Bio: Ivan Vanko is the son of Anton Vanko, AKA Crimson Dynamo, after his father's death by Stark he was obsessed with beating Iron Man, creating his Whiplash armour to beat him
Special attacks
SP1: Crack Of The Whip Using his electrified whips, Whiplash repeatedly attacks his foe, shocking and beating his foe
SP2: Ground Shock Whiplash sends an electrical shock through the ground, zapping his foe before whipping his foe 3 times
SP3: Overcharged Whip Whiplash overcharges his whip via his Arc Reactor, ensnaring his foe before brutally electricuting his foe into submission then finishes with snaring his foe's feet with his whips then tripping them up and slamming his whips onto them
Awakened Ability: Arc Energy Conversion Whiplash directs more power to his whips or to his suit, costing him either increased protection or increased attack
Bio: Aaron Davis is the uncle of Miles Morales, after distancing himself from Miles' family he became a costumed vigilante often clashing with his police officer brother while on heists, he's trying to right his wrongs by taking down criminals
Special attacks
SP1: Grapple Claw Prowler fires his wrist grapple cannon, launching himself into his foe with sharp claws
SP2: Bring The Boom Prowler grapples, places a flashbang, throws a shock grenade to his foe's face before firing his wrist laser cannon to end them
SP3: Slip To The Shadows Prowler activates his cloaking tech before activating a holographic version of himself to beat them up before grappling then closely blasting them with his wrist cannon
Awakened Ability: Roxxon Upgrades Prowler gets an upgrade to his suit and gear so he can now deal kinetic charges and reflective armour
Will Spider-Man Be getting Buffed? If he will be buffed, can he get some web shooters on his wrists? Would be Cool. Spider-Man Classic Buff with Anti-Venom? Anti-Venom takes away Spider-Man's Powers cause it takes the radiation out of his body. Knull? Miles Morales? IDC, I wants some symbiotes or Spider-People.
About Speed: Tommy Shepherd is believed to be a reincarnated version of one of the long-lost twins of the Scarlet Witch.Possessing his supposed uncle’s superhuman speed,Tommy was a troubled child,often having outbursts of violence.After vaporising his school,Tommy was arrested and sent to a correctional facility where the Vision’s failsafe programme tracked him to and where the Young Avengers enlisted his help after Super-skrull captured Hulkling. It was also then that the team saw the near identical resemblance between Speed and Wiccan,the latter believing them to be the sons of the Scarlet Witch. From then on,Tommy joined the Young Avengers and continues to prove himself as one of the fastest heroes alive.
Speed’s mechanics: Mechanics Tommy is able to reach high speeds with relative ease and uses that to attack at high velocities,making opponents feel his impact with every hit.The further the distance travelled,the more powerful Tommy’s strikes are.Additionally,Speed’s mind and body and been conditioned to keep up with his movements,making the world appear in slow motion to him and prevent him from tiring easily,keeping him sustained where his opponents may begin to falter.
Strengths: True strike Speed’s true strike allows him to bypass all evade,miss,autoblock and falter mechanics High evade chance Speed’s high evade chance means that he cannot be hit easily and can easily find openings to attack. Unstoppable and unblockable Speed’s ability to cross the whole screen and be safe while doing it gives him the farthest reaching attacks of any character and can play from a distance
Weaknesses: Evade counter/Slow Evade counters prevents the high chance to evade for Speed from coming into play with Slow also preventing him from having access to his unstoppable buff,removing a lot of the safety that Speed can play around Low health pool Speed’s low health means that he can easily be defeated should he take a large amount of damage. Damage Over Time effects Speed’s lack of immunities makes him highly vulnerable to damage over time effects that can make short work of his low amount of health Base stats and abilities
3 Star: Health 10090 Attack 910 PI 3660 4 Star: Health 14982 Attack 1300 PI 4560
5 Star: Health 29820 Attack 2400 PI 10600
6 Star (Rank 3,level 45): Health 39125 Attack 3045 PI 13765
ABILITIES: Always active Speed’s enhanced physiology grants him immunity to fatigue
Foresight Speed is able to take advantage of his speed to predict his opponents’ next movements and grant him the opportunity to counterattack. When Speed would be struck,he has a base 15% chance to evade,this chance is increased by 5% each time Speed lands a well-timed block.This chance is decreased by 10% each time Speed evades.Max 75% When Speed is blocking,he will not evade Speed has a permanent true strike buff Every time evade fails to trigger and Speed is struck,he gains an indefinite prowess buff,each increasing special attack damage by 50%,max 10 stacks Every 7 seconds,Speed places a falter debuff on the opponent that causes all attacks to miss for 2 seconds,the timer is reset each time Speed is struck. Each time Speed evades an attack or an attack misses,he gains a random buff from the following and places a slow debuff on the opponent lasting for 10 seconds Power gain:granting him 10% of his max power over 5 seconds Fury:Increases attack rating by 1000 for 10 seconds Physical resistance:Increasing physical resistance by 1000 for 10 seconds Energy resistance:Increasing energy resistance by 1000 for 10 seconds Precision:Increasing crit rating by 1000 for 10 seconds Cruelty:increasing crit damage by 1000 for 10 seconds
Velocity Speed is able to deal more damage to opponents based on the distance travelled before his attack All of Speed's attacks charge him across the screen. If Speed starts his attack from near maximum distance,he gains a passive unblockable and unstoppable when he charges in. If the attack intercepts the opponent,Speed gains a prowess buff that increases special attack damage by 100% for 10 seconds.This prowess does not stack Increase attack damage by up too 100% based on distance travelled
Heavy attack Inflict a slow debuff on the opponent reducing the opponents' ability accuracy of the opponents' unstoppable and evade effects by 100% for 12 seconds.Opponents with a natural class advantage cannot be slowed.
