**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
So its not fixed?
This discussion has been closed.
Comments
Is it rigged?
Dr. Zola
Simple, don’t buy legendary crystals
He is not in the ccp but he is still a content creator. One that should never be listened too though
I tried to get the 4* theory discussed years ago, my last 4 4*s I was missing for years were all god tier or beyond. Personally I suspect this was active but they had to clean this up when they had to publish drop rates, but I have accidentally spent units on a Phc twice in this game, both times were 4*s, that theory is that they reward people who start spending units or money. years ago there was a guy who started thousands of accounts to test different things and completely confirmed a data bias that if accounts went inactive for a long period of time they were rewarded with a god tier champ On the next crystal they opened when they logged back in after that long time. Technically this could be all that the patent is used for. There clearly are tiers of champs recognised by Kabam like when you spin crystals The **** champ you pull is nearly always surrounded by god tier champs whenever you spin the reel, not saying that proves anything except that Kabam have clearly got ranks of champs and can in some circumstances use those pulls as reward
The concept is sound, using spending metrics (ie spending habits, total money spent, period of time when the user last spent, etc) to adjust the probabilities. Basically reward/penalize players to keep them engaged.
No brainer really but you do you bruh
Also just looked up that floating warehouse thing, that's amazing
I've been playing ftp for 3 1/2 years and it's still the same as day one