**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
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Comments
Now Cosmic and Skill since I've just finished 100% those quests.
Cosmic: Took me a minute to understand the concept of this node. Let the armors stack, then armor break them all. Each armor break gives a 10% chance to gain a fury when you land attacks.
Whole quest was essentially Corvus Food. Parry. Apply 6 Armor Breaks. MLM. Build to an SP2. You'll have a minimum of 4 furies. Done.
Skill: Oh boy. I don't like this one. I know I'll have to rank up HM Elsa or BWDO to make the quest super easy. I don't like using NF for this quest, except when against avengers so I don't have to try and and build an SP1 for the disorient. The way I've done most of this quest? Cable, Apocalypse and Horseman AA. If it bleeds and poisons, parry and heavy your way through the lanes quicker than using a skill champ and gaining furies. This one needs to some work to make it worth the investment of skill champs.
So our advise, save your power and put back previous month buff and work on increasing the rewards better than making the game harder every month.
The node refreshments are a welcome addition to add more variety to each month’s EQ, kudos to kabam’s developers for freshening things up lest they start to become stale.
They were saying they found way to use some champions if we don't have a counter for global buff and wanted to see high damage and also less time completing this difficulty.
In this month they only make it right with more counter of global buff only
Yes, it still might present a difficult challenge to a substantial proportion of the cavalier base, but I’d rather have the benefit of a new monthly challenge to further hone my skills than no challenge at all.
Would anyone still bother to play this game or have something to look forward to if they knew that each piece of newly released content wasn’t gonna present a challenge? I think not.
Furthermore, the approach in switching up the nodes for cavalier is to promote roster diversity, it’s like a nudge from kabam that will benefit the player base in the long run.
I did my best to use just the class specific champs per level. The only level I didn’t enjoy was the final one. I do not see this need for the unstoppable on the entire level. I tried a few different teams including doom/Symboite supreme/sorcerer supreme/tigra (5* r5 sig 200 or 6* r2+). In the end I used my “strongest” team and played around the unstoppable instead.
Overall it was still easy (for me) and a bit longer. Some really interesting fights along the way (as mentioned before the Bishop with kenetic transference).
MVPs per level;
1.1 - iAbom - he still shines through the changes
1.2 - Warlock - only needed synergies along with him. Warlock just walked through this level with so much ease.
2.1 - Cmm - one combo and they were done. I just went in 5*/6* cmm w/NF. And a couple attacks for Mr fantastic boss.
2.2 - Black widow deadly origins - it just took one sp2 to knock out the defender. Allowed me to bring 4 attackers just for super skrull.
3.1 - I just used namor, honestly probably a much better option. I just needed Namor.
3.2 - No one really shined in this level. It was just long and boring with my “A” team.