Special Attacks
Special Attack 1:Too fast to handle-Speed dashes towards his opponent running circles around them before dealing a devastating blow If the opponent is slow,this attack does 75% more damage and the slow debuff is refreshed Inflict a concussion debuff on the opponent reducing ability accuracy by 50% for 12 seconds
Special attack 2:Molecules in phase-Speed hurls rocks at his opponent before disrupting their molecular density and blowing them up Inflict a bleed debuff on the opponent dealing 5000 damage over 5 seconds If the opponent is bleed immune,inflict an armour break debuff that reduces the opponents' armour rating by 5000 for 12 seconds The potency of these debuffs are increased by 100% for each prowess buff Speed has when launching the special attack. Inflict a concussion debuff on the opponent reducing ability accuracy by 50% for 12 seconds
Special Attack 3-Try to keep up-Speed creates multiple whirlwinds around his opponent,keeping them up in the air and simultaneously attacking at supersonic speeds. This attack does 20% more damage for each prowess effect Speed has Stuns the opponent for 3 seconds.This stun is unaffected by ability accuracy reduction Inflict a concussion debuff on the opponent reducing ability accuracy by 50% for 12 seconds
Signature ability:Untouchable Gain phase that lasts for 10 seconds Speed starts the fight in phase Phase also has a 5% chance to be activated when Speed is struck and is activated when Speed lands 10 hits on his opponent When phase is active all opponents' attacks will miss and Speed gains an indefinite prowess buff increasing special attack damage by 10%. Max 10 stacks Phase is deactivated when Speed launches or blocks an attack or when the opponent launches a special attack When striking an opponent with a concussion debuff,they gain 50% less power from all sources
SYNERGY BONUSES Unusual family-unique-with Scarlet Witch,Vision and Wiccan(2* and up) Scarlet Witch-increase duration of all debuffs by 10% Vision-gain a fury buff increasing attack rating by 2000 each time opponents’ power is drained Wiccan-increase ability accuracy of all nullify and stagger effects by 10% Speed-Increase duration of all prowess effects by 2 seconds
Unexpected alliance-with Wiccan and Magneto(3* and up) Wiccan,Speed-increases potency of all buffs by 5% Magneto-increases duration of all buffs by 10%
Your best is enough-with Ronin,Hawkeye(3* and up) Hawkeye-increase attack rating by 50% for each debuff on the opponent Ronin-all critical hits are guaranteed to trigger bleed Speed-20% chance to gain an additional prowess buff each time one is gained
Phasing motion-with Ghost(4* and up) When performing a well-timed block in phase,that block is guaranteed to be a perfect block,if this triggers against a special attack,perfect block lasts for the duration of the special attack
Lost soul-with Mephisto(4* and up) Mephisto-For each persistent charge Mephisto has,increase power gain rate by 10% per persistent charge Speed-maximum damage from distance travelled increased to 125%
Failsafe Backup-with Super-skrull (5* and up) Super-skrull-potency of all debuffs and buffs increased by 40% Speed-If Speed’s true strike buff is nullified for any reason,he regains it after 10 seconds
Recommended masteries Glass Cannon/Recoil Speed’s small health pool means the amount he loses from glass cannon or recoil is minimal and can be lost in order to increase the overall damage Speed can output.
Unfazed Gaining the unstoppable buff from unfazed when his enemy evades allows Speed to have a moment of safety and regain control over the fight and not disrupt his flow of combat
Daredevil's focus and training allowed him to gain the powers of a god during the War of Realms, extending his senses out across the universe.
