Worse than Corvus, better than Hype and CMM. Hype relies too much on RNG, CMM has low survivability, is forced to take damage in order to actually be good, and takes a pretty long time to ramp up, but Corvus has high damage output, non RNG reliant, insanely high survivability, not too many buffs, reliable armor breaks, etc. CGR is worse than Corvus in the sense that he’s slower to build up (worse for legends runs) has high survivability, but needs to take block damage to ramp up, too many buffs, etc.
Are you insane? Low survivability? She goes completely indestructible.... And she can be at max damage capacity DURING the first fight, corvus has to get at least 2 fights before he can compete with her for damage.
And once he's used his glaive charges he has to rest - CMM can keep going forever never slowing down. Smh.
Yes, she has one temporary buff with a cooldown. Amazing. The only thing CMM is better at is very very short quests with only 1-5 fights. Corvus does have to take 2 fights to compete with her damage, but as soon as he does he becomes better in every way for the rest of the quest. Incursions? Corvus. AW? Corvus. LoL? Corvus. Abyss? Corvus. EQ? Corvus. Story quests? Corvus. AQ? Corvus. Class Disadvantage? Corvus. Side Quests? Depends, but probably CMM if I’m being honest.
Worse than Corvus, better than Hype and CMM. Hype relies too much on RNG, CMM has low survivability, is forced to take damage in order to actually be good, and takes a pretty long time to ramp up, but Corvus has high damage output, non RNG reliant, insanely high survivability, not too many buffs, reliable armor breaks, etc. CGR is worse than Corvus in the sense that he’s slower to build up (worse for legends runs) has high survivability, but needs to take block damage to ramp up, too many buffs, etc.
As good as corvus is, CMM is more versatile in nature, and can technically handle more nodes. She can do both diss track and buffed up waaaaay better than corvus can. Also, her sig ability is one of the top 3 most useful in the game, imo. Her rampup doesn't take time. It only takes me like 30 seconds to entire binary from scratch, then I'm in it for the rest of the quest. Corvus requires very specific conditions, and a fight to fight basis to ramp up.
Furthermore, CMM can literally do 2 comboes into an SP 2 at the start of pretty much any fight. About 90%+ of healthpools in the game instantly get ruined. Corvus doesn't have free power. In fights where CMM can't end with a single SP 2, she can still maintain binary and throw more specials as you want. In those healthpools, corvus will struggle and lose his charges, them you'll be dancing around for quite a fair amount of time to get them back.
So, CMM can handle basically every healthpool in the game, and has a very adaptable playstyle as well.
Good points and all, but Corvus is much better for LoL and Abyss along with *almost* everything CMM is good for, and CMM being better for buffed up also makes her basically useless against anything like buffet and Fearless, plus Corvus can just avoid death by intercepting a ton until he gets his glaive charges back and can go back to parrying and dealing mega damage, making him great for nodes with DOT debuffs that he can’t shrug off. I, personally used him for Act 5 100% because he finished off every fight on 1 health in seconds and I didn’t have to worry about flare or bane or anything
Well here's the thing: Corvus rolls at 1% health, and has to avoid contact with his opponent in order not to waste charges. Then again, he doesn't shrug off debuffs either. As for CMM, she immediately shrugs off ALL debuffs when entering binary. In addition, you can do anything you want when indestructible. Get hit, eat a heavy, even take an SP 3. Absolutely nothing happens to her. Just don't get hit by SP 1/2 and you're fine.
Concerning passive degen nodes, you can play less carefully with CMM contrary to corvus. I did map 6 for the first time today, and took both degen and starburst paths. Fights were ending in like 5 seconds, and I didn't throw specials or take a single tick of damage. The only items I spent were on my quake against the Nova miniboss.
