough to see there's most likely a real concern there.

    Lol 60 people are cause for concern.

    Well, yes. Even if you're operating out of the biased logic of trying to debunk every person's argument, it becomes intrinsically harder the more people with the same argument.

    You should play easy and normal. May be one time run of Heroic. Rest of the difficulties are too advanced for you

    Yeah that's right. I should play Beginner and Normal. Been around for 2 and a half years and doing Master every month for a good portion of that, but clearly I'm not skilled enough. I can haz skills?
    Seriously, that response is condescending.

    Micheal Jordan likely couldnt .make the NBA all star team this year..

    It's not condescending its fact if you cant do it you cant do it

    So if someone with a reasonable amount of experience with overcoming the challenges in an EQ has an issue with the amount the difficulty has increased, that just means they can't do it? Nothing to see here, then? Right. My point exactly.
  • RaganatorRaganator Member Posts: 2,547 ★★★★★
    That's my point. People with experience are also saying it's a bit too amped up. That's valid feeback. We do it month after month, we have reasonable experience. You can't just discredit that because more people on a Forum Poll voted in opposition.

    And you shouldn't just ignore facts that discredit your argument. Yet...here we are.
  • JaffacakedJaffacaked Member Posts: 1,415 ★★★★
    That's my point. People with experience are also saying it's a bit too amped up. That's valid feeback. We do it month after month, we have reasonable experience. You can't just discredit that because more people on a Forum Poll voted in opposition.

    So you don't expect content to get more challenging as time goes on ? It must as people's rosters are constantly growing in size an strength.
  • GroundedWisdomGroundedWisdom Member Posts: 36,618 ★★★★★
    Raganator wrote: »
    That's my point. People with experience are also saying it's a bit too amped up. That's valid feeback. We do it month after month, we have reasonable experience. You can't just discredit that because more people on a Forum Poll voted in opposition.

    And you shouldn't just ignore facts that discredit your argument. Yet...here we are.

    Having done the Quest, and many previously, I feel that it's too overboard. You can try to discredit that if you like, but that is indeed my experience and view, and you can't change that.
  • BitterSteelBitterSteel Member Posts: 9,264 ★★★★★
    That's my point. People with experience are also saying it's a bit too amped up. That's valid feeback. We do it month after month, we have reasonable experience. You can't just discredit that because more people on a Forum Poll voted in opposition.

    My main issue with this whole situation, is that people are giving evidence for why it’s not too amped up, (just look at the post I made detailing over 20 different counters, and people are adding more of their own), but literally the only posts I’ve seen against the adaptoid is that “it’s hard, and I know that because I can do other event quests”.

    I’ve not seen any valid reason why it’s overpowered. Why is it so amped up? Why is the fact there’s so many options to use to beat it irrelevant?

    I also disagree with the fact that experience just makes someone’s feedback valid. I do not believe all feedback is valid. I believe everyone can and should give feedback, but backed up. Not just “it’s too hard,” or “it’s too easy.” Far too many people have just been shouting at it because they got KO’d with their best team.
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  • DarthPhalDarthPhal Member Posts: 1,064 ★★★★
    At this point they should just close all the adaptoid threads. The answers on how to beat him are already out there for those who want to try them, and the complaints are already logged for those who don’t. There’s nothing much more to add.
  • BapoiBapoi Member Posts: 995 ★★★
    Dropfaith wrote: »
    ZzyzxGuy wrote: »
    Raganator wrote: »
    Raganator wrote: »
    The poll regarding nerfing adaptoid would suggest the community doesn't feel that strongly about adaptoid's difficulty.

    Actually, the Poll proves that 24% of the community feels that strongly about it. I'd say that's a significant amount enough to be an indicator that there's something to it.
    As for why we need to try and outnumber people who have a problem, or scoff at them, that would require much more research.

    And yet you continue to bait. So what is the threshold for there "being something to it." And what does "something to it mean" - that a nerf should definitively happen? What percentage would that require? Does that not require much more research?

