**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
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biggest complaint is the story line and dialogues...a kid can write better dialogues and story than this ....
anyways its the same old grind with no new rewards...
I’ve done the master level every EQ for like 2 years without any problems. I can’t get past 2.1. I make it there with all champs above 90% and Ronin KO’s my whole team. The power bar doesn’t work. I’ll hit him 10 times and nothing. He’ll hit me, nothing gained. Every once in a while it’ll go from nothing to 1 bar. But it is considerably less power than normal. Not to mention, typically you don’t see 10k champs in Master until the last chapter. This isn’t even halfway and you have to clear an 8K followed by a 10K.
The daily event quests are worse. Master is like Act 5.2 level of difficulty with a handful of 12-16K champs. Normally the champs are 5-8K.
If this is how things are now, then I’ll just devote my time to another game. A good portion of my progress is from EQ and if those are kicking me down a difficulty level and reward level, progression will be too slow to be worth playing.
My mistake.
However, this is a considerable increase in difficulty over any EQ. Experienced players probably won’t notice. But casual players like myself aren’t at the skill level or roster to go into a Master level event quest with specific strategies.
and u may not go in with strategies but you can atleast scout ahead before moving and check nodes and adjust your roster accordingly ...cant exactly fault kabam if you dont read.... also ronin doesnt need high level strategy or specific champs...play the fight normally till ronin gets a bar of power ...bait the special ...and then throw your own special...u wont even have to do it more than 2 times per fight...
Players that are cavalier need 6* stuff, pretty obvious.
They also need a next step up in events when they have maxed 6*s
Players like me that have just became uncollected need 5* stuff, BUT, you lock all the 5* stuff behind the Cavaliers wall in MODOK coins.
How are people supposed to progress ?
Getting half a 5* per month isn’t progress it’s massively boring considering the huge amount of bad Champions and RNG.
Who really wants 3* stuff as well ? I wanted 3* stuff for about 2 days when starting this game.
3* are very irrelevant. You should make the game where you have to get 10 fully maxed out 3*s before players can earn 4*s.
Only good for arena which is another boring thing.
Go check out other games for ideas Kabam before it’s too late !
Also well played on the title for 2.1 called blade and actually putting blade as mini boss lol
But i can somehow agree with him, i just did completion on master and I actually was reacting to how high the pi was on the earlier chapters. Both on the boss and the champs up to him. Dont know if i just remember it incorrect or if it actually has been pushed a little higher.
And i am pretty sure Heroic usually dont have 10k Bosses. I havent checked this one out but i doubt this one has that either.
Ready! 😭