**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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arenas is kinda boring too
And speaking of minimal payoff, I guess I could add solo events as well. Besides the units, I don't even look at them.
I dont like AW for these mere facts:
Roughly 72 hours a week, 8 of your (typically) best champs are locked up, not available for AQ/AW/Quests - This is especially annoying when there's a lot of content to complete and AQ is active as well
The tier system is poorly designed IMO
Playing against opponents using software that goes against TOS (When a 3* champ on a level 27 account can 1-shot a Thing boss in tier 5+, theres a problem) - Theres also a lot of obvious piloting and such as well
The individual rewards per war are bogus
The resources required to heal/boost to ensure victory can be costly for some wars (one slip up in a higher tier, means several hundred units worth just to restore your champ, for one fight, to maybe still only earn rewards that aren't even worthwhile)
On the upside, the season rewards have received a nice overhaul for the next season.
I enjoy War. It's not as time demanding and I'm not in an alliance where the pressure is so heavy for it. But AQ feels like it's always something I need to log in for, which is a pain on weekends. Plus, the additional modifiers has just made it harder with no real bump in rewards for the spot we're in (but not doing them would result in a significant drop from where we are) so now things have just become more difficult with pretty much the same rewards.
I don't like arena, but I don't have to do arena. I go weeks without it (outside doing a round here and there for an alliance event). But AQ is kinda required and every time I see "Alliance Quest coming soon" in the alliance tab, I let out a heavy sigh