Nick Fury - Silent Nerf
DalBot
Member Posts: 1,632 ★★★★★
I know, I know, another "WE NEED RANK DOWN TICKETS" thread that nobody wants, but hear me out on this. I know I'll probably get a lot of "TL:DR", but trust me, it's worth the read whether or not you even have Nick Fury.
I would like to refer everyone to this thread: https://forums.playcontestofchampions.com/en/discussion/162233/aq-thanos-heal-prevention-whats-this-garbage/p1
What we have here is a champion that is being node nerfed not just for AQ anymore, but for ANY future content that invokes the newly created "Heal Prevention" instead of the previous "Heal Block" node. Why is this a big deal you ask? Lots of champions have regen that has been blocked by this node before right? Yes, that's true, however the issues here are that it appears that this change was made ENTIRELY TO EFFECT ONE SPECIFIC CHAMPIONS SIG ABILITY, and it's a champion whose sig ability both SHOULD NOT REQUIRE REGEN IN THE FIRST PLACE and also WHOSE SIG ABILITY SPECIFICALLY MENTIONS IT SHALL NOT BE EFFECTED BY ANY ABILITY ACCURACY REDUCTION.
Don't believe me, just look here:
A token glance through Furys profile in game will confirm that NOWHERE DOES IT MENTION THAT HE REGENERATES! And why would he regenerate, I mean it's his decoy that takes the damage after all and not Nick so there should be no need for regeneration right? On top of that, nowhere in his champion spotlight via Kabams website does it mention anything about him regenerating at all: https://playcontestofchampions.com/champion-spotlight-nick-fury/
So why is this a big deal? Because many people ranked up this champion specifically because of his ability to come back with full health (albeit with the degeneration), also it made him able to shake of suicides after the decoy died, allowing you to deal much more damage. Allowing this change to occur is the DEFINITION of a targeted nerf. When questioned about it, the responses have been, lets just say lacking (as you can all read in the linked to thread above). This isn't even an issue where we can be told that the champion hasn't been functioning as intended, as he had previously been functioning EXACTLY as he was described, so it's clearly not a Wasp or even a She-Hulk kind of situation. Rather than actually address our concerns appropriately, the thread simply got shut down and we were basically told "This is how it is because that's how we programmed it so deal with it".
This is completely and totally unacceptable. I spent a LARGE sum of money to acquire and dupe this champion because of his unique skillset. To create nerfs that completely alter the very dynamic of the character is not at all acceptable. Speak up folks and lets not just allow this to occur silently.
I would like to refer everyone to this thread: https://forums.playcontestofchampions.com/en/discussion/162233/aq-thanos-heal-prevention-whats-this-garbage/p1
What we have here is a champion that is being node nerfed not just for AQ anymore, but for ANY future content that invokes the newly created "Heal Prevention" instead of the previous "Heal Block" node. Why is this a big deal you ask? Lots of champions have regen that has been blocked by this node before right? Yes, that's true, however the issues here are that it appears that this change was made ENTIRELY TO EFFECT ONE SPECIFIC CHAMPIONS SIG ABILITY, and it's a champion whose sig ability both SHOULD NOT REQUIRE REGEN IN THE FIRST PLACE and also WHOSE SIG ABILITY SPECIFICALLY MENTIONS IT SHALL NOT BE EFFECTED BY ANY ABILITY ACCURACY REDUCTION.
Don't believe me, just look here:
A token glance through Furys profile in game will confirm that NOWHERE DOES IT MENTION THAT HE REGENERATES! And why would he regenerate, I mean it's his decoy that takes the damage after all and not Nick so there should be no need for regeneration right? On top of that, nowhere in his champion spotlight via Kabams website does it mention anything about him regenerating at all: https://playcontestofchampions.com/champion-spotlight-nick-fury/
So why is this a big deal? Because many people ranked up this champion specifically because of his ability to come back with full health (albeit with the degeneration), also it made him able to shake of suicides after the decoy died, allowing you to deal much more damage. Allowing this change to occur is the DEFINITION of a targeted nerf. When questioned about it, the responses have been, lets just say lacking (as you can all read in the linked to thread above). This isn't even an issue where we can be told that the champion hasn't been functioning as intended, as he had previously been functioning EXACTLY as he was described, so it's clearly not a Wasp or even a She-Hulk kind of situation. Rather than actually address our concerns appropriately, the thread simply got shut down and we were basically told "This is how it is because that's how we programmed it so deal with it".
This is completely and totally unacceptable. I spent a LARGE sum of money to acquire and dupe this champion because of his unique skillset. To create nerfs that completely alter the very dynamic of the character is not at all acceptable. Speak up folks and lets not just allow this to occur silently.
