You get to choose 6 champions Kabam will rebalance, who do you choose?
Mysterio
Member Posts: 1,106 ★★★★
Remember, they do not add new abilities or do a full rework, they make slight number changes and stuff like that. So if you say IronPatriot do not expact a rework. With that in mind choose.
My list:
1) Green Goblin
2) Mysterio
3) Carnage
4) Vulture
5) Ant-Man
6) Man-Thing
I main idea for these characters is that Green Goblin currently suffers from low chances rather then lack of abilities. Mysterio could be a bit more topped up and look at my name/profile picture.
Carnage feels a bit underwhelming compared to Venom who got reworked along him and I think he could be better. Vulture has potential, but suffers from some low crit rate, Incinerate not stacking and low timer on SP2 debuff.
Ant-Man could be a lot better if they made 3 simple changes to him: Increase the chance to apply the Fatigue in combo's, increase the potency of poison debuffs and alow either SP3 or SP1 to refresh the poison debuffs. Making this change would allow him to have increased damage, more unique playstyle and to simply noy be bad. As for Man-Thing, I think mystic could use some love and he looks like he could benefit the most of these simple changes.
Also I would like to point that I would like to add Ronin and Invisible Woman on here, but Kabam has already commented on thinking Ronin is good and IW will be looked at later.
Let me know what you guys think should be chosen next for the rebalance changes.
My list:
1) Green Goblin
2) Mysterio
3) Carnage
4) Vulture
5) Ant-Man
6) Man-Thing
I main idea for these characters is that Green Goblin currently suffers from low chances rather then lack of abilities. Mysterio could be a bit more topped up and look at my name/profile picture.
Carnage feels a bit underwhelming compared to Venom who got reworked along him and I think he could be better. Vulture has potential, but suffers from some low crit rate, Incinerate not stacking and low timer on SP2 debuff.
Ant-Man could be a lot better if they made 3 simple changes to him: Increase the chance to apply the Fatigue in combo's, increase the potency of poison debuffs and alow either SP3 or SP1 to refresh the poison debuffs. Making this change would allow him to have increased damage, more unique playstyle and to simply noy be bad. As for Man-Thing, I think mystic could use some love and he looks like he could benefit the most of these simple changes.
Also I would like to point that I would like to add Ronin and Invisible Woman on here, but Kabam has already commented on thinking Ronin is good and IW will be looked at later.
Let me know what you guys think should be chosen next for the rebalance changes.
1
Comments
Iron Fist
Thor Jane
Magneto
Iron Man
Captain America
2) Miles Morales
3) Black Panther (Civil War)
4) Punisher 2099
5) Goldpool
6) Iron Man (Infinity War)
Ghost
Omega
Thing
Warlock
Iron Fist
Kamala Kahn
Groot
King Groot
Punisher 2099
Whether that's a rework or a rebalance on these, that's just a quick list of who I would be disappointed to pull and probably not get that much use out of. It's quite a long list. And at the pace they're doing these reworks now it's seeming like I'm gonna have to play for over 10 year for even a fourth of them to be fixed or made better in some way.
That so many of them are getting put into the six star crystal before they are improved is really disappointing.
Many of them would only need some tweaks like improved crit rating and attack, some utility - not even a full rework required for some, but still haven't been touched 5 years into this game. I don't understand it. I wish they had taken the time they spent on those other champions for rebalancing and the small changes we got, which weren't really worth the time and effort in my opinion, and used that time to plan and execute some cool changes to older characters en masse. That would have been an awesome development to this game. Instead, ebony maw stayed bad, annihilus stayed about the same, nothing done on IW or Ronin, and small nerfs for the rest besides Human Torch. Six months this took to determine. LOL. Sorry guys. Just my opinion but with a list THIS LARGE of the bottom champs in this game, more attention is needed on them.
Magneto
Venompool
Og ironman
SupIM
Falcon
Magneto
Sentry
Doctor Strange
Thor
All these champs are super powerful and fall way short to champs that are not even close to them. I understand the game doesn’t follow everything from comics, but the reason we all love the game is because we are Marvel fans first.
Iron Man
Ebony Maw
War Machine
Thor Jane Foster
Falcon
Punisher 2099 - his kit sounds great with placeholder variables. With the actual numbers, not so much. Easily mistaken for 3 star numbers. Also suffers from an L3 power drain delay so his sig is worthless.
Juggernaut - needs abilities. Numbers tweak won’t be enough.
Magneto
Groot
DPX
Red Skull
Sentry
Diablo
Many others deserve it also.
Civil warrior : Better damage
Yellow jacket : Better damage
Starload : combo shield charges, better chance on sp2 trigger all 4 effects & ability accuracy reduction based on number of hits
Diablo : Better regen, better, damage, Better nullify ability and immune to recoil damage
Jane foster : 25 % increase in block proficiency for each stagger
It will be like a mix between sparkys A.I and the collectors health threshold abilities.
So when every hit by a cosmic champ or is knocked down j.a.r.v.i.s goes on cooldown
At 85% hp iron man gains a permanent armour up buff if jarvis is active.(if jarvis isnt active you still gain an armour up buff but temporarily)
At 70% iron man gains a true accuracy buff if Jarvis is active( if jarvis isnt active gains a true damage buff)
At 60% all debuffs last 30% shorter and are 25% less potent only if jarvis is active.
At 50% iron man gains 25% of max power if jarvis is active( if jarvis isnt active gains 15% of a bar of power instead)
At 30% Gains a permanent fury buff if jarvis is active( if Jarvis is inactive then gains a temporary fury)
At 15% iron man gains a extremely potent permanent armour up,fury, a temporary regen and 1 1/2 bars of power plus a permanent true strike buff if jarvis is active( if jarvis isnt active then iron man gains the same things but less potent and arent permanent)
This is my idea as a cool rework idea for og iron man. Obviously with more abilities as this could be his awakened ability. Dont think this would happen but would be cool