Daredevil is widely known to fans as a street-level hero who will do whatever it takes to defend Hell’s Kitchen from any threat, but Matt Murdock’s true potential has a cosmic reach. During one of Marvel Comics’ latest crossover events, War of the Realms, Daredevil received an Asgardian weapon which upgraded his powerset exponentially. Though Murdock’s newfound powers are relatively short-lived in the world of comic book continuity, fans were given the chance to see Daredevil in his ultimate form, which is that of a literal god
Capabilities The Endo-Sym Armor is a full liquid smart-metal which hardens instantly on connection with the user's body. Unlike another suit of similar abilities, the Iron Man Armor Model 37, this suit is based off symbiote biology, so it doesn't rely on tech for the initial bonding process with its user, the start-up is completely psionic.[3]
The psionic bonding with the suit allows its user to control it remotely,[4] and call for it with no needs of electronics. Stark has stated that the suit can "feel" him the same way he can "feel" the suit, and referred to it as "alive".[5] This connection extends to the point of it forming fully into a humanoid form that has similarities to that of a symbiote suit even when not bonded to someone, to punch through barriers in an attempt to get to its owner at his psionic command, but it does not have intelligence of its own, only a psionic link.[6]
The suit can be sent out, whether by psionic or vocal command, to attach to a user aside from Tony, so as to either protect them or restrict their movement to only what Tony desires, but not capable of using the suit themselves due to his psionic connection.[7]
This armor's repulsors are a white-blue in color, but when he is preparing to attack someone, they switch color to red for an air of menace. Due to his intrinsic connection to the armor biologically, his own eyes sometimes light up red or blue in addition to the lights on the armor itself.[5] These repulsors are so powerful that they can even bypass the ability of people such as Havok to absorb energy.[8] There is an incorporated taser in the arms[5] that can be used for sustained electrical impulses on command instead of short bursts.[9]
The armor can also absorb electromagnetic energy once it finds the correct frequency of said energy. However, though living beings of electromagnetic energy such as Spectrum can be absorbed, they can break free of the armor, causing the armor to temporarily dissolve in a select portion before reassembling.[10] The armor is also capable of withstanding the lightning called forth by Storm with minimal, if any damage.[8]
There is a thruster behind the elbows of the armor's arms, allowing for increased power when punching or otherwise striking someone, including allowing for needles to pass through tough skin.[11]
Hulk-like physique
This armor's thrusters initially did not function when deprived of an oxygen-based environment, as they relied upon a combustion engine[6], but this was later rectified.[12]
This armor can be used to subjugate possessing entities, such as an eight-year-prior incarnation of Tony Stark who had possessed a version of the Iron Man Armor Model 2.[6]
When the main faceplate is removed, a graphene layer replaces it, to allow for bulletproofing of the face while providing an unobstructed view of said area of the head.[5]
The armor can also have more of its forming compound added to increase its size, granting the suit a Hulk-like physique.[13]
The armor can release tendrils of its material to enter automated armors in order to determine the source of their core-artificial intelligence. The same tendrils can be spread out even further, making a punch capable of causing an armor to explode from the inside out from the internal force.[14]
Unlike most symbiotes, Tony Stark has shielded this one against sonic attacks. [14]
Endo-Symbiote Armor Passive Endo armor Armament armor Armor break shock plasma Bloodlust Direct hit Eagle eye
Full immunity to all types of damage cold, fire, poison, bloodlust, shock, plsama
Paralyze (Ignores all immunities on opponents for 3 seconds Increases attacks (all) by + 30% (7 seconds) Energy damage 45% of the energy attack 219 energy damage additional Deals 45% shock damage every 1 second (for 5 seconds) Paralysis (for 3 seconds) Restores 20% of maximum HP (for 2 seconds)
Sk1 Double blade
Inflicts 30% Bloodlust damage to enemies every 1 second Energy damage 131% of attack 1094 additional energy damage
Sk2 Superior Strike / Reinforced Uni-Beam
Increases damage by 50% for 2 attacks (7 seconds.) Energy damage 150% of the energy attack 50 additional energy damage Paralysis 5 seconds
Sk3 House party protocol
30% defense ignored for 6 seconds 80% chance. With effect super armor, barrier, shield, immune invincible against all damage to penetrate Unbeatable 5 seconds Ignores defense and evasive maneuvers
Repulser attacks Shock damage active / passive Plasma harm passively
Awakened ability Endo berserk fashion Outburst of rage up to 600 stackable cruelty precision
