Act 6 Nerfs were terribly done, change my mind.

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Comments

  • JadedJaded Member Posts: 5,477 ★★★★★
    Ya_Boi_28 said:

    So it's not just me. And it's actually obvious what comes after fights with only 2 or so counters. They just outright put a gate with a specific champion attached to it. A path w/ mutants and a Warlock gate. Something like that. Glad that WE changed the direction that Story Content is going. Kabam would've eventually vaporized the player base otherwise.
    While this is true, I keep going back to something @DNA3000 said about waiting and seeing. (Obviously much more was said than that 😂).

    I look back at 5.4 a lot recently (my wife is working through exploration) and it’s incredible easy. I personally spent an odin on 5.4.6 Ultron boss the day 5.4 came out. Now years later the majority of 5.4 is itemless. Granted act 5 didn’t have the gates/restrictions that act 6 has currently. But champions available now weren’t available then (blade came out a month or two before).

    So while making adjustments to act 6 is definitely required. I want to lean more towards the wait and see after these changes are made.
  • World EaterWorld Eater Member Posts: 3,853 ★★★★★
    Etjama said:

    No, it's sh*tty content. You shouldn't need Willpower to get through a fight. And it's not just the one fight. Just another of the 50 examples, there's a whole freaking can't stop won't stop path. I can only think of 5 counters to that. Juggs, UC, Thing, The Champion, and CMM with Rogue. Sure you can use the 6.3 boost, but then you're screwed if you don't have Claire for HT. If this kind of BS gets nerfed and you think the game is too easy because of it, quit. No one will miss you and your god-awful attitude.
    FYI - updated Magneto can deal with *can’t stop, won’t stop* now with his Heavy attacks.

    Technically it’s possible using Kingpins heavy but the damage is awful x awful.
  • SwarmOfRavensSwarmOfRavens Member Posts: 1,264 ★★★★★
    edited September 2020
    Etjama said:

    Needing Heimdall, NF, GR, or whoever as a synergy partner to make another champ viable is worse than needing 1 specific champ for the fight. The stupid high restriction is still there.
    You could replace NF synergy with willpower and get the same end result. Heimdall's only purpose there is to save you a revive. Don't think that electro has stupid high restrictions, especially with how much more niche act 6 gets. It's a difficult fight and that quest in particular is badly designed with its gated paths. Would've liked to see it revisited but it doesn't look like it'll be the case.
  • EtjamaEtjama Member Posts: 7,981 ★★★★★
    MikeHock said:

    FYI - updated Magneto can deal with *can’t stop, won’t stop* now with his Heavy attacks.

    Technically it’s possible using Kingpins heavy but the damage is awful x awful.
    It has to be a buff, no? So yes to Mags, but Kingpin won't work, will he?
  • EtjamaEtjama Member Posts: 7,981 ★★★★★

    You could replace NF synergy with willpower and get the same end result. Heimdall's only purpose there is to save you a revive. Don't think that electro has stupid high restrictions, especially with how much more niche act 6 gets. It's a difficult fight and that quest in particular is badly designed with its gated paths. Would've liked to see it revisited but it doesn't look like it'll be the case.
    I'm not saying it's the most restrictive fight out there. The fact that Act 6 gets even more restrictive kind of proves my overall point. But it's still a very restrictive fight since only a select few champs can do it without 1 or more synergies/willpower.
  • JadedJaded Member Posts: 5,477 ★★★★★
    Etjama said:

    It has to be a buff, no? So yes to Mags, but Kingpin won't work, will he?
    Truthfully that lane sucks. Aegon can do it, doom can do it with mystic boosts for 6.3 and ht can still do Mephisto. It’s just a bit longer of a fight.
  • World EaterWorld Eater Member Posts: 3,853 ★★★★★
    Etjama said:

    It has to be a buff, no? So yes to Mags, but Kingpin won't work, will he?
    @&,! You’re prob right. I don’t remember, I tried with kingpin a while ago, so I’m prob wrong for suggesting him.

    But I definitely tested updated Magneto and he’s usable.
  • EtjamaEtjama Member Posts: 7,981 ★★★★★
    MikeHock said:

    @&,! You’re prob right. I don’t remember, I tried with kingpin a while ago, so I’m prob wrong for suggesting him.

    But I definitely tested updated Magneto and he’s usable.
    Woah, what happened to the @? 😂
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  • ChikelChikel Member Posts: 2,111 ★★★★

    I only did an initial run of 6.1, then ran away, so I'm not really in much of a position to talk about most of the fights.
    Only thing I am sad about is the Crossbones being changed from Biohazard to Poison. I intended on using AA as a horseman when I returned for exploration, provided I can pull Apocalypse since he would have 100% bleed resistance. Now that plan is out the window.

    The plan worked out for me though. I don't have any bleed immune 5* but I have a Red Hulk. Can't wait to do this fight
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  • VendemiaireVendemiaire Member Posts: 2,241 ★★★★★
    edited October 2020

    The only change to 6.1 was changing the Biohazard Node on the Crossbones Boss into a 60 Second Poison Node, which makes Tons of counters like Omega Red, Colossus, and Domino now unusable or extremely less effective... The Poison on Bio Hazard was avoidable by simply not hitting into the Block so not many of the Current Counters focused on Bleed Immune over Poison Immune, but now half the counters will need to be completely flipped...
    That's an annoying as hell change...

    I ranked 5 my Colossus just a few days ago to use him agianst Crossbones and now I woke up to this. I'm pissed! He's also my first R5.
  • Realm_Of_RahRealm_Of_Rah Member Posts: 430 ★★★
    Changes are fine honestly.

    The only one that I can see being annoying is the Xbones fight since a lot of people (myself included) took advantage of the biohazard to get in extra damage. For example I used Ghost who gets the passive furies when she purifies the bleed debuffs. I know someone else who used Omega Red. That won't be possible anymore.
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  • Kill_GreyKill_Grey Member Posts: 8,666 ★★★★★
    Claire vs. nerfed crossbones is gonna be hell!
  • ImranImran Member Posts: 603 ★★★
    edited October 2020
    Whooo said:

    This change is one of the worst: They changed Rogue with Old Man Logan in 6.2.6, 'Do You Bleed' Path?
    OML has 95% bleed resistance.

    Now this path will become a lot more difficult, if not impossible with a bleed champ.
    I am glad that I have already explored it 100%

    Seems like rouge is easier, oml also has unblockable special. Though it’s very easy to evade but sometimes if you block accidentally , it will immediately kill you with one sp with those 7-10 furry. Nice move kabam, making it more harder. 95% bleed resistance OML.
    Also why haboc?? I find iceman more easier to play.
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  • SoobeSoobe Member Posts: 13
    Are kabam not ment to be changing the att and health pools on nodes in 6.2 - 6.4? I'm still waiting to do it but not till it's been nerfed. Month after month still nothing. ????
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