"Gimme" Node Suggestions
Mysterio
Member Posts: 1,112 ★★★★
So Seatin mentioned how there is this node called "Gimme" which makes it so 400% of what you regen gets dealt as damage to the defender, but every other source of damage gets reduced by 75%.
And this got me thinking, if you wanna make the content fun and allow even characters like Deadpool X-force to be good with that path, why can't you just put life transfer on that path?
I mean you will constantly regen health so you can constantly deal damage, it would be fun and it allows every champion in the game to do that path and be able to beat it.
And this got me thinking, if you wanna make the content fun and allow even characters like Deadpool X-force to be good with that path, why can't you just put life transfer on that path?
I mean you will constantly regen health so you can constantly deal damage, it would be fun and it allows every champion in the game to do that path and be able to beat it.
Post edited by Kabam Vydious on
5
Comments
Blade works OK but that 200% powergain is disgusting and it’s so easy to end up in the corner of the AI isn’t 100% receptive.
The VtD miniboss is quite possibly the worst fight of 6.4 - at least out of the ones I’ve done so far. Chucking spectre on that node is farcical as it means that ½ the time you can’t actually do damage. Combine that with 20k attack, 200% power gain and a damage cap and you have a lovely unit sink.
This is the link: https://youtu.be/wAIhSWzAY7M
Gimme VTD one shot: https://youtu.be/wAIhSWzAY7M
Proof of what was just mentioned:
https://youtu.be/wAIhSWzAY7M
Second half of act 6 isnt that different from what book 2 will likely look like after the beta, but where was the revolution for that? There are some major problems in the game, but seatins videos is mostly a seatin problem that other have hitched on to to air out their problems and thats fine, but its also compounded into a monstrosity and I just dont get the difference between act 6 and book 2 beta. This whole thing has the potential to go incredibly good or incredibly bad real fast, but it has to be well thought out and not so short sighted.
If you’ve already attained Cavalier status, chances are you have at least one of the various Gimme counters in your roster that would allow for proper damage. Once again, end game content is as such, END GAME. You don’t have to rush through it all in one sitting so to speak, do it slowly and feel satisfied that you’ve overcome It.
The only people that rush through end game story content are those gunning for legends titles, but this ain’t for everyone. Just enjoy the content at your own pace, with the quality of your roster at your disposal.
Have an open mind to always explore new ways to counter nodes instead of just resigning yourself to the notion that there’s no other solution. That’s what I enjoy about this game and making YouTube content for it... I’m always brainstorming new ways to tackle stuff and share what I’ve learnt.
At this point I wouldnt be surprised if Kabam pulled out another 12.0 nerf and hit all the champions seatin whaled out for, but then would it matter when he could just whale out again for more views and get bored again? I dont like to say it, but its so elitist the way he bemoans quake and ghost not realizing not everyone has them and those that so still actually enjoying using them. Its also not like Quake is such an easy champion to use. Who would stop another 12.0? Seatin? The youtubers? The whales? Because they did just such a awesome job the 1ast time. Anyway ran tover.
Maybe a two or three months after a big content release Kabam Devs could let us know what the intended counters for these nodes are, so I don’t have to search YouTube videos to figure out how to beat it. Not all of us enjoy the detective work, we just want to log on and use the skills we’ve built over the years. That way you still get to have fun solving puzzles and we can log on and enjoy more straightforward content.