    That's not bait. It's giving another view that's ignored. Blatantly ignored.
    I'm not the one who decides when it should happen. Neither are we, so trying to overspeak people who do isn't going to stop the process. They take the feedback and examine the data. Feedback that is not only necessary for a nerf, but necessary for the process of creating future EQs.
    As for your question, if one or two people, perhaps even 5 or 10, agree, you might find they're just not applying themselves. 60 people is enough to see there's most likely a real concern there.

    Lol 60 people are cause for concern.

    Well, yes. Even if you're operating out of the biased logic of trying to debunk every person's argument, it becomes intrinsically harder the more people with the same argument.

    You should play easy and normal. May be one time run of Heroic. Rest of the difficulties are too advanced for you

    Yeah that's right. I should play Beginner and Normal. Been around for 2 and a half years and doing Master every month for a good portion of that, but clearly I'm not skilled enough. I can haz skills?
    Seriously, that response is condescending.

    Micheal Jordan likely couldnt .make the NBA all star team this year..

    It's not condescending its fact if you cant do it you cant do it

    So if someone with a reasonable amount of experience with overcoming the challenges in an EQ has an issue with the amount the difficulty has increased, that just means they can't do it? Nothing to see here, then? Right. My point exactly.

    No.

    The point is that yes, the content to a degree is harder than it was last month.
    Noone, literally noone, will argue that.

    The fact that you have an issue with it, is perfectly fine. Your opinion. But the one thing you are being extremely autistic in, is refusing to take hints and tips to heart, retry the content and maybe admit that had you thought it through more, crying nerf would not have been necessary.
  • BitterSteelBitterSteel Member Posts: 9,264 ★★★★★
    Raganator wrote: »
    The poll regarding nerfing adaptoid would suggest the community doesn't feel that strongly about adaptoid's difficulty.

    Actually, the Poll proves that 24% of the community feels that strongly about it. I'd say that's a significant amount enough to be an indicator that there's something to it.
    As for why we need to try and outnumber people who have a problem, or scoff at them, that would require much more research.

    I agree with GW. It's absurd that it requires at least a 2* to beat him. It needs to be nerfed ASAP so that 1*s are viable options.

    I’ve actually done it with my 1* scarlet witch. Just nullify everything bro.

    #thewitchisagod
  • ZzyzxGuyZzyzxGuy Member Posts: 1,292 ★★★
    So if someone with a reasonable amount of experience with overcoming the challenges in an EQ has an issue with the amount the difficulty has increased, that just means they can't do it? Nothing to see here, then? Right. My point exactly.

    Yes. This isn't social justice.

    Besides... anyone who has "a reasonable amount of experience" and can't beat it is being willfully contrary to the situation.
  • GroundedWisdomGroundedWisdom Member Posts: 36,618 ★★★★★
    Dropfaith wrote: »
    Dropfaith wrote: »
    ZzyzxGuy wrote: »
    Raganator wrote: »
    Raganator wrote: »
    The poll regarding nerfing adaptoid would suggest the community doesn't feel that strongly about adaptoid's difficulty.

    Actually, the Poll proves that 24% of the community feels that strongly about it. I'd say that's a significant amount enough to be an indicator that there's something to it.
    As for why we need to try and outnumber people who have a problem, or scoff at them, that would require much more research.

    And yet you continue to bait. So what is the threshold for there "being something to it." And what does "something to it mean" - that a nerf should definitively happen? What percentage would that require? Does that not require much more research?

    That's not bait. It's giving another view that's ignored. Blatantly ignored.
    I'm not the one who decides when it should happen. Neither are we, so trying to overspeak people who do isn't going to stop the process. They take the feedback and examine the data. Feedback that is not only necessary for a nerf, but necessary for the process of creating future EQs.
    As for your question, if one or two people, perhaps even 5 or 10, agree, you might find they're just not applying themselves. 60 people is enough to see there's most likely a real concern there.