With his Endo armor, Iron-Man is able to reshape his armor and manufacture it with weapons like his Endo Plasma ax and his armor switch to the Berserker Mode
These are the right skills and Power for the SURPIOROR IRON-MAN. The current SURPIOROR IRON-MAN in the Mcoc has nothing to do with the SURPIOROR Iron-Man because you can miss a full overhaul - it is very necessary
Capabilities The Endo-Sym Armor is a full liquid smart-metal which hardens instantly on connection with the user's body. Unlike another suit of similar abilities, the Iron Man Armor Model 37, this suit is based off symbiote biology, so it doesn't rely on tech for the initial bonding process with its user, the start-up is completely psionic.[3]
The psionic bonding with the suit allows its user to control it remotely,[4] and call for it with no needs of electronics. Stark has stated that the suit can "feel" him the same way he can "feel" the suit, and referred to it as "alive".[5] This connection extends to the point of it forming fully into a humanoid form that has similarities to that of a symbiote suit even when not bonded to someone, to punch through barriers in an attempt to get to its owner at his psionic command, but it does not have intelligence of its own, only a psionic link.[6]
The suit can be sent out, whether by psionic or vocal command, to attach to a user aside from Tony, so as to either protect them or restrict their movement to only what Tony desires, but not capable of using the suit themselves due to his psionic connection.[7]
This armor's repulsors are a white-blue in color, but when he is preparing to attack someone, they switch color to red for an air of menace. Due to his intrinsic connection to the armor biologically, his own eyes sometimes light up red or blue in addition to the lights on the armor itself.[5] These repulsors are so powerful that they can even bypass the ability of people such as Havok to absorb energy.[8] There is an incorporated taser in the arms[5] that can be used for sustained electrical impulses on command instead of short bursts.[9]
The armor can also absorb electromagnetic energy once it finds the correct frequency of said energy. However, though living beings of electromagnetic energy such as Spectrum can be absorbed, they can break free of the armor, causing the armor to temporarily dissolve in a select portion before reassembling.[10] The armor is also capable of withstanding the lightning called forth by Storm with minimal, if any damage.[8]
There is a thruster behind the elbows of the armor's arms, allowing for increased power when punching or otherwise striking someone, including allowing for needles to pass through tough skin.[11]
Hulk-like physique
This armor's thrusters initially did not function when deprived of an oxygen-based environment, as they relied upon a combustion engine[6], but this was later rectified.[12]
This armor can be used to subjugate possessing entities, such as an eight-year-prior incarnation of Tony Stark who had possessed a version of the Iron Man Armor Model 2.[6]
When the main faceplate is removed, a graphene layer replaces it, to allow for bulletproofing of the face while providing an unobstructed view of said area of the head.[5]
The armor can also have more of its forming compound added to increase its size, granting the suit a Hulk-like physique.[13]
The armor can release tendrils of its material to enter automated armors in order to determine the source of their core-artificial intelligence. The same tendrils can be spread out even further, making a punch capable of causing an armor to explode from the inside out from the internal force.[14]
Unlike most symbiotes, Tony Stark has shielded this one against sonic attacks. [14]
Endo-Symbiote Armor Passive Endo armor Armament armor Armor break Shock Plasma Bloodlust Direct hit Eagle eye
Full immunity to all types of damage Cold, Fire, Poison, Bloodlust, Shock, Plasma
Paralyze (Ignores all immunities on opponents for 3 seconds Increases attacks (all) by + 30% (7 seconds) Energy damage 45% of the energy attack 219 energy damage additional Deals 45% shock damage every 1 second (for 5 seconds) Paralysis (for 3 seconds) Restores 20% of maximum HP (for 2 seconds)
Sk1 Double blade
Inflicts 30% Bloodlust damage to enemies every 1 second Energy damage 131% of attack 1094 additional energy damage
Sk2 Superior Strike / Reinforced Uni-Beam Increases damage by 50% for 2 attacks (7 seconds.) Energy damage 150% of the energy attack 50 additional energy damage Paralysis 5 seconds
Sk3 House party protocol 30% defense ignored for 6 seconds 80% chance. With effect super armor, barrier, shield, immune invincible against all damage to penetrate Unbeatable 5 seconds Ignores defense and evasive maneuvers
Repulser attacks Shock damage active / passive Plasma harm passively
Awakened ability Endo berserk fashion Outburst of rage up to 600 stackable cruelty precision
With his Endo armor, Iron-Man is able to reshape his armor and manufacture it with weapons like his Endo Plasma ax and his armor switch to the Berserker Mode
Bio: the mad Titan Thanos from 2014 has came to the present by a 2014 Nebula, he is here to wage war against all so he can wipe half of life in the universe.
