**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Sig ability at the very least should also shorten the cool down or else just fix it to 6 seconds. That's where he will be more viable.
Otherwise, this is underwhelming buff to say the least.
8 Seconds isn't too long, especially when it can be up for 16 seconds (40% longer than that against Science) - if it had near 100% uptime, it would be insanely overpowered.
100% Defensive Ability Accuracy Reduction is huge.
lmfao
• Reworked Cruelties is great; again wish they went a bit further and given additional bonuses tied to hitting particular thresholds, but that’s really a nitpick.
• If a line in the sand must be drawn over Lock On having a cooldown, fair. But if Hood’s Sig ability can give him bonuses while his primary mechanic’s on cooldown, then Falcon’s should as well (preferably True Accuracy).
• Between the massive Attack increase on Basics during Lock On and the SP2 mechanics, combined with the extra Cruelties in Evade-heavy matchups, he has impressive damage potential. I’m sure @Karatemike415 will have videos of that in no time .
And they don't have their abilities in cd half of the fight. So personally I don't think I will ever use falcon if that's all he has
I wish Kabam would get out to the habit of designing champions with such tight windows. In perfect fights it’s fun, but with how defensive the ais have been acting lately, which seems like
most of the time, it’s just a buzzkill. Hopefully it is long enough to be practical, fun and realistic for the players, if not he better have some good burst damage to go along with it at the very least.
I think it should be reduced to 6 seconds. 8 is too long and 4/5 is too short. 6 is perfectly balanced ( As all things should be )
Stealthy has the upper hand in my mind right now due to his huge precision passive, but if Falcon’s Sig boosts his crit chances enough, he’ll have really great windows of damage.
While I wish that the locked-on bonus had a shorter cool-down, I get it. Having such a monster attack boost on top of 100% defensive AAR might be a little too much. It would have been nice if his Sig ability included a cooldown reduction, even if it was only in certain situations. It also would have been cool to have seen his sp1 & sp3 have access to critical bleeds/incinerates. A guy can wish, right?
I’m curious if recon scan’s attack bonus will affect the zeroed-in debuffs. Fingers crossed.
Shaving some seconds off the timer would be great. Making it have 100% uptime without any effort on your part would just be dumb and it's why OG Black Widow was nerfed.
Kabam have done a Magneto like improvement to Falcon!!
Either way whether it is op or not it’s all just personal opinion, but pretty much everybody was blindsided by that Widow nerf and on top of that I remember many finding it unnecessary so I still don’t see what the big deal is. Widow still has a potential high reduction, but I don’t see her breaking the game and unless Falcons coming with major damage I don’t see him breaking it either, 5 seconds or not.
Also probably won’t rank anyway bc, well, I hated Falcon anyway lol