Apart from bug fixes and other stuff that player's mistakenly call "nerf", yes there has been a couple of nerfs in the past. Mostly were done on patch 12.0
Apart from bug fixes and other stuff that player's mistakenly call "nerf", yes there has been a couple of nerfs in the past. Mostly were done on patch 12.0
Except they aren’t bug fixes when it was previously confirmed it was working as intended
Dr Strange's nerf is a pretty memorable one . He was once THE #1 champ in The game and his nerf sent him into oblivion. Then they tried to "fix" it by putting him in quite a few synergies ( Mephisto one, for example) but the damage they had done was way too deep already.
He did need the nerf thou because he was too OP but they went overboard with it and made him useless. Come think of it, if they restored him back to his state pre nerf he would be usable again but no longer a top champion, as Doom , BWCV and SorcSupreme, ramped up Morningstar, etc. would still be better than him pre nerf.
Apart from bug fixes and other stuff that player's mistakenly call "nerf", yes there has been a couple of nerfs in the past. Mostly were done on patch 12.0
Except they aren’t bug fixes when it was previously confirmed it was working as intended
One developers "working as intended" is different from another.
Sometimes even during QA Testing some of the developers responses won't make sense even if it's clear that it's not meant to be that way.
The true nerfs were 12.0. After that, there weren't any. You could technically call Namors regen a nerf but really the only true thing that matters on Namors is his reflection damage.
The true nerfs were 12.0. After that, there weren't any. You could technically call Namors regen a nerf but really the only true thing that matters on Namors is his reflection damage.
Namor, She Hulk, Morningstar, BWCV and others disagree with that. Champs like SH and MS were working like this for years. How would you call a change on a champ, that decreases his performance, no matter if it wasn’t “intended” to work like that or not? Cause there is only one word describe it precisely and it is NERF.
The true nerfs were 12.0. After that, there weren't any. You could technically call Namors regen a nerf but really the only true thing that matters on Namors is his reflection damage.
Namor, She Hulk, Morningstar, BWCV and others disagree with that. Champs like SH and MS were working like this for years. How would you call a change on a champ, that decreases his performance, no matter if it wasn’t “intended” to work like that or not? Cause there is only one word describe it precisely and it is NERF.
If something isn't intended to work in a way, then you can't call it a nerf. That's literally a fix. There's a massive difference between the two, trust me, I spent almost a decade working in the Games Industry having to define the difference between these two things.
The true nerfs were 12.0. After that, there weren't any. You could technically call Namors regen a nerf but really the only true thing that matters on Namors is his reflection damage.
Namor, She Hulk, Morningstar, BWCV and others disagree with that. Champs like SH and MS were working like this for years. How would you call a change on a champ, that decreases his performance, no matter if it wasn’t “intended” to work like that or not? Cause there is only one word describe it precisely and it is NERF.
If something isn't intended to work in a way, then you can't call it a nerf. That's literally a fix. There's a massive difference between the two, trust me, I spent almost a decade working in the Games Industry having to define the difference between these two things.
A decade in gaming industry and can't tell the difference between asking a question and complaining
A decade in the gaming industry to tell you that you need to learn not to complain and say that you're not like some absolute child. Go back to school.
The true nerfs were 12.0. After that, there weren't any. You could technically call Namors regen a nerf but really the only true thing that matters on Namors is his reflection damage.
Namor, She Hulk, Morningstar, BWCV and others disagree with that. Champs like SH and MS were working like this for years. How would you call a change on a champ, that decreases his performance, no matter if it wasn’t “intended” to work like that or not? Cause there is only one word describe it precisely and it is NERF.
If something isn't intended to work in a way, then you can't call it a nerf. That's literally a fix. There's a massive difference between the two, trust me, I spent almost a decade working in the Games Industry having to define the difference between these two things.
A decade in gaming industry and can't tell the difference between asking a question and complaining
A decade in the gaming industry to tell you that you need to learn not to complain and say that you're not like some absolute child. Go back to school.
I wish. College sucks
Clearly, because they still haven't taught you the difference.
The true nerfs were 12.0. After that, there weren't any. You could technically call Namors regen a nerf but really the only true thing that matters on Namors is his reflection damage.
Namor, She Hulk, Morningstar, BWCV and others disagree with that. Champs like SH and MS were working like this for years. How would you call a change on a champ, that decreases his performance, no matter if it wasn’t “intended” to work like that or not? Cause there is only one word describe it precisely and it is NERF.
If something isn't intended to work in a way, then you can't call it a nerf. That's literally a fix. There's a massive difference between the two, trust me, I spent almost a decade working in the Games Industry having to define the difference between these two things.
I don’t disagree with that, but a fix can be a nerf also, since it reduces the champion’s performance. One thing doesn’t cancel another. She hulk could chain her heavy since her release. It wasn’t a secret and Kabam probably was aware of that for years. The truth is that they change it, because she was destroying 6.2 Champion. She still does, but not with the comfort she could pre change. Also truth is that the 6.2 Champion was the cause of many champion “fixes”.
Depends on your definition of nerf. But the indisputable ones include Star lord Scarlet witch Dr strange Rocket technically got nerfed when they switched from percentages to numerical values as he lost his ability to reach 100% crit rate, though that change affected a few champs in different ways. And the forgotten victim of 12.0... magneto
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Strange
S-Witch
Thor
AA
Mostly were done on patch 12.0
He did need the nerf thou because he was too OP but they went overboard with it and made him useless. Come think of it, if they restored him back to his state pre nerf he would be usable again but no longer a top champion, as Doom , BWCV and SorcSupreme, ramped up Morningstar, etc. would still be better than him pre nerf.
#bringbackprenerfdrstrange
Sometimes even during QA Testing some of the developers responses won't make sense even if it's clear that it's not meant to be that way.
Champs like SH and MS were working like this for years.
How would you call a change on a champ, that decreases his performance, no matter if it wasn’t “intended” to work like that or not?
Cause there is only one word describe it precisely and it is NERF.
She hulk could chain her heavy since her release. It wasn’t a secret and Kabam probably was aware of that for years. The truth is that they change it, because she was destroying 6.2 Champion. She still does, but not with the comfort she could pre change.
Also truth is that the 6.2 Champion was the cause of many champion “fixes”.
But the indisputable ones include
Star lord
Scarlet witch
Dr strange
Rocket technically got nerfed when they switched from percentages to numerical values as he lost his ability to reach 100% crit rate, though that change affected a few champs in different ways.
And the forgotten victim of 12.0... magneto