T1A cats are way overpriced and rare
Greekhit
Member Posts: 2,820 ★★★★★
Really now 1770 glory for six t1a? That’s more glory than a fully formed t2a (1750). Why u guys at Kabam have forgotten t1a cats? Increased t2a capacity but t1a it’s still the same, despite each 5* rank up needs an average of 5.5 t1a in contrast to 2 t2a. The t1a price on glory store is the only one that hasn’t changed over a year (at least three price updates). I’m sitting on 22 t2a and can’t use them. I’m always doing every content contains them (arena, lesser difficulty monthly events, 3 day events) and also run the sigil. Lower the price at glory store (80 is reasonable starting price for cavaliers), increase the quantity to 5 from 3 at arena, to 3 from 2 weekly from sigil, and add t1a on uncollected event quest rewards. It doesn’t makes sense the difficulty that is oriented for 5* users don’t award any of them. Please consider this forgotten catalyst and update availability.
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Comments
While others may disagree with the fact that they are overpriced in the Glory Store, *When Compared To The Price* Of The Higher Tier Resources They Are Definitely Not Scaled Correctly!
Also no one can disagree with the fact that there's not enough Places to get T1 Alpha for the amount you need, there's the Occasional T1 Alpha Arena where you can get like 2-4 at most but is only available a couple times a month, the Glory Store which depends on how much Glory you have, Monthly EQ for at the most 6 for completing all of Normal/Heroic/and Master Difficulties, and Map 4 Crystals because for some reason they didn't put them in the Map Crystals beyond 4... (Not gonna count the Black Iso Market because that's like the option to just Purchase a Real Money Bundle which no one wants to do for T1 Alpha)
Sounds like you were talking about cost. That has nothing to do with how many are needed to rank a champ. Even the comment you quoted is talking about the cost.
You need a lot of T1A to rank champions up for uncollected, but chances are you're in an alliance that does map 4 and you get a T1A every three days from the three-day events. If this is so, you will probably have a pretty stacked T1A inventory (I've just done four "big" rank ups, and I'm still on 10 T1A.
For higher-level players who 5*s to rank 5 pretty consistently - like once every few weeks - and do a lot more rank ups that would only happen every month or two for a mid-level player, there is not enough T1A to support their needs. Kabam either needs to release ways for cavalier/uncollected players to get T1A more easily, or they need to remove/lower the requirement of them for ranking up 5*'s beyond rank 3 (using more T2A instead).
They really do put a lot of alphas in the game tho