Moleman and night thrasher, even from start of the fight. Probably, Moleman is better, but damage is meh, maybe buff will turn it around. Emma in telepathic form shut down evade completely, just parry heavy till you get it to telepathic form and don't use specials.
Falcon lock on ability shuts down so many defensive ability accuracy. I would go with Falcon, as he has much more diverse uses.
And if you are dealing with Spider-verse champs, then Venom is the best option.
Ohhh thanks guys! How killmonger and ghost though @SantiagoEhsaan
Ghost' crits cannot be evaded(used her for spidermen in act 5 exploration) Killmonger gains True strike passive if u punish opponents special...can also gain on intercepts with winter soldier synergy.
Night thrasher doesn’t need to do anything to counter evade and that ability is neither buff nor debuff dependent so cannot be shrugged or nullified. Only his light attacks can be evaded. Mediums, heavies and specials all inherently counter both evade and autoblock. He also handily counters limber via sp3 which extends the duration of all of his debuffs incl stun.
For me therefore he works in the most situations like stun immune, debuff immune, masochism etc where other champs might struggle to get their evade countering abilities to stick. If you invest sig levels in him he hits like a truck but requires resources that most would put into other champs first like aegon for eg.
IMIW works in a similar way just not as reliably, his non contact hits which from memory are first medium, 2nd and 4th lights just plain cannot be evaded and are also immune from reflected type damage like Korg and electro.
Also really like she hulk, very easy to apply and refresh slow debuff via her heavy which counters both evade and unstoppable.
Ghost is my go to in most cases. Single hit combos deal with virtually every spider evader and she also phases the first part of classic Spider-Man sp1 which always catches me out.
For spiders specifically venom is probably your best option as long as there’s no buffet.
You can also just play parry-heavy with 90% of champs as long as you can stun - you can evade while stunned.
Almost any champ will do unless you are on a node that punishes parrying. Champs with long heavies may be too slow as well for certain matchups, but MM should work for those. Otherwise, Anyone with a single or a quick double heavy works.
Haven't bothered trying to switch Night Crawler's stance in nearly a year and just did a bunch of legendary mutant arcade with all parry heavy and no trouble at all.
Everyone's an evade counter if the opponent's not stun immune 🤦🏻♂️. And the answer is obviously Quake. Easily Quake. They never even get the chance to evade.
Everyone's an evade counter if the opponent's not stun immune 🤦🏻♂️. And the answer is obviously Quake. Easily Quake. They never even get the chance to evade.
With mostt champs doing stun mlm can gimp the damage. With colossu you can play like you would normally play him without any reduction is damage output
Doesn't change the fact that any champ in the game is an evade counter against stunable champs. It's like saying Juggernaut is an evade counter.
Comments
Probably, Moleman is better, but damage is meh, maybe buff will turn it around.
Emma in telepathic form shut down evade completely, just parry heavy till you get it to telepathic form and don't use specials.
Falcon lock on ability shuts down so many defensive ability accuracy.
I would go with Falcon, as he has much more diverse uses.
And if you are dealing with Spider-verse champs, then Venom is the best option.
Killmonger gains True strike passive if u punish opponents special...can also gain on intercepts with winter soldier synergy.
For me therefore he works in the most situations like stun immune, debuff immune, masochism etc where other champs might struggle to get their evade countering abilities to stick. If you invest sig levels in him he hits like a truck but requires resources that most would put into other champs first like aegon for eg.
IMIW works in a similar way just not as reliably, his non contact hits which from memory are first medium, 2nd and 4th lights just plain cannot be evaded and are also immune from reflected type damage like Korg and electro.
Also really like she hulk, very easy to apply and refresh slow debuff via her heavy which counters both evade and unstoppable.
For spiders specifically venom is probably your best option as long as there’s no buffet.
You can also just play parry-heavy with 90% of champs as long as you can stun - you can evade while stunned.
matchups if the opponent can be stunned.
Almost any champ will do unless you are on a node that punishes parrying. Champs with long heavies may be too slow as well for certain matchups, but MM should work for those. Otherwise, Anyone with a single or a quick double heavy works.
Haven't bothered trying to switch Night Crawler's stance in nearly a year and just did a bunch of legendary mutant arcade with all parry heavy and no trouble at all.
If the opponent can be stunned, you can use any champ and just medium-light-medium
You’ll need an actual evade counter if they’re stun or debuff immune, or shrug off debuffs