He doesn’t need to conserve charges. I just go into a fight, end it in 2 combos unless I need to use an sp2 (same as CMM), and I usually have charges left. The thing I love is that if I end the fight too quick with Corvus, I don’t need to work on getting back into binary ignition, I can just go straight back into it. No need for end of fight heavy attacks. If I’m in an extremely long fight then I just play normally. If I’m in an extremely long fight with extremely low health, then I don’t have to worry about anything and I can keep the damage going forever without spending any items. If CMM gets caught by a combo she either has to kamikaze or constantly intercept and spam sp3. Like I said, both of them are great for short fights large health pools, but CMM doesn’t work for LoL or Abyss. She’s definitely better for RoL tho
Honestly who cares about some block damage in first fight if the other fights are dead in 2 combos.
Because LoL and Abyss exist. Once again, Corvus can do exactly what CMM can do except better
LoL? Are we talking about the same Corvus? He's great for AoL since you're going to die after a certain number of hits and want to do as much as you can in that amount, but he's god-awful for LoL. The reason I'd say Corvus is better than CMM isn't even because I think his base kit's better. It's just cause his abilities just make him dominant in AW, AQ, Act 6, and Abyss for Ægonless players. And those are all the most important parts of the game
Honestly who cares about some block damage in first fight if the other fights are dead in 2 combos.
Because LoL and Abyss exist. Once again, Corvus can do exactly what CMM can do except better
LoL? Are we talking about the same Corvus? He's great for AoL since you're going to die after a certain number of hits and want to do as much as you can in that amount, but he's god-awful for LoL. The reason I'd say Corvus is better than CMM isn't even because I think his base kit's better. It's just cause his abilities just make him dominant in AW, AQ, Act 6, and Abyss for Ægonless players. And those are all the most important parts of the game
Why’s that different than LoL?
LoL has a time limit, not a hit limit. Makes Corvus awful in there.
Worse than Corvus, better than Hype and CMM. Hype relies too much on RNG, CMM has low survivability, is forced to take damage in order to actually be good, and takes a pretty long time to ramp up, but Corvus has high damage output, non RNG reliant, insanely high survivability, not too many buffs, reliable armor breaks, etc. CGR is worse than Corvus in the sense that he’s slower to build up (worse for legends runs) has high survivability, but needs to take block damage to ramp up, too many buffs, etc.
I mean yeah other than being indestructible for 12 seconds at a time and having decent block proficiency etc. sure, CMM isn't very durable. But to level the playing field, lets only judge CG without his glaive charges - his damage is pretty bad then too, right?
Magneto over Omega completely disqualifies his list.
I can see where he's coming from. I barely used OR throughout the latter stages of Act 6 and Magneto is indisputably one of the best options for so many of the worst fights in Act 6. Something like 20% of the champs in the game are metal and he can virtually ignore some of the more irritating mechanics in many of these fights like DH's autblock, IMIW's arc overload last 15%. I found that once health pools hit a certain point OR didn't really cut the mustard anymore but I've yet to fight a metal champion that didn't die after Magneto's SP3 bleed expires, assuming they get that far.
I'll hold my judgment for CGR until there's a bit more gameplay floating about but it's certainly promising.
As someone who owns CGR, I'm telling you he's actually insane. There's this rotation where you:
1) Get the Vigilance buff, 2) Get the Precision buff (off Dexterity), 3) Get to SP3, charge heavy for Aptitude buff then launch SP3 (gives you a Fury buff & a Cruelty buff), 4) Right after the SP3, get the Power Gain buff, which will be about 225% Power Gain due to the Aptitude buff, and then 5) Fire off that second SP3, so that in the next cycle you'll end up with 2 massive Fury buffs on you & 11 Armour breaks on the opponent. You will literally wreak havoc. When I finished that rotation bang first hit 47k medium, KO'd ROL Winter Soldier.
& even if that rotation is not practical for you, there's the rotation that KT1 shared where you just cycle between SP2s without getting to SP3. In Seatin's words: he's an absolute BANGER of a champion.
And this is without the little bits of utility: 1) Unblockable SP1. 2) DoT off SP1 (Incinerates). 3) Power Lock, Fate Seal & Heal Block off the SP3s (which you can access more frequently if you follow the rotation above). 4) Double immunity.