Special attacks:
SP1: Infinity Slash Thanos punches with the infinity gauntlet then slashes his double bladed sword at his foe
SP2: Infinity Laser Thanos slams his sword into the ground before firing a powerful beam from the Infinity Gauntlet
SP3: Inevitable Fate Thanos calls an Outrider dropship, Outriders trample his foe, calls his Black Order to weaken them before calling in Sanctuary II to rain down a barrage of missiles on his helpless foe
Awakened Ability: Mad Reflection Thanos' power over the Infinity Stones grant him multiple buffs
Bio: Anton Vanko is a soviet scientist who helped develop the Arc Reactor along with Howard Stark, after being accused of selling Arc tech to terrorist groups, he was deported back to Russia where he developed a suit to make Stark pay
Special attacks:
SP1: Arc Slam Crimson Dynamo fires a high voltage bolt before driving his opponent into the ground with his fist
SP2: Vanko's Vengeance Crimson Dynamo activates flamethrowers to fry his foe then he fires a salvo of cluster bombs to destroy his foe
SP3: Soviet Smackdown Crimson Dynamo fires multiple grenades from launchers on his wrists, hurls a Soviet T35 tank at his foe before leaning over his grounded foe and blasting them with an Arc Reactor beam
Awakened Ability: Deadly Dynamo Crimson Dynamo's electrical weapons reach critical levels, dealing multiple shock debuffs on basic attacks
Bio: Sergei Kravinoff was an aristocrat who enjoyed big game hunting, after the Russian Revolution he lost everything and went to Africa, after ingesting a potion he gained the strength and stamina of a big cat, travelling to the US, he set out to hunt the biggest game ever: Spider Man
Special attacks:
SP1: Snare And Stab Kraven throws an electrified bola before going in and stabbing his foe 4 times with his hunting spear
SP2: Call The Shots Kraven slashes his foe with his Bowie knife before firing a shotgun 4 times
SP3: The Hunt Is On Kraven calls in 2 lions to maul his foe and then uses every weapon he has, shotguns, sniper rifles, spears traps and knives, as his foe staggers, he walks up to them and double taps them with his pistol
Awakened Ability: Primal Rage Kraven gets angry when he misses an attack, gaining fury and power gain buffs each miss
Bio: in the Battle Of Wakanda, Bruce Banner had lost the power to transform into Hulk so he donned Tony Stark's latest Hulkbuster suit, battling Thanos' army in it
Special attacks:
SP1: Rocket Gauntlet Hulkbuster stomps the ground before firing a fist, returning it back after decking his foe
SP2: Outrider Smasher Special Hulkbuster fires missiles into the air, Hulkbuster jumps up and stomps down as the missiles land on his foe before firing a repulsor blast
SP3: Cull Crusher Hulkbuster repeats what he did to Cull Obsidian but on his foe
Awakened Ability: Hulkbusting 2.0 Hulkbuster will either generate armour up, fury, power gain or regeneration when hit by a light combo or SP1, affecting his foe with the opposites of the buffs he gains
Bio: Pat Mulligan was an ordinary cop who was investigating the crimes of Carnage, after visiting a crime scene he found a blob behind some boxes, it bonded to him and he became Toxin, due to Mulligan's good nature, Toxin has become one of the few heroic Symbiotes, fighting alongside Spider Man and the Avengers
Special attacks:
SP1: Symbiote Prosecution Toxin reels in his foe with tendrils before hitting them with a Symbiote baton appendage
SP2: In The Name Of The Law Toxin deals multiple concussive strikes, launches back spikes from tendrils before backflip kicking his foe
SP3: Subjugate Toxin gives in to anger, beating up anyone foolish enough to be on the wrong side of the law
Awakened Ability: Good Cop, Bad Cop The combination of Officer Pat Mulligan's investigative skills and the Toxin Symbiote's retaliating instincts make a brutal but effective mix
Bio: when Hobgoblin did a deal with Mephisto for more power, a demon was bonded to him, after it split from him due to Hobgoblin's death, this demonic entity went on a killing spree. Now here in the Battlerealm, Demogoblin sets out to be the only creature left
Special attacks:
SP1: Demon Bombs Demogoblin sprays fire from his mouth before launching pumpkin bombs that explode with hellfire
SP2: Devilish Destruction Demogoblin rams his glider into his foe before summoning a demonic sword, slashing his foe before knocking down his foe with his glider on the rebound
SP3: I...Must...KILL! Demogoblin won't leave any witnesses to his atrocities, landing deadly blows with his glider, pumpkin bombs, fangs, claws and sword
Awakened Ability: The Demon Hobgoblin Demogoblin gains power though fear and fate seals, empowering himself
Bio: Master Mold, the first in the line of Bolivar Trask's Sentinels, is an advanced prototype Sentinel and can do many things from size alteration to materialising weapons
Special attacks:
SP1: Laser Barrage Master Mold fires optic lasers before firing chest and hand lasers
SP2: Materialisation Blast Master Mold transforms his hands into hammers, axes and swords before transforming himself into an artillery cannon
