Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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Alliance War Matchmaking unfair [Merged Threads]
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And no, arena is a very poor comparison. You're reaching with that. War is a competitive game mode. Based on your ability to win tough fights against other alliances. Arena is about doing a repetitive action over an over. More over, to suggest that the only thing that separates higher prestige alliances and lower prestige alliances is roster size or strength is quite insulting actually. Older, stronger alliances are more experienced..cause they've played for longer and paid their dues already. They've all been where the smaller alliances are now, in the past. And they had to put in the time to grow their rosters, develope their skill and learn everything they've learned about the game over years of playing. So no, smaller alliances should not be shielded from competing with larger more experienced alliances if in fact they are competing for the same rewards (which are even more valuable for them relative to their progression).
A race is a race, for example. They don't have separate categories within the same race do they?
"Ok, guys.. in lanes 1-3 we have runners who are overweight, over 40 and have never trained before in their life..
In lanes 4-6 we have runners who have trained for years and are under 25.. "
No, the winner is the one who crosses the finish line first. Second place is the one who crosses second..and so on. There are no closed groups or categories within the same race. War seasons is a single race. There should be no closed groups or categories of winners. Especially when it's a ranking system. You can literally steal someone's rank without ever even being in danger of competing directly with them.
And now I hate myself for engaging:)
The war before that was a similar one to this one facing a 38m ally that would be more like a Plat 4 skill/roster level. One discrepancy I can see is that they didn’t do war season last time so maybe there is no base for the calc of matchmaking etc
If you're not happy with it, join an AQ only alliance. Or click on the link https://youtube.com/watch?v=dQw4w9WgXcQ to watch my video on a good solution
Then when those alliances that are not that strong are getting into higher tiers, they're absolutely getting more points per fight than everyone else at their strength level bc they now have a higher multiplier.
That’s the measure that will ensure war matching is as screwed up as it is now.
Prestige has nothing to do with war. Only War Rating should be used.
If the rank 2 alliance is really the rank 2 alliance they should have no complaints in facing the rank 3 alliance for season rewards.
What you want is different sets of rules for different alliances yet have everyone compete in the same system.
Ridiculous.
If the top team in tier 3 won 26 out of 30 matches for a season and the top team in tier one only won 25/30 does that mean the tier team 3 should be crowned champions of the country?
All the matches are worth the same points, that’s what your suggesting should happen.
At the end of the day it’s a competition. If an alliance wants plat 3 or master rewards or any tier for that matter then they should have no complaints about facing any other alliance in the same tier and on the same amount of points.
That’s what competition is about, you want to be the best then you have to beat the best.
Unreal
ShadowDemon