As someone who owns CGR, I'm telling you he's actually insane. There's this rotation where you:
1) Get the Vigilance buff, 2) Get the Precision buff (off Dexterity), 3) Get to SP3, charge heavy for Aptitude buff then launch SP3 (gives you a Fury buff & a Cruelty buff), 4) Right after the SP3, get the Power Gain buff, which will be about 225% Power Gain due to the Aptitude buff, and then 5) Fire off that second SP3, so that in the next cycle you'll end up with 2 massive Fury buffs on you & 11 Armour breaks on the opponent. You will literally wreak havoc. When I finished that rotation bang first hit 47k medium, KO'd ROL Winter Soldier.
& even if that rotation is not practical for you, there's the rotation that KT1 shared where you just cycle between SP2s without getting to SP3. In Seatin's words: he's an absolute BANGER of a champion.
And this is without the little bits of utility: 1) Unblockable SP1. 2) DoT off SP1 (Incinerates). 3) Power Lock, Fate Seal & Heal Block off the SP3s (which you can access more frequently if you follow the rotation above). 4) Double immunity.
If you want me to compare based on both offense and defense capabilities... in offense alone CGR is far ahead of corvus, Hyperion and Captain Marvel Movie. In immunities... He is immune to bleed and incinerate so you can run suicides with him and of course corvus is better with immunities provided his glaive charges are on and you can always get rid of the poison with Nick fury/deadpool synergy. He is poor on defence, an easy target and also can be beaten with any champion. When it comes to short and long fights both CGR and Hyperion excel at it. His survivability is zero since he has no regeneration or other utilities tho his block proficiency seems solid but however corvus, hypes and sparkles surpass him in survivability. All in all he is the best herald that has been released. I just saw Lagacy's incursion run with CGR so that's how I judged his performance. 🤣🤣🤣
I love how everyone underestimate Hyperion .. makes him immune to any direct or even indirect nerfs 😂
Wish he was available as a 6* 😒
@Haji_Saab I believe if you take both offense, defence and utilities put together Hyperion is the best cosmic champ I too wish he is released as a 6 star.
Corvus is #1 not only from just the damage perspective but also because of how easy it is to use him. You can play him normally without needing to change anything up, while for CGR you need to have some sort of rotation for him.
thats because he doesn't know how to use him or don't like using him. few wars back he die a few times while using OR. and then he asked his BG leader to switch him to another lane so he didn't have to reply on OR which he didn't like using. and was dying.
I would personally put him below CMM, Corvus and Hyperion cuz he's got little to no utility.
Bleed immune. Built on power gain Unblockable SP1 Burst damage Play style adaptable depending on the health pool of the defender High block proficiency Easy and practical ramp up...... Not dependent on synergies or awakened ability
It's almost like Omega can do insane DoT damage without having to land a ton of hits 🤷🏻♂️
He can also get massive regen quite easily
And be absolutely unreal with suicides
And make Biohazard/Caltrops/Chitinous thorns look easy
And... (I could keep going on)
I know, i have him as 5* sig 200 and I'll use him according to the fight and content. I've completed act 6, but never had to use him for any of the fights there, nor did i need him for the monthly Cavalier EQ. I'm having less and less use for him.
Just saw the most absurd point thrown in by a clueless player that CMM's indestructible is not good because it won't work against nullify..really u bring nullify in a discussion about cosmic champs..to that summoner I would recommend thinking from ur brain rather than riding a hype train of a single champ Honestly all 4 champs in discussion are OP in their own rights and anyone getting them would rank them as high as possible...this discussion is nothing more than a ground for pointless bickering
I have an unawakened r2 6* and so far I am having a blast with his offensive output. Haven’t had him long enough to get deep into his style and rotations, but right out of the gate I’m really liking him on basic play alone.
