**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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To whoever designed the rework on Hulkbuster...
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Comments
I will say tho that kabam should release a scaled back version of the beta champions in testing instead of how they usually release them. People will always be disappointed by how they're scaled back in their actual release. Better to buff up the beta champs for release then tease what could of been.
Opponent AI has to play nice for Heavy spam. Still need to parry to land the heavies so stun immunes are not fun.
SP2 is only unblockable for the first hit so any type of AAR could prevent this leaving you open for a counter attack (and he really isn't that tanky)
Shock doesn't last that long (except SP3) so stacking them can be a pain.
Shock value is very very weak.
His Ramp up feels like a "jump through hoops" approach ala proxima midnight, and his utility is not that great IMO. Really disappointed as he was my 1st and 3rd ever 5* champ that I pulled, and I also have the 6* in addition to the 5* which is now sig 80. I tried him in act 6 content and there are a ton of fights where he falls flat:
Vulture (heavy misses often, causing you to take a combo)
Domino or any other AAR champ
Guillotine 2099
IW would wreck him
any evade champ
Proxima (blocking reduces your AAR)
Debuff immune takes literally all his abilities away and turns him into the HB of old.
I think my viewpoint is biased because I am pretty close to endgame and thus have a large roster, especially of Techs but IMO he doesn't do anything that my 6* R2 sentinel or 5*R5 Warlock can't do just as good if not better.
I think his abilities should be more based off his own buffs rather than debuffs. Just due to the nature of the champ, hulkbuster is a character with a large energy pool due to the core reactor and insane armor. I think they should also increase his maximum armor up on offense as 2 (with the abilities they listed) is pretty weak (he isn't nearly as tanky as Colossus or Sentinel, two champs who, in my opinion, he should be on par with in terms of durability). Also his regen being more of a defensive ability is disappointing since there are so many counters out there these days. It's hardly going to make him an above average defender.
Glad to hear you like it! I hope you'll take the time to put your thoughts in the Beta Forum and the Beta Survey! While we love to hear your thoughts any way you'd like to share them with us, those are the official channels, and only the feedback there is considered for future actions.
This is because we want the feedback and data from those that actually had hands-on experience with the Champion.
https://youtu.be/ymkc7ZB-9is
When I boost Colossus with a +20% attack boost and compare boosted to unboosted damage verses WS I get a net overall increase in special damage of about 8% overall. That's due to the fact that special damage is increased by the attack rating increase due to scaling armor which dilutes the class advantage increase. That would extrapolate to ~10%ish for the 24% class advantage boost.
Incidentally, I get the feeling Colossus' attack rating increases relative to armor *value* not armor rating because when I graph the damage from the three initial hits from SP2 (which are identical unless they crit) against armor stacks I get what appears to be a diminishing curve at first glance.
So factoring out class advantage I should get something closer to 115-120 hits, as the special attacks would drop by 10%-ish, and the non-special damage would drop by somewhat more. I stand corrected on that original estimate.
Kabam, thank you for giving me access to beta & screwing up my game where I can’t access my regular account without having to resign back in every 2 seconds.
He still won't be used in any parts of Act 6, unless you have no other choice.
Bottom line is, there are so many other champs that still far exceed what Hulkbuster can do.
Is he better? Sure, can't really get worse from where he was. Will he be used as a replacement for the top 20 champs? Not a chance.
I saw that BG did a vid, and I pretty much agree, He is better, and unfortunately, there is a big BUT with the HulkBuster rework.
https://www.youtube.com/watch?v=S-o_jhhz1U0
I was expecting more from the HB rework, yes. He did move up from the 'meh' tier to the 'occasionally useful' tier
Check the vid I posted, he explains it a bit better.
I'm gonna close this thread because there is already a non-Beta thread to discuss Hulk Buster.
If you want to give feedback for the Beta, you have to do it in the Beta Forum or via the Survey in the Beta!