1* Colossus?

UmbertoDelRioUmbertoDelRio Posts: 4,848 ★★★★★
I just noticed that the 1* version of Colossus didn't get updated. Is that intentional?

I also checked my 1* Gamora out of curiosity and she does actually work according to her rework.

Please update my 1* Colossus, thanks.
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Comments

  • We'll pass this along to the rest of the team.
  • UmbertoDelRioUmbertoDelRio Posts: 4,848 ★★★★★

    We'll pass this along to the rest of the team.

    Thank you very much!
  • CyporgCyporg Posts: 174
    ghost and quake likely not available to brand new players as 1*s. If there are 1* versions of them, they must have come from special crystals
  • UmbertoDelRioUmbertoDelRio Posts: 4,848 ★★★★★
    Sean_Who said:

    Lol, that's stupid as hell. Do Ghost's abilities change for a 2 star? Or Quake?

    To be fair, 2* colossus is properly buffed. But new players could very well start of with colossus as one of their first 1* champs and then get a 2* colossus shortly after that, which would be quite confusing to most.
    Schwa77 said:

    Got some info from the team about this and we will be keeping the older, simpler kit for the 1-Star version of Colossus so that we don't overwhelm brand new players. We feel the previous version of his abilities will allow the newest players to focus more on picking up the basics as they start their journey through the Contest.

    Colossus would be one of the best characters for a new player to start off with. He teaches players how to Parry effectively and allows new players to avoid tons of damage with his armor buffs. And as others have said, Colossus is far less complicated than Gamora, who did receive a 1-Star buff. It wouldn't imbalance the Variant content either since that requires playing skill and not just strong Champions.
    Exactly what I'm thinking. The dev team effectively deemed parry a basic player skill, when they remodeled masteries the last time.

    I'd just like to know what about colossus would be so overwhelming in the eyes of the staff.

    He has one type of buff, stun, unblockable and as a 1* only one type of passive effect, a fury, which as a buff new players also get to know right from the beginning.

    I would say his most complex ability comes from his organic steel(?) passive, which he can't access as a 1* champ.

    Pros:
    - easy entry into the parry mastery
    - tanky
    - shows early on how different champs can have different playstyles
    - he's really fun to play
    - straightforward description (only his sp3 decription could be a bit convoluted imo)
    - no confusion on encountering his 2* version

    Possible cons:
    - overwhelming
    - makes the other 1* champs look really bad?
  • Schwa77Schwa77 Posts: 15
    edited November 2019
    I think that sums it up perfectly. It would introduce new players to the Parry mechanic and help save them when they mess up, but he would definitely overshadow the other 1-Star Champions. However, that isn't a reason to not update his abilities, that's just a problem with the available 1-Star pool.

  • Haji_SaabHaji_Saab Posts: 3,735 ★★★★★
    edited November 2019
    You outgrow the 1* champs within like 5 minutes of installing the game :D

    So, don't really buy the new player argument but ok.
  • Bugmat78Bugmat78 Posts: 297 ★★
    Got to agree with OP - having one champ with 2 different mechanics in the game makes little sense and will just be confusing for anyone trying to learn the game. This makes less sense when you consider his new mechanics are actually more suited to players learning game fight mechanics. Sounds more like the extra effort to properly complete the rework is not considered worthwhile vs it being a pro-player thing.
  • UmbertoDelRioUmbertoDelRio Posts: 4,848 ★★★★★
    Haji_Saab said:

    You outgrow the 1* champs within like 5 minutes of installing the game :D

    So, don't really buy the new player argument but ok.

    Are 1* champs not used by new players...? Don't really get what you thought you'd bring to the table here, mate.
  • Haji_SaabHaji_Saab Posts: 3,735 ★★★★★
    edited November 2019

    Haji_Saab said:

    You outgrow the 1* champs within like 5 minutes of installing the game :D

    So, don't really buy the new player argument but ok.

    Are 1* champs not used by new players...? Don't really get what you thought you'd bring to the table here, mate.
    Yes, 1* champs are not (or hardly) used by new players because you get a 2* as a joining gift and within very very short time, you get more and more 2*s.

    But I am not bothered whether they change it or not.
  • UmbertoDelRioUmbertoDelRio Posts: 4,848 ★★★★★

    something smell fishy here, so with the new variant 4 and the use of one and 2 star champ for him not to received a buff as a one star don't seem right.

    If it goes something like v4 1.1 for 1* champs only, I bet there'll be a havok boss lol.
  • Haji_SaabHaji_Saab Posts: 3,735 ★★★★★

    something smell fishy here, so with the new variant 4 and the use of one and 2 star champ for him not to received a buff as a one star don't seem right.

    If it goes something like v4 1.1 for 1* champs only, I bet there'll be a havok boss lol.
    We got 1* OG Vision for that
  • UmbertoDelRioUmbertoDelRio Posts: 4,848 ★★★★★
    Haji_Saab said:

    something smell fishy here, so with the new variant 4 and the use of one and 2 star champ for him not to received a buff as a one star don't seem right.

    If it goes something like v4 1.1 for 1* champs only, I bet there'll be a havok boss lol.
    We got 1* OG Vision for that
    Sure, but colossus would trivialize him compared to vision, even as a 1*.

    I could see him trivialize a lot of opponents that would be challenging to the currently available 1* champs.
  • Lvernon15Lvernon15 Posts: 6,848 ★★★★★
    @Kabam Zibiit what about v4 though? If we use 1 stars there surely he should have an updated kit?
  • UmbertoDelRioUmbertoDelRio Posts: 4,848 ★★★★★
    Lvernon15 said:

    what about v4 though? If we use 1 stars there surely he should have an updated kit?