SP3: Eradication Protocol Master Mold grows to the size of the Eiffel Tower before summoning a Sentinel army to overpower his foe then traces them with huge optic lasers, frustrated he crushes them under his massive hand, squashing them like a fly to a swatter
Awakened Ability: Prime Sentinel If Sentinel is on his team, Master Mold will intervene and replace it if it falls in battle, if Sentinel isn't on the team, Master Mold will grant buffs and power gain to his team
Bio: During the Infinity War, Peter Parker has to fight Thanos so Iron Man designed the suit, codenamed Item 18b, AKA Iron Spider to fight Thanos
Special attacks:
SP1: Taser Webs Iron Spider uses his taser webs to shock his foe before spring kicking his foe to finish
SP2: Spider Strike Iron Spider activates his spider arms and does a powerful combo with them
SP3: Wrecking Web Iron Spider analyses his foe and webs them to the ground before ripping up chunks of the ground to smash his foe
Awakened Ability: Instant Kill Mode Iron Spider activates Instant Kill mode, dealing double damage and constant evade for 7 seconds when he blocks for 6 seconds after dashing backwards
Bio: Nightmare is the ruler of the Dream Dimension and is a frequent ally of Mephisto and frequent foe of Dr Strange
Special attacks:
SP1: Goodnight! Nightmare uses his mystic sword to slash his foe with fear energy before opening up a portal and firing dark energy and black fire at his foe
SP2: Fear And Phobia Nightmare leeches energy from the Dream Dimension before overpowering them with fear energy, making them tremble
SP3: Be Afraid Nightmare teleports his victim to a dimension which his victim can't see anything in, Nightmare then preys on his foe, creating hallucinations and then turning into his foe's worst fear and destroys them
Awakened Ability: Too Scared To Fight? Nightmare's presence sends fear through the air, affecting his opponent, every 4 hits Nightmare places a falter debuff on his foe, lasting 10 seconds
Powers and abilities Powers Electron mastery Bundle electrons Electron manipulation Sonic scream telepathy Can fly in space Superhuman strength Superhuman speed Superhuman perseverance Resilience Superhuman agility Superhuman reflexes longevity
Powers and abilities Black Bolt's Terrigen-mutated physique surpasses the superhuman physique of typical Inhumans: his strength, stamina, durability, and reflexes are well above typical human or Inhuman levels. His speed and agility are highly enhanced, and he possesses superhuman senses.[123] An organic mechanism in his brain's speech center produces an unknown particle that interacts with ambient electrons, enabling him to produce certain mentally-controlled phenomena. The most devastating of these effects is Black Bolt's "quasi-sonic scream". Because his electron-harnessing ability is linked to the speech center of his brain, any attempt to use his vocal cords triggers an uncontrollable disturbance of the particle/electron interaction field. Because of this limitation, Black Bolt must be constantly vigilant of even the softest of utterances, lest he destroy anything or anyone in his path. At full strength, his voice can destroy planets,[124][125] while a whisper can rock a battleship. When Black Bolt was captured and experimented on by the Skrulls, it was shown that his "Sonic Scream" is triggered by, and at least partially dependent on, his emotional state.[126]
The fork-like antenna worn upon his forehead helps Black Bolt control his power. He can channel his powers inward to increase his strength and speed, and can focus it through the focusing tool or his arms as concussive blasts. Black Bolt is capable of channeling all available energy into one devastating punch called his Master Blow, which renders him extremely vulnerable afterward. By concentrating his electrons into anti-electrons, he can fly at speeds up to 500 mph (800 km/h) for a period of six hours, protected by an anti-graviton field. Black Bolt can create a nearly impenetrable force field by focusing his energy around himself, and can use his electron abilities as extrasensory probes, highly sensitive to electromagnetic phenomena, and he can jam certain electromagnetic mechanisms. Though exhausting, he can create particle/electron interaction fields solid enough to be traversed upon.
Black Bolt is at least partially resistant to telepathy and shares a semi-telepathic bond with those of his blood (such as the Inhuman royal family and certain others), as was evident when he was able to resist the mental abilities of his telepathically powerful brother, Maximus, and on different occasions, to use his own abilities to overpower and take control of Maximus' mind. One of Black Bolt's main uses for his telepathic ability is to communicate his wishes to his wife, Medusa the Queen, who then acts as his mouthpiece to the rest of his subjects. He can also use this limited telepathy to communicate his destination wishes to the royal family's teleporting dog, Lockjaw.