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Comments
On top of all of that, at no time prior to implementation did they tell us that they were doing this. Shouldn't that have been communicated to the player base in a patch notes or something like that?
So is it worded wrong or the ability is wrong?
Most map 6 AQ bosses that I can remember have always had heal block. I've used champs like blade and Omega Red and neither have healed. Omega Red has life steal which technically might not be considered regen like what blade has but in the same sense, NF and OR are gaining health back.
And I'm not disagreeing with you in the NF thing, just that when you start throwing in RDTs for one of the most desirable champs in the game, it really dilutes the whole thing.
Even if you throw RDTs out the window, the fact remains that this champ was given an "ability" that was never mentioned (and that shouldn't exist since Fury wouldn't be taking damage if it's a decoy that's actually fighting, not Nick), then that ability is nerfed by a node that appears to have been surgically implemented just for him, a change that was never communicated to the community. None of that is acceptable. To make it worse, the responses from Kabam in the prior thread were... lacking to say the least.
Fact is Fury shouldn't be regenerating at all. He should hot swap out his decoy for a full health champ when the decoy is destroyed (think any team fighting game like Marvel v Capcom where you have multiple characters with unique health pools), but rather than do it right they play mental gymnastics to rationalize something that is beyond logic.
Again, I'm not saying I don't see what's wrong, just that the focus should only be on that and only trying to figure out why. I agree that there is something wrong.
If his LMD isn't regen, then what is it? If it isn't something passive, what category does it fall under?
I feel like NF's Sig was overlooked when it came to AQ when he was being designed. I'd be willing to be they didn't test it against heal block and only found after his release. They do need to explain why they're doing what they're doing.
However, those saying that Heal Prevention was introduced solely to counter NF’s sig ability are wrong in that sense. Heal Block only works on regen with an actual buff, Sabretooth’s passive regen being an exception because his sig is worded for heal block to work against him. That meant Rulk sp2, Namor’s specials, OR’s life steal, Guilly’s life steal weren’t affected by Heal Block. That’s at least the ones I can think of so far. The point is NF isn’t the ONLY champ affected by the change from Heal Block to Heal Prevention.
Fury is still by far one of the best champs in the game and this doesn't at all affect his position as a god tier skill. People will still be ranking him up and making full use of him. You don't need tickets.
I don't see why you're even brining up ability accuracy, as this has nothing to do with heal prevention, which doesn't affect ability accuracy, it simply makes regeneration impossible, which fury's sig does.
The change doesn't even affect him much. He only needs to revive once in a quest, so unless you're choosing a heal prevention fight to trigger his sig, this doesn't affect his gameplay. At worst he's now ideal for slightly fewer fights.
Champions aren't supposed to be able to win any fight just because they're god tier. If fury can't deal with a specific path, pick another champ, or pick another path. Stop crying about NuRfS. Is fury your entire roster?
I agree though that the node seems to be specifically targeting NF.
Cool.
How about maybe reviewing all of then inherent issues I brought up and maybe adding something constructive to the conversation 🤷🏻♂️
Cool.
The only "inherent issues" you brought up are TaRgEtEd NeRf OmG (which is, by the way, completely false, this was targeted at adrenaline bypassing heal block. Fury just so happened to be caught in the crossfire), the completely irrelevant fact that fury is unaffected by ability accuracy, which has nothing to do with the new node.
The use of flavour text to try to say that his regeneration isn't actually regeneration, which, as far as his code goes, it is, and reworking him to not have to regenerate to "transform" simply wouldn't be worth the hassle.
Bringing up Kabam not properly responding to the heal prevention interaction, which they did in the very thread you posted, twice, even breaking it down for you in one of them:
Fury not being announced as "not working as intended", which, again in the thread you posted, they explained that the heal block node wasn't working as intended, and not preventing all the heal it should be, which by default includes fury, who heals.
Anything else I missed?
Just because I personally wouldn't dream of ranking him down doesn't mean it's not a fairly large issue for some people though and there's really no reason that node should affect him going solely based on his ability description. I understand it does bc of how his ability has to be coded and built into the game but that's not really the point though. If heal block doesn't affect him then there's zero reason that heal prevention should either.
The fact that this is also the 2nd time he's been clipped since he's been released makes it even worse. His restoration kit synergy was changed after release to not affect both suicide debuffs right after his release even though nothing was mentioned when multiple people in the CCP highlighted the ability in videos prior to release. Nothing was even said about it until after plenty of people had grinded arena or opened crystals for him almost solely for that one purpose
Maybe explain why Fury himself should even have to regenerate if it's the decoy that took the damage?
Tell us why they couldn't simply hot swap in the real Fury at 100% instead of requiring regen?
Come on, you can do it!
Or not.