**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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There is 3 day team milestones, SA, daily objective crystals, specific arena. Sigil and ad hoc deals are also a source for paid players.
The current sources are marginally adequate for me to maintain regular rank up. Again it is nice to have more sources but the resources problem may just shift to T4cc or T4b.
Simply adding a T1 Alpha Daily Proving Grounds Quest (with a Energy cost of say 2) where you can get 1 and a Half T1 Alpha a day would be a Massive Help for those that Need it, then reduce the Price of T1 Alpha in the Glory Store *Not to a Crazy Low Amount* but down enough so it's not ludicrous when *Compared* to the other Item's Values. Obviously both of these need to be Scaled for Each Act Completion Title because you don't want the Low Tier Players getting a Massive amount of this Resource that at that point is very valuable in small quantities, but for the Higher Tier Players have it be Scaled to it's best because at that point you are far beyond the early tiers of occasional rank ups and are getting tons of rank ups sometimes back to back to keep up with the constantly changing game and this is the point where those rank ups take 2-3x the amount for each rank up compared to those earlier tiers of progression.
2. Every 3 days you fulfill Team milestone: you get 1 (10 in a month)
3. AQ crystal above map 3: subject to drop rate (mostly get more than 1 in a month)
4. Monthly EQ (heoric: 2+master: 3=5 in total)
5. Greater solo crystal: just ignore it coz drop rate extremely rare
6. Glory Store (10 for 3550 glory, reset in 7 days)
Ignore Sigil and paid offer/prompt unit offer, you can get at least 25 T1A from option 1-5 and redeem 10 T1A from glory store. Make it 35 per month.
As a player, more resources are definitely good thing, yet which is “adequacy level” or not is debatable. Personally I don’t count glory store for T1A (maybe just redeem 2-3) much.
A daily proving grounds for T1A would be a great help to get more T1A faster.
I do appreciate not everyone plays arena so if you don’t then it’s likely you will have more than enough T1A.
Not everyone is in a position with an almost 1.5m roster with no one that they would like to rank up.
I forgot to add you don't get any t1a for exploration of heroic monthly EQ. You just get the 2 from the initial completion rewards.
And the funniest is that uncollected event quest don’t give any of them 🤣 despite uncollected and cavalier players need these cats at higher quantities
Most of my hero’s are ranked up so you are wrong. I have 18 in my overflow and still two more in my stash. Just to point out that they are not rare.
So u have 20 t1a (which by the way it’s less than four 5* rank ups) in the overflow? What would harm u or be a game break if u had 40 instead? You could sell them all and get a “huge” amount of about 7200 t2a which u could also buy for only 280 glory 🤣
I’ve often complained in the past that I’d like to have loads more T1A as that’s the one resource stopping me from ranking up more 5* champs. Instead of ranking up every 5* you get, focus on the ones that are going to help you clear content. I don’t count arena as content to be cleared by the way.
People also seem to be forgetting about variants. They’re still a lottery on what class you’ll get, but there’s a number of rank up gems in there which saves you the need of T1A.
13 rank 1
27 rank 2
37 rank 3
29 rank 4
10 rank 5
Not counting my four stars I still rank up.
I don’t buy any with glory either. They are really in the game you can get. My only limiting factor is not enough champs to actually rank up