**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Tokens and Arcades
TheycallmeKevin
Posts: 7 ★
I’m old enough to have spent tons of hours in various arcades growing up. The fun of an arcade is getting to playing all of the games. Not just sitting at one game and playing it over and over again after you’ve beaten it multiple times. All three games should have given equal stamps. Just playing the mutant game was repetitive and got boring quickly. You should offer a chance to get more tokens.
Post edited by Kabam Ahab on
14
Comments
We played Street fighter, mortal kombat, fatal fury, etc for hours on end and it was rinse and repeat too. Most arcade games are a one way slog to the end, unless you have some good old fashioned PvP to truly duke it out.
Trade offs.
Honestly though, I think I've fought every champ in game 10,000 now (except the current month new releases is closer to only 1k). It's all repetitive. The rewards are what make it tolerable. Funny thing is, some of these guys saying the side event was too repetitive don't mind grinding arena every day for a couple hours. That is repetitive.
The fun of arcades was playing the same game over and over, long into the night, spending a pocket full of quarters just so you could knock that punk JQZ off of the leaderboard and see that perfect string of
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on the high score screen. And hear the lamentation of the women.