Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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So the people who have spent money (through hard work and sacrificing their spend elsewhere outside of the game) and the people who have grinded for the 5* shards in arenas which BTW are still hard to come by - their effort effectively is cheated by the people who have gotten those shards for free this month.
28% - bad pulls
46% - so so pulls
25% - great pulls
So effectively, on average, 74% of people have not improved their roster, but 25% have greatly improved theirs.
That's the fallacy here.
Only 25% of people are better off after these INCREASED rewards.
Again - don't think that INCREASED rewards leads to INCREASED enjoyment.
In a relative sense, 75% have actually fallen behind the 25% who improved their roster.
so in short, lower level players need it.
How is that fair to the guy that grinds and spends money?
These increased rewards are rewarding those players who don't necessarily spend time or money in the game to the detriment of those that spend time and money on the game.
Is that fair?
Not everyone thinks like that though.
So it could be worse
My point for this thread is be careful what you ask for, increased rewards aren't always good.
How many people who aren't Warriors fans were happy that they won all those Chips with Durant?
None.
Everyone else wants their own teams to win.
By your way of thinking, Kabam should have some way of tracking player's progress, grind time and spending habits to give them an increased chance at obtaining god tier champs from Crystal's over that of someone who just casually plays or doesn't spend money on the game. I am UC, I grind about 9-12m in 5* arenas 2x a week, 3m in 4* featured arenas 2x a week, hit all milestones on t4bc (2m) & t1 alpha (1.6m), plus doing daily side quests along with monthly EQ; completed UC and working on exploration, 100% master, 100% heroic. Plus doing AQ map 5x5, doing AW and still working on progression in act 6. Does that mean I should get only god tier champs from my crystal pulls too, you know since it should be based on grind and money spent right? Or that i should get better champs than someone else that's UC bc I grind harder or spend more than that person who doesn't? By that logic the game would be terribly unbalanced and give 0 incentive to the players who dont have that much time to play or extra money to drop on the game, or just the casual player who likes only questing but hates arenas.. see why it's all RNG now? It's the fairest way possible, by sheer and pure luck of the draw.
And comparing isn't human nature, nor is it what people do all the time. There's another word for that, it's called envy. Which is what this post is sounding more and more like. My guess is you had bad luck with your 5*s and perhaps an alliance mate at or around the same level had better luck but doesn't play as much as you or spend 50 bucks a month like you, so you feel the champ they got should be yours and the champ you got should be theirs.
Anywho....
Btw you're also incorrect about how many ppl that weren't GSW fans weren't happy about the warriors winning the championships with Durant. Everyone who dislikes LBJ was happy they won and were rooting them on along the way.
There is always a balance between working hard FOR something, or doing nothing and getting lucky to GET something.
By getting more rewards for FREE the balance is shifted to those who are doing nothing but getting lucky to get things and before you know it there'll be no need to grind but just sit around and keep asking for handouts.
Someone else shouldn't just be able to pick up the game and quickly catch up to you cause everyone's asking for more and more rewards.
1. Why the need to get personal? Play the ball not the man.
2. LeBron's chance of winning was nill last year with the Lakers so your argument made no sense.
Always asking for MORE rewards isn't always good as it messes with the Effort vs Rewards balance.