Parry took a turn for the worse?
Trumpoot
Member Posts: 186 ★
The parry timing has been iffy for me for quite some time, but somehow i managed to convince myself that i could play around it.
As of yesterday the parry response in the game has changed, and for me it is worse.
And pardon me for the overdone parry complaint.
I am just curious about this because i noticed a remarkable change but there was no update on my phone (that I know of)
So, what is you guys experience with Parry?
As of yesterday the parry response in the game has changed, and for me it is worse.
And pardon me for the overdone parry complaint.
I am just curious about this because i noticed a remarkable change but there was no update on my phone (that I know of)
So, what is you guys experience with Parry?
Parry took a turn for the worse? 70 votes
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Comments
Don't you notice how every like 2 months the game completely changes? Evade, parry, block. These key mechanics keep getting altered, and not all of us get used to it before another "unintentional" bug comes along that ruins the flow of these core mechanics. Now we're in a continuous loop of change, telling you, pay attention with these bugs, you'll see what I'm talking about. This is kabam's way of making content harder, making some $ and saying fu.
ForumGuy
I am also against seatin's theory of this being the cause for i have not been playing arena. Seems like they are trying to divert attention from the real problems. Seatin is probably in on it and his channel is probably sponsored by kabam. Not fooled with this . They show no proof of this being viable, like video evidence.I've seen plenty of non-tubers/tubers alike, show proof of the lag with video to back it up. Showing that the lagging and seemingly forced issues, are SELECTIVE! As in , it is CHOOSING, EXACTLY WHEN IT WANTS TO THRU VARIOUS TRIGGERS! I.e. like when you are trying to parry. Others I've noticed include but not limited to; when you try to combo to l1 or l2; when the opponents health drops past certain thresholds, like halfway; you try to intercept with a l1 l2 or l3 special attack and cannot when the com. is using standard attacks; Try to dodge/evade/dexterity a heavy attack. I could go on but I'd like to hear some from others or if any agree with me on these I've listed.
ROL/Arena - no trouble,
RTTL/ACT 5 - for all intents and purposes, opponents are stun immune.
edit: Also, wanted to say thanks for those of you who took time to share your thoughts. Makes me feel less alone in this struggle.
Agreed. I cannot parry after a dash back unless my champ is standing still for a prolonged period. Wish they would fix this. I used to be able to dash back and parry instantly if I wanted to do so
It was bad before but now it's just stupid unbearable!