Not the first time mate. Those crashes lags and items losing in alliance modes, incursions and arenas and litrally all modes. It has been since the long time.
But still the crashes and lags r still a huge issue. Those champion bugs and crystal bugs are increasing unfixed update by update
you mean the crystal DISPLAY bugs?
Kinda. Look for a thread named Another crystal bug but not a big one.
yes, why do you want compensation for a bug that in no way affected anyone? it is a display bug, it just didnt show the star level of the sig stones in the display window, it did not affect the prizes.
You iOS users obviously won't understand. I'm not exactly asking for compensation, but got the past 3+ months or so, 99% of Android players have been facing severe freezing issues. Lag spikes have gone up by what seems to be 200%, loading times have increased; and in general, the game keeps getting worse and worse on our devices.
LoL and abyss are basically unplayable. Each fight takes about 5 minutes to START loading. Press fight, and the game gets stuck on the screen. Boosting up is absolutely pointless, because they would only last for about 1 or 2 fights no matter how fast the champ you're using is. In the last, these boost could last for times upwards of 6/7 fights in LoL. Can you notice the difference?
Now unto alliance quests. Every single time I press that fight button, I'm at risk of timing out before I even have the opportunity to enter the fight. Press the button, and the fight take almost a minute to START loading. Mind you, that 1 minute is what's given to you at the prefight screen. When it elapses, the game treats it as a timeout. Just forget about using champs that actually have prefight abilities with that setup, because you're almost sure of a timeout considering the amount of time it takes to activate it.
How about war? Not as bad as AQ, thankfully; but the game still freezes when you press the fight button, for about 15 seconds or so. If you're out looking over the map and decide to read a node, it takes ages for it to come up because of severe lag in that regard.
Because of the above, some people can't join alliances because they're literally useless to them. Can't play AQ because they always timeout. Wasting items because of bugs that are completely not their fault, etc.
Other content? Story quests, monthly EQ, side quests, other EQ are all affected by these annoying freezing issues. The only place that isn't so affected is arena; and there's a horde of bugs there as well.
I believe the only Android devices that are unaffected are the latest "Samsung note" phones. Now tell me, is it fair?
You iOS users obviously won't understand. I'm not exactly asking for compensation, but got the past 3+ months or so, 99% of Android players have been facing severe freezing issues. Lag spikes have gone up by like 200%, loading times have increased; and in general, the game keeps getting worse and worse on our devices.
LoL and abyss are basically unplayable. Each fight takes about 5 minutes to START loading. Press fight, and the game gets stuck on the screen. Boosting up is absolutely pointless, because they would only last for about 1 or 2 fights no matter how fast the champ you're using is. In the last, these boost could last for times upwards of 6/7 fights in LoL. Can you notice the difference?
Now unto alliance quests. Every single time I press that fight button, I'm at risk of timing out before I even have the opportunity to enter the fight. Press the button, and the fight take almost a minute to START loading. Mind you, that 1 minute is what's given to you at the prefight screen. When it elapses, the game treats it as a timeout. Just forget about using champs that actually have prefight abilities with that setup, because you're almost sure of a timeout considering the amount of time it takes to activate it.
How about war? Not as bad as AQ, thankfully; but the game still freezes when you press the fight button, for about 15 seconds or so. If you're out looking over the map and decide to read a node, it takes ages for it to come up because of severe lag in that regard.
Because of the above, some people can't join alliances because they're literally useless to them. Can't play AQ because they always timeout. Wasting items because of bugs that are completely not their fault, etc.
Other content? Story quests, monthly EQ, side quests, other EQ are all affected by these annoying freezing issues. The only place that isn't so affected is arena; and there's a horde of bugs there as well.
I believe the only Android devices that are unaffected are the latest "Samsung note" phones. Now tell me, is it fair?
You iOS users obviously won't understand. I'm not exactly asking for compensation, but got the past 3+ months or so, 99% of Android players have been facing severe freezing issues. Lag spikes have gone up by like 200%, loading times have increased; and in general, the game keeps getting worse and worse on our devices.
LoL and abyss are basically unplayable. Each fight takes about 5 minutes to START loading. Press fight, and the game gets stuck on the screen. Boosting up is absolutely pointless, because they would only last for about 1 or 2 fights no matter how fast the champ you're using is. In the last, these boost could last for times upwards of 6/7 fights in LoL. Can you notice the difference?
Now unto alliance quests. Every single time I press that fight button, I'm at risk of timing out before I even have the opportunity to enter the fight. Press the button, and the fight take almost a minute to START loading. Mind you, that 1 minute is what's given to you at the prefight screen. When it elapses, the game treats it as a timeout. Just forget about using champs that actually have prefight abilities with that setup, because you're almost sure of a timeout considering the amount of time it takes to activate it.
