It's About Time for this QoL Change!! [ability to use multiple teams at the same time]
SteelMan
Member Posts: 172 ★★
I mean, What's the point of having a big roster if you can only use 5 champions max to progress in Story OR Event quest?
I get it you don't want us to use same champ in AQ and AW in story or event at the same time!
but why can't I use my other 5 and 6* to explore, let's say an event quest that has 0 energy, or even 2 or 3 energy while my other team (different champions) are in story quest or different event quest?
ts;dt: allow us use different team to explore different content at the same time
I get it you don't want us to use same champ in AQ and AW in story or event at the same time!
but why can't I use my other 5 and 6* to explore, let's say an event quest that has 0 energy, or even 2 or 3 energy while my other team (different champions) are in story quest or different event quest?
ts;dt: allow us use different team to explore different content at the same time
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Comments
I for one would like the various quests to be independent. I don't care so much about being able to use the same champs in all the questing but one good example is my Abyss exploration. I've 100%'d already but would have loved to not feel rushed in my path. Abyss is a monster and doing 6-8 of straight play to get thru is nasty. I broke it up into chunks to do it over like 2 days but would have been nice if I could take a break from it and casually do other Monthly EQ with my other champs, etc before I went back in. I would have maybe taken a week's time to finish off a path if I could do other questing on the side.
Say for example you enter AOL, you could leave a team locked in there while you use another team to farm potions and revives for 3 weeks meaning you have a slow but free run in AOL.
Meanwhile still being able to complete all other content.
It removes the time sensitive nature of quests.
And it just removes the need to buy revives and potions cus as soon as you die instead of dropping 40units on a revive you will go and search story quest for one.
What about someone trying complete a difficulty of EQ that they are not ready for yet.
There are multiple potential exploits.
So you can enter story mode once (such as Act 6)
You can enter Variants/back issues once (you can’t run v1 and v2 simultaneously)
You can enter EQ once (including daily quests)
You can enter special quests once (so you can’t farm RoL revives while running abyss)
But you can enter chapter 6 and the EQ concurrently.
being able to do multiple quests at the same time is not worth having no free revives.
esp seeing as though you can only play one content at once regardless of how many teams you have where.
ability to do multiple quests at once would be a bronken feature.
and for most people most of the time not worth it.
the only time i can ever think i would ever use it is to farm revives/potions cus i died somewhere.
otherwise why not finish the quest you are in
You can do that beforehand, but if it wasn't enough, it'd be great to be able to do that instead of being forced to stop because AQ is starting.
Paying to have the needed materials or invest time to grind for it, is how it works. And to be able to use the same champions in different types of quest is for my point of view an important needed feature.
I can't attempt to do a single path of LoL or Abyss just because I don't have the time to do a complete rush during the 2 small days after AQ ends (if no AW attack). If they finally allow us to use the same champions in AQ or AW in quests at the same time, I'd eventually be able to have a try without having to quit my alliance, or be stressed to do a quick rush in Act 6 before entering AQ or AW.
They should separate AQ-AW / Event and story quest / Special long quests (ROL, Lol, Abyss) and allow summoners to use the same champions in those different blocks.
For example : If I use champion A in AQ, I won't be able to use it in AW but will be able to use it in EQ or SQ and in Rol, LoL or Abyss.