Comments
New champion: Whiplash
Class: Tech
Bio: Ivan Vanko is the son of Anton Vanko, AKA Crimson Dynamo, after his father's death by Stark he was obsessed with beating Iron Man, creating his Whiplash armour to beat him
Special attacks
SP1: Crack Of The Whip
Using his electrified whips, Whiplash repeatedly attacks his foe, shocking and beating his foe
SP2: Ground Shock
Whiplash sends an electrical shock through the ground, zapping his foe before whipping his foe 3 times
SP3: Overcharged Whip
Whiplash overcharges his whip via his Arc Reactor, ensnaring his foe before brutally electricuting his foe into submission then finishes with snaring his foe's feet with his whips then tripping them up and slamming his whips onto them
Awakened Ability: Arc Energy Conversion
Whiplash directs more power to his whips or to his suit, costing him either increased protection or increased attack
Tech class needs some serious love
Gordon (Cosmic)
William Stryker (Tech)
Maverick (Mutant)
Contessa Valentina Allegra de la Fontaine (Skill)
Phastos (Cosmic)
Spider-Slayer (Tech)
Ajak (Cosmic)
Alexander Pierce (Skill)
We need rest of the "CABAL II" members, they are namely -
1.Maximus the Mad
2.Black Swan
3.Maker (the evil Reed Richards from an
alternate reality)
'Kabam' , please... please... please... do it & their synergies has to be just mind boggling !!!
Bolt (Mutant)
Druig (Cosmic)
About Speed:
Tommy Shepherd is believed to be a reincarnated version of one of the long-lost twins of the Scarlet Witch.Possessing his supposed uncle’s superhuman speed,Tommy was a troubled child,often having outbursts of violence.After vaporising his school,Tommy was arrested and sent to a correctional facility where the Vision’s failsafe programme tracked him to and where the Young Avengers enlisted his help after Super-skrull captured Hulkling. It was also then that the team saw the near identical resemblance between Speed and Wiccan,the latter believing them to be the sons of the Scarlet Witch. From then on,Tommy joined the Young Avengers and continues to prove himself as one of the fastest heroes alive.
Speed’s mechanics:
Mechanics
Tommy is able to reach high speeds with relative ease and uses that to attack at high velocities,making opponents feel his impact with every hit.The further the distance travelled,the more powerful Tommy’s strikes are.Additionally,Speed’s mind and body and been conditioned to keep up with his movements,making the world appear in slow motion to him and prevent him from tiring easily,keeping him sustained where his opponents may begin to falter.
Strengths:
True strike
Speed’s true strike allows him to bypass all evade,miss,autoblock and falter mechanics
High evade chance
Speed’s high evade chance means that he cannot be hit easily and can easily find openings to attack.
Unstoppable and unblockable
Speed’s ability to cross the whole screen and be safe while doing it gives him the farthest reaching attacks of any character and can play from a distance
Weaknesses:
Evade counter/Slow
Evade counters prevents the high chance to evade for Speed from coming into play with Slow also preventing him from having access to his unstoppable buff,removing a lot of the safety that Speed can play around
Low health pool
Speed’s low health means that he can easily be defeated should he take a large amount of damage.
Damage Over Time effects
Speed’s lack of immunities makes him highly vulnerable to damage over time effects that can make short work of his low amount of health
Base stats and abilities
3 Star:
Health 10090
Attack 910
PI 3660
4 Star:
Health 14982
Attack 1300
PI 4560
5 Star:
Health 29820
Attack 2400
PI 10600
6 Star (Rank 3,level 45):
Health 39125
Attack 3045
PI 13765
ABILITIES:
Always active
Speed’s enhanced physiology grants him immunity to fatigue
Foresight
Speed is able to take advantage of his speed to predict his opponents’ next movements and grant him the opportunity to counterattack.
When Speed would be struck,he has a base 15% chance to evade,this chance is increased by 5% each time Speed lands a well-timed block.This chance is decreased by 10% each time Speed evades.Max 75%
When Speed is blocking,he will not evade
Speed has a permanent true strike buff
Every time evade fails to trigger and Speed is struck,he gains an indefinite prowess buff,each increasing special attack damage by 50%,max 10 stacks
Every 7 seconds,Speed places a falter debuff on the opponent that causes all attacks to miss for 2 seconds,the timer is reset each time Speed is struck.
Each time Speed evades an attack or an attack misses,he gains a random buff from the following and places a slow debuff on the opponent lasting for 10 seconds
Power gain:granting him 10% of his max power over 5 seconds
Fury:Increases attack rating by 1000 for 10 seconds
Physical resistance:Increasing physical resistance by 1000 for 10 seconds
Energy resistance:Increasing energy resistance by 1000 for 10 seconds
Precision:Increasing crit rating by 1000 for 10 seconds
Cruelty:increasing crit damage by 1000 for 10 seconds
Velocity
Speed is able to deal more damage to opponents based on the distance travelled before his attack
All of Speed's attacks charge him across the screen.
If Speed starts his attack from near maximum distance,he gains a passive unblockable and unstoppable when he charges in.
If the attack intercepts the opponent,Speed gains a prowess buff that increases special attack damage by 100% for 10 seconds.This prowess does not stack
Increase attack damage by up too 100% based on distance travelled
Heavy attack
Inflict a slow debuff on the opponent reducing the opponents' ability accuracy of the opponents' unstoppable and evade effects by 100% for 12 seconds.Opponents with a natural class advantage cannot be slowed.
