**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
First 6 star rank 3! Throne breaker!
DarkSoulDLX
Posts: 676 ★★★
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Comments
thank you gamer for enlightening me
In fact Aegon has a slight counter-proportional benefit to increased attack, and that is it lowers his ramp up. So I suspect increasing Aegon's damage by say 15% wouldn't increase his overall kill speed by 15%, but a slightly lower number.
Why do healers benefit disproportionately from higher base health? The short answer is that if you want to kill something with healing, your damage output must first overcome the healing, and then the rest can actually lower the target's health bar. The higher base health is, the higher that healing, and the more damage you need just to keep pace. If something doesn't have healing, no matter how high you increase base health all that does is make the fight longer. But if that something has healing, at some point the healing is higher than your damage, and you cannot kill it at all (setting aside heal block and heal reverse for now). This highlights without getting into the weeds with math the way in which healing is a "non-proportional" damage mitigation effect. It doesn't make fights X% longer like, say, resistances would.
take a gander at this post
I got thronebreaker title last Sunday, after doing abyss I r3ing my duped OR. I'm excited as well