**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Comments
Right in the announcement it lays out what it's geared toward.
The on-map rewards have changed between this month and last month, so let's ignore those. The rewards someone would get for one single path completion of the Cavalier EQ would be, if I've calculated correctly:
1500 6* shards
5250 5* shards
12000 T5B fragments
19000 T2A fragments
9 5* sig stones
The fact that they are scattered into chapter completion rewards for the most part doesn't really change anything, they are still the collective rewards for one completion of the Cav EQ.
Looking at the map, I'd probably be a little worried about fighting Man Thing, Nightcrawler, Dormammu, Void, Surfer, and Terrax with only 4* champs. But I'm pretty sure it is doable with enough practice runs. And at only +200% attack, it probably wouldn't burn too many potions. Diss Track might be more restrictive in Act 6, where you have the 5* gate and higher attack values to deal with, but in Cav difficulty it is more of a reasonable challenge. I would expect most if not all Cavalier players to have some mix of counters for Diss Track that included 5* options and 4* options to fill in the gap.
You don't need a cosmic champ for buffed up. There's many paths I cleared with a Colossus. You also don't need to use 5* champs, or 6*, your 4* roster is also available. Look there. Maybe make some synergy teams that give you extra buffs. Think a little more instead of smoothbraining with the same 5 champs.
Awakened Angela would have been ideal but sadly that wasn’t to be.
Also if you keep saying you need a cosmic for buffed up, you are as much as a noob as the rest.
this is wrong. they clearly announced Cavalier Diff rewaards are geared to help you R5 5*. I understand that higher rarities rewards like T5B and T5cc being there, but where are the T1A ??? 6 T1A are required to take a champ to R5. if you say that's an easy resource to obtain, and we could get them in easier difficulty content, i get it but why spend more time clearing other content? we on average already spent 8-10 hours exploring Cav difficulty. makes zero sense to me.