    If I had to guess, that might actually have been one of their reasons to not update him.

    Depending on how v4 will be designed it might even be the correct decision. Colossus is leagues above the other og 1* champs. It might be hard to design a quest around those with such a power discrepancy.

    A havok boss might be the best example. Any havok boss that would be challenging to do with a 1* og vision, like variant level challenging, should at least be a lot easier with the updated colossus.

    Depending on how v4 is designed I'd actually accept that as a reason to keep him as he is, but they could at least be honest about it now that the first details about v4 are officially announced.
  • Darkness275Darkness275 Posts: 296 ★★

    Got some info from the team about this and we will be keeping the older, simpler kit for the 1-Star version of Colossus so that we don't overwhelm brand new players. We feel the previous version of his abilities will allow the newest players to focus more on picking up the basics as they start their journey through the Contest.

    Yeah, this makes absolutely no sense.

    You don't want to overwhelm brand new players... but you force them to learn a character twice? Let's be honest here, that player is going to get a two star or three star or even four star version of Colossus fairly quickly. So, they're still going to have to learn the kit, now you're just forcing players to be cognitive of the fact that "Oh hey, this one character has different kits depending on star level."

    That's ridiculous.

    So... let's say a brand new player gets lucky and manages to get a 4* Colossus, or Taskmaster, Invisible Woman, Quake, Ghost, Proxima, Annihillus, Venom the Duck, Sym Supreme, Doc Ock.... or one of the many other characters who have unique play-styles or higher than average skill caps. Would this new player not then, need to learn the character? Are they hampered from learning the basics? No... complicated characters are great ways for new players to learn, because none of these characters prevent you from focusing on the basics but they also encourage you to learn more advanced techniques.

    Besides, since when is parry not considered a basic aspect of this game?

    Your concern also can't be "The 1* version of Colossus is so much better than other 1* versions..." because that's just ridiculous. A vast majority of two stars and almost every single three star is also superior...
  • ChampioncriticChampioncritic Posts: 2,997 ★★★★

    Got some info from the team about this and we will be keeping the older, simpler kit for the 1-Star version of Colossus so that we don't overwhelm brand new players. We feel the previous version of his abilities will allow the newest players to focus more on picking up the basics as they start their journey through the Contest.

    I strongly disagree, abilities need to be consistent throughout the game to avoid confusion among players. We can live with the RTTL or LOL versions being different because those are specific instances in the game that you dont face anywhere else, but for the rest of the game every champ abilities should be consistent.
  • UmbertoDelRioUmbertoDelRio Posts: 4,848 ★★★★★
    As far as I can tell V4 3.2. would definitely be a lot easier with an updated colossus. Especially that one iceman and that one mephisto.

    Now, I do think it is reasonable to not update him in order to have V4 3.2. as balanced as it overall is. Updated colossus would make it too easy, which would have probably resulted in the quest being harder in order to keep it in line with the overall difficulty of V4.

    But I do also think it is highly unreasonable and just downright rude on a personal level to make up such a weak excuse instead of just explaining that balancing aspect. I feel kind of intellectually insulted by you Zibiit.
  • tafretafre Posts: 326 ★★★
    Even though I don't find it very logical that the 1* Colossus is the old Colossus, I 100% v4 today and the new Colossus is certainly not needed for 3.2 but he would certainly make things easier for many fights. However, I just don't think "not overwhelming the new players" is a smart reason, it is not 2014 and ppl probably don't use their 1 stars 1 week after they start a new account.
  • Rougeknight87Rougeknight87 Posts: 599 ★★★
    tafre said:

    Even though I don't find it very logical that the 1* Colossus is the old Colossus, I 100% v4 today and the new Colossus is certainly not needed for 3.2 but he would certainly make things easier for many fights. However, I just don't think "not overwhelming the new players" is a smart reason, it is not 2014 and ppl probably don't use their 1 stars 1 week after they start a new account.

    Yeah I’ve done it myself, not even mad that couldn’t use him but getting sick and tired of devs make stuff up on the run.
    The reason stated is laughable, had no use for my 1* colossus after about an hour of playing and even if he had all the updates ablilities I wouldn’t have used him long enough or known enough about the game to pay attention to any of them.
    Seriously just looks like they clearly knew he’d be the best 1* available so didn’t update him
  • Bidzy7Bidzy7 Posts: 235 ★★

    Got some info from the team about this and we will be keeping the older, simpler kit for the 1-Star version of Colossus so that we don't overwhelm brand new players. We feel the previous version of his abilities will allow the newest players to focus more on picking up the basics as they start their journey through the Contest.

    If you actually play the game as a fresh beginner you pretty much bypass 1* champs within first 30 mins of playing the game. Also didn't you give all new players a 2* IWIM ? hes a much more complicated champion for beginners.

    So the reasoning is kinda weak IMO. I get he would make the last quest in v4 easier and can see that being more of a reason for it, which is fair as its totally doable without him.
  • cx23433cx23433 Posts: 417 ★★
    Bidzy7 said:

    Got some info from the team about this and we will be keeping the older, simpler kit for the 1-Star version of Colossus so that we don't overwhelm brand new players. We feel the previous version of his abilities will allow the newest players to focus more on picking up the basics as they start their journey through the Contest.

    If you actually play the game as a fresh beginner you pretty much bypass 1* champs within first 30 mins of playing the game. Also didn't you give all new players a 2* IWIM ? hes a much more complicated champion for beginners.

    So the reasoning is kinda weak IMO. I get he would make the last quest in v4 easier and can see that being more of a reason for it, which is fair as its totally doable without him.
    I agree
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