Namor regen from specials NOT from base health on war node - possible bug
arni2
Member Posts: 362 ★★
I faced Namor in war. Node 52.
This node has 200% On regeneration. From the change that made years ago, regeneration is always from base health and not modified health.
In the next video, you will see that Namor regen 19412 HP after sp2
https://youtu.be/ZX4xTQaKAF8
Let's go to Namor Spotlight: https://playcontestofchampions.com/champion-spotlight-namor/
Base Health: 30204
Namor has a regen ability. for each special he regen 6% of his missing health
Let's do some Math:
30204 * 0.48 = 14497.92 Missing Health
14497.92 * 0.06 = 869.87 HP that he should regen.
200% over this number is = 1739.74
Namor should have regen 1739.74HP and NOT 19412
This node has 200% On regeneration. From the change that made years ago, regeneration is always from base health and not modified health.
In the next video, you will see that Namor regen 19412 HP after sp2
https://youtu.be/ZX4xTQaKAF8
Let's go to Namor Spotlight: https://playcontestofchampions.com/champion-spotlight-namor/
Base Health: 30204
Namor has a regen ability. for each special he regen 6% of his missing health
Let's do some Math:
30204 * 0.48 = 14497.92 Missing Health
14497.92 * 0.06 = 869.87 HP that he should regen.
200% over this number is = 1739.74
Namor should have regen 1739.74HP and NOT 19412
2
Comments
He should regen 6% of 51% (missing health) + recovery mastery % + local node health and regen % increase.
His total health is 180K in your video so it should be around 14.5K regen? Not sure how it’s 19k, maybe Kabam can explain the number
And only recovery node:
In buffet it’s written that it’s from max health, so this why buffet regen so much. Recovery is not. Otherwise wolverine regen will go off the roof (like when war started couple years ago and before kabam made the changes)
Namor sp2 regen 6% from missing MODIFIED health, something that seems wrong. This why I’m waiting on confirmation from kabam
2) "missing health" is based on total health, again there is no way to do it based off base health.
Anyway @Kabam Zibiit can please confirm that Namor working as intended?
percentage into a static value, either can scale with health.
Again missing health is based of max health and there is no way to do it based on base health.
Appreciate it.
@arni2 that change you spoke of... seems like things have changed yet again, and have been this way for some time now if I'm not mistaken. Years ago, very few champs had the damage output to combat such intense regen. These days, it's very doable. Couple this with the vast array of champs that can control regen, I think that change was tossed awhile ago in favor of providing an adequate challenge in high tier war. If Namor was only gaining 1,739 HP per Special, that wouldn't be much of a challenge considering your average 5* R5 or 6* R2 can hit for that much on basic light attacks, let alone critical hits.
I think it's very safe to assume this node/champ combo is working as per design. It's a Mini Boss node afterall. With the new Map design, the whole BG converges upon a single starting point on 'Bose Island', allowing anyone a shot at anything. Making the planning to cover these situations much easier. I would just bare this in mind for future wars and have someone who's rocking a champ that controls regen take on Namor if the regen is too much to beat back.
he was at 49% life, so that means at a 19k heal at 49% life for 6% of missing his health pool would have to be
(51 X .06 ) = 3.06% of total life so 19,416 is 3.06 of the life
This means the health pool of the champ you are fighting would be 634, 500.
Bosses generally do not have that much health, maybe half that, at tier 1 they have 1100% health, base + 1000%
When I got back from the walk I started to over the video to see why they healed, and one thing stuck out to me that did not before
At 0 seconds I see this
at 6 seconds the questionable regen happens
19656 hit followed by 19412 regen
Namor takes 100% reduced damage from all sources while attacking his Opponent. When Namor ends an Attack, any damage prevented by Hydrokinetic Armor is captured and set back to the Opponent as Energy Damage.
My bet is that if you release the entire video what we will see is that namor charged into that special 2, and since he was attacking when that hit happened he regened all of that damage plus his bonus regen minus your dispair for having a buff on it.
So I would wager this has nothing to do with his sp regen
I should also point out that 19k hit did 11% of damage, so there is no way this heal came from the special unless it is on a node that can heal for +300%, and if so the heal have been for 3k base.
https://youtu.be/NyfrvLMPzbc?t=797
(time 13:17). You will see the whole regen even on regular hits. He sent back damage when he hits you and he neven did, also check this video. No special.
The regeneration number is wrong, something there is wrong, even you mention it in you post.
You keep trying to prove something, but clearly you not providing the right information and speculating.
I have no disrespect to you, but please check the facts before you misleading the community.
Now that we can see his health pool is 181k, the heals base should have been some where around 5500-6k which is about right. The health percentage thing seems off, he gained 1% off it, which even at +215% healing for mysteries is still odd.
that being said wolverine goes off bae health because he can have infinite stacks.