**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Do you think that monthly quest would be more interesting if ...
JessieS
Posts: 1,391 ★★★★
If the different difficulties have champ limitations ? Like for example in heroic difficulty you could use only 1-3 star champs , in master only 1-4 star champs , in uncollected only 1-5 star champs and so on?
The side quest where there was a two star champions restriction were quite interesting and I was wondering if implementing this on a wider scale could be an interesting challenge
Of course I could see how this could be a big problem for lower level plays and could alienate them so what do you think ? Will something like this be more challenging or would it simply screw the game for lower level players ?
The side quest where there was a two star champions restriction were quite interesting and I was wondering if implementing this on a wider scale could be an interesting challenge
Of course I could see how this could be a big problem for lower level plays and could alienate them so what do you think ? Will something like this be more challenging or would it simply screw the game for lower level players ?
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Comments
This would just **** all over new players, by not allowing them to use their strongest champs to get the rewards they need
It would give lower level players some challenge. And would also make it fun to try for higher level players.