How about war? Not as bad as AQ, thankfully; but the game still freezes when you press the fight button, for about 15 seconds or so. If you're out looking over the map and decide to read a node, it takes ages for it to come up because of severe lag in that regard.
Because of the above, some people can't join alliances because they're literally useless to them. Can't play AQ because they always timeout. Wasting items because of bugs that are completely not their fault, etc.
Other content? Story quests, monthly EQ, side quests, other EQ are all affected by these annoying freezing issues. The only place that isn't so affected is arena; and there's a horde of bugs there as well.
I believe the only Android devices that are unaffected are the latest "Samsung note" phones. Now tell me, is it fair?
I use a Samsung tab and I too have been facing these issues but not to such an extent. Fights take up to 2-3 mins to load and sometimes it continues loading infinitely rendering me unable to play for a few hours no matter what I do, changing WiFi, restarting device, etc. The thing will continue loading infinitely but after a few hours it would automatically resolve itself. Then there are lag spikes, random app crashes, etc.
I get the frustration, but your numbers are wrong and your suspected device that has no issues is wrong again.
What do you mean?
99% of android player are not facing the issues you have. There may be a good amount, but certainly not 99%. And I use a Samsung galaxy 20 SE and before that a galaxy 8. The 8 had seen slight lag and long loading times, but the 20 hasn't. I may be lucky where I don't see the issues other android users are having, but I can be almost sure it isn't 99% of us that have the same issues and almost even more sure the new note isn't the only device free of seeing issues.
I get the frustration, but your numbers are wrong and your suspected device that has no issues is wrong again.
What do you mean?
99% of android player are not facing the issues you have. There may be a good amount, but certainly not 99%. And I use a Samsung galaxy 20 SE and before that a galaxy 8. The 8 had seen slight lag and long loading times, but the 20 hasn't. I may be lucky where I don't see the issues other android users are having, but I can be almost sure it isn't 99% of us that have the same issues and almost even more sure the new note isn't the only device free of seeing issues.
You said: "and before that had an S8"
In my post, I mentioned that the issue is from about 3 months ago, didn't I? If you had your previous device before then, then I don't expect you to know what we're facing.
Guys I mean if you do a bunch of runs of 6.2.5 Mordo, 6.3.1 Medusa, etc this week, do you get the act 6 nerf comp?
Since no one is answering your question, there is no way to know what terms they are looking at for compensation. I suggest just doing your runs after the changes. Why risk using resources you may not have to after a change happens and not get anything. You are close to when the nerfs are coming so just wait.
Comments
Champion bugs.
All those changes to act 2 and act 6 and needs.
Hey Kabam a compensation is deserved plz give some good amount of compensation as many players have lost their items too.
Who agrees????
Those crashes lags and items losing in alliance modes, incursions and arenas and litrally all modes.
It has been since the long time.
Sorry remove the act 2 from there
Those champion bugs and crystal bugs are increasing unfixed update by update
Look for a thread named
Another crystal bug but not a big one.
you just seem to be being greedy atm.
I'm not exactly asking for compensation, but got the past 3+ months or so, 99% of Android players have been facing severe freezing issues. Lag spikes have gone up by what seems to be 200%, loading times have increased; and in general, the game keeps getting worse and worse on our devices.
LoL and abyss are basically unplayable. Each fight takes about 5 minutes to START loading. Press fight, and the game gets stuck on the screen. Boosting up is absolutely pointless, because they would only last for about 1 or 2 fights no matter how fast the champ you're using is. In the last, these boost could last for times upwards of 6/7 fights in LoL. Can you notice the difference?
Now unto alliance quests. Every single time I press that fight button, I'm at risk of timing out before I even have the opportunity to enter the fight. Press the button, and the fight take almost a minute to START loading. Mind you, that 1 minute is what's given to you at the prefight screen. When it elapses, the game treats it as a timeout. Just forget about using champs that actually have prefight abilities with that setup, because you're almost sure of a timeout considering the amount of time it takes to activate it.
How about war? Not as bad as AQ, thankfully; but the game still freezes when you press the fight button, for about 15 seconds or so. If you're out looking over the map and decide to read a node, it takes ages for it to come up because of severe lag in that regard.
Because of the above, some people can't join alliances because they're literally useless to them. Can't play AQ because they always timeout. Wasting items because of bugs that are completely not their fault, etc.
Other content? Story quests, monthly EQ, side quests, other EQ are all affected by these annoying freezing issues. The only place that isn't so affected is arena; and there's a horde of bugs there as well.
I believe the only Android devices that are unaffected are the latest "Samsung note" phones. Now tell me, is it fair?
Then there are lag spikes, random app crashes, etc.
In my post, I mentioned that the issue is from about 3 months ago, didn't I? If you had your previous device before then, then I don't expect you to know what we're facing.