    Lol 60 people are cause for concern.

    Well, yes. Even if you're operating out of the biased logic of trying to debunk every person's argument, it becomes intrinsically harder the more people with the same argument.

    You should play easy and normal. May be one time run of Heroic. Rest of the difficulties are too advanced for you

    Yeah that's right. I should play Beginner and Normal. Been around for 2 and a half years and doing Master every month for a good portion of that, but clearly I'm not skilled enough. I can haz skills?
    Seriously, that response is condescending.

    Micheal Jordan likely couldnt .make the NBA all star team this year..

    It's not condescending its fact if you cant do it you cant do it

    So if someone with a reasonable amount of experience with overcoming the challenges in an EQ has an issue with the amount the difficulty has increased, that just means they can't do it? Nothing to see here, then? Right. My point exactly.

    Lol dismiss my point entirely. This monthly.isnt harder then thanos. Argueable hes level with guilly (although that was my favorite eq boss ever).
    All I'm saying is just because you could do prior has zero bearing on current at all different champs new nodes.. that's called progression

    That's where we disagree. I did Thanos and Guilly and this was harder. They were challenging, yes. Guilly more so. I don't think they were worse.
  • BitterSteelBitterSteel Member Posts: 9,264 ★★★★★
    Dropfaith wrote: »
    Dropfaith wrote: »
    ZzyzxGuy wrote: »
    Raganator wrote: »
    Raganator wrote: »
    The poll regarding nerfing adaptoid would suggest the community doesn't feel that strongly about adaptoid's difficulty.

    Actually, the Poll proves that 24% of the community feels that strongly about it. I'd say that's a significant amount enough to be an indicator that there's something to it.
    As for why we need to try and outnumber people who have a problem, or scoff at them, that would require much more research.

    And yet you continue to bait. So what is the threshold for there "being something to it." And what does "something to it mean" - that a nerf should definitively happen? What percentage would that require? Does that not require much more research?

    That's not bait. It's giving another view that's ignored. Blatantly ignored.
    I'm not the one who decides when it should happen. Neither are we, so trying to overspeak people who do isn't going to stop the process. They take the feedback and examine the data. Feedback that is not only necessary for a nerf, but necessary for the process of creating future EQs.
    As for your question, if one or two people, perhaps even 5 or 10, agree, you might find they're just not applying themselves. 60 people is enough to see there's most likely a real concern there.

    Lol 60 people are cause for concern.

    Well, yes. Even if you're operating out of the biased logic of trying to debunk every person's argument, it becomes intrinsically harder the more people with the same argument.

    You should play easy and normal. May be one time run of Heroic. Rest of the difficulties are too advanced for you

    Yeah that's right. I should play Beginner and Normal. Been around for 2 and a half years and doing Master every month for a good portion of that, but clearly I'm not skilled enough. I can haz skills?
    Seriously, that response is condescending.

    Micheal Jordan likely couldnt .make the NBA all star team this year..

    It's not condescending its fact if you cant do it you cant do it

    So if someone with a reasonable amount of experience with overcoming the challenges in an EQ has an issue with the amount the difficulty has increased, that just means they can't do it? Nothing to see here, then? Right. My point exactly.

    Lol dismiss my point entirely. This monthly.isnt harder then thanos. Argueable hes level with guilly (although that was my favorite eq boss ever).
    All I'm saying is just because you could do prior has zero bearing on current at all different champs new nodes.. that's called progression

    That's where we disagree. I did Thanos and Guilly and this was harder. They were challenging, yes. Guilly more so. I don't think they were worse.

    When you say adaptoid is harder, is that with using your best team, or using nebula/medusa or someone who completely shuts it down. Because when I used my nebula, it’s basically just fighting a normal adaptoid. He has no abilities when I have charges.

    I’m not saying that justifies any difficulty of boss, but you have to admit that there are dozens of counters to the adaptoid. I don’t see why that doesn’t mean it’s an okay level of difficulty
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