As someone who owns CGR, I'm telling you he's actually insane. There's this rotation where you:
1) Get the Vigilance buff, 2) Get the Precision buff (off Dexterity), 3) Get to SP3, charge heavy for Aptitude buff then launch SP3 (gives you a Fury buff & a Cruelty buff), 4) Right after the SP3, get the Power Gain buff, which will be about 225% Power Gain due to the Aptitude buff, and then 5) Fire off that second SP3, so that in the next cycle you'll end up with 2 massive Fury buffs on you & 11 Armour breaks on the opponent. You will literally wreak havoc. When I finished that rotation bang first hit 47k medium, KO'd ROL Winter Soldier.
& even if that rotation is not practical for you, there's the rotation that KT1 shared where you just cycle between SP2s without getting to SP3. In Seatin's words: he's an absolute BANGER of a champion.
And this is without the little bits of utility: 1) Unblockable SP1. 2) DoT off SP1 (Incinerates). 3) Power Lock, Fate Seal & Heal Block off the SP3s (which you can access more frequently if you follow the rotation above). 4) Double immunity.
Worse than Corvus, better than Hype and CMM. Hype relies too much on RNG, CMM has low survivability, is forced to take damage in order to actually be good, and takes a pretty long time to ramp up, but Corvus has high damage output, non RNG reliant, insanely high survivability, not too many buffs, reliable armor breaks, etc. CGR is worse than Corvus in the sense that he’s slower to build up (worse for legends runs) has high survivability, but needs to take block damage to ramp up, too many buffs, etc.
CMM with her low survivability *cough* indestructible *cough*
Temporary indestructible after already taking damage that can be removed easily by any mystic and a few non mystics
You seem a little fixated on the ability of Mystics and Buffet nodes to remove CMMs buffs, given that you're completely ignoring the fact that Corvus's damage relies almost entirely on his Cruelty buffs and True Damage buff...
Comments
I'll hold my judgment for CGR until there's a bit more gameplay floating about but it's certainly promising.
1) Get the Vigilance buff,
2) Get the Precision buff (off Dexterity),
3) Get to SP3, charge heavy for Aptitude buff then launch SP3 (gives you a Fury buff & a Cruelty buff),
4) Right after the SP3, get the Power Gain buff, which will be about 225% Power Gain due to the Aptitude buff, and then
5) Fire off that second SP3, so that in the next cycle you'll end up with 2 massive Fury buffs on you & 11 Armour breaks on the opponent.
You will literally wreak havoc.
When I finished that rotation bang first hit 47k medium, KO'd ROL Winter Soldier.
& even if that rotation is not practical for you, there's the rotation that KT1 shared where you just cycle between SP2s without getting to SP3. In Seatin's words: he's an absolute BANGER of a champion.
And this is without the little bits of utility:
1) Unblockable SP1.
2) DoT off SP1 (Incinerates).
3) Power Lock, Fate Seal & Heal Block off the SP3s (which you can access more frequently if you follow the rotation above).
4) Double immunity.
OR can't do this to a Cavalier 350K HP final boss. Magneto killed him in 15 Hits.
https://youtu.be/RYSr2mFiO0Q
And his sp2 can't do this either. SP2 218K damage.
https://youtu.be/m1Kx-uj91bU
He can also get massive regen quite easily
And be absolutely unreal with suicides
And make Biohazard/Caltrops/Chitinous thorns look easy
And... (I could keep going on)
Built on power gain
Unblockable SP1
Burst damage
Play style adaptable depending on the health pool of the defender
High block proficiency
Easy and practical ramp up......
Not dependent on synergies or awakened ability
“Little to no utility?”
I do like to use him against NF.
https://youtu.be/83Jusyqx_1Q
Honestly all 4 champs in discussion are OP in their own rights and anyone getting them would rank them as high as possible...this discussion is nothing more than a ground for pointless bickering
Even with suicides, I may put CMM above him if running Fury with X Force.
As for CGR, its to soon to tell. The no dexing thing is kind of a drawback, but at least he has high bp to tank the blocked hits