Special Attacks
Special Attack 1:Too fast to handle-Speed dashes towards his opponent running circles around them before dealing a devastating blow
If the opponent is slow,this attack does 75% more damage and the slow debuff is refreshed
Inflict a concussion debuff on the opponent reducing ability accuracy by 50% for 12 seconds
Special attack 2:Molecules in phase-Speed hurls rocks at his opponent before disrupting their molecular density and blowing them up
Inflict a bleed debuff on the opponent dealing 5000 damage over 5 seconds
If the opponent is bleed immune,inflict an armour break debuff that reduces the opponents' armour rating by 5000 for 12 seconds
The potency of these debuffs are increased by 100% for each prowess buff Speed has when launching the special attack.
Inflict a concussion debuff on the opponent reducing ability accuracy by 50% for 12 seconds
Special Attack 3-Try to keep up-Speed creates multiple whirlwinds around his opponent,keeping them up in the air and simultaneously attacking at supersonic speeds.
This attack does 20% more damage for each prowess effect Speed has
Stuns the opponent for 3 seconds.This stun is unaffected by ability accuracy reduction
Inflict a concussion debuff on the opponent reducing ability accuracy by 50% for 12 seconds
Signature ability:Untouchable
Gain phase that lasts for 10 seconds
Speed starts the fight in phase
Phase also has a 5% chance to be activated when Speed is struck and is activated when Speed lands 10 hits on his opponent
When phase is active all opponents' attacks will miss and Speed gains an indefinite prowess buff increasing special attack damage by 10%. Max 10 stacks
Phase is deactivated when Speed launches or blocks an attack or when the opponent launches a special attack
When striking an opponent with a concussion debuff,they gain 50% less power from all sources
SYNERGY BONUSES
Unusual family-unique-with Scarlet Witch,Vision and Wiccan(2* and up)
Scarlet Witch-increase duration of all debuffs by 10%
Vision-gain a fury buff increasing attack rating by 2000 each time opponents’ power is drained
Wiccan-increase ability accuracy of all nullify and stagger effects by 10%
Speed-Increase duration of all prowess effects by 2 seconds
Unexpected alliance-with Wiccan and Magneto(3* and up)
Wiccan,Speed-increases potency of all buffs by 5%
Magneto-increases duration of all buffs by 10%
Your best is enough-with Ronin,Hawkeye(3* and up)
Hawkeye-increase attack rating by 50% for each debuff on the opponent
Ronin-all critical hits are guaranteed to trigger bleed
Speed-20% chance to gain an additional prowess buff each time one is gained
Phasing motion-with Ghost(4* and up)
When performing a well-timed block in phase,that block is guaranteed to be a perfect block,if this triggers against a special attack,perfect block lasts for the duration of the special attack
Lost soul-with Mephisto(4* and up)
Mephisto-For each persistent charge Mephisto has,increase power gain rate by 10% per persistent charge
Speed-maximum damage from distance travelled increased to 125%
Failsafe Backup-with Super-skrull (5* and up)
Super-skrull-potency of all debuffs and buffs increased by 40%
Speed-If Speed’s true strike buff is nullified for any reason,he regains it after 10 seconds
Recommended masteries
Glass Cannon/Recoil
Speed’s small health pool means the amount he loses from glass cannon or recoil is minimal and can be lost in order to increase the overall damage Speed can output.
Unfazed
Gaining the unstoppable buff from unfazed when his enemy evades allows Speed to have a moment of safety and regain control over the fight and not disrupt his flow of combat
Daredevil's Ultimate Form is a Literal Marvel God
Daredevil's focus and training allowed him to gain the powers of a god during the War of Realms, extending his senses out across the universe.
Daredevil is widely known to fans as a street-level hero who will do whatever it takes to defend Hell’s Kitchen from any threat, but Matt Murdock’s true potential has a cosmic reach. During one of Marvel Comics’ latest crossover events, War of the Realms, Daredevil received an Asgardian weapon which upgraded his powerset exponentially. Though Murdock’s newfound powers are relatively short-lived in the world of comic book continuity, fans were given the chance to see Daredevil in his ultimate form, which is that of a literal god
Doc Samson (Science)
Firefist (Mutant)
All-Mother Freyja (Cosmic)
Mirage (Mutant)
Magnitron (Cosmic)
Vanisher (Mutant)
Mr. Hyde (Science)
Clay Quartermain (Skill)
Black Tiger (Skill)
Scarlet Samurai (Skill)
Infamous Iron Man
Silverfox (Mutant)
Wolfsbane (Mutant)
Makkari (Cosmic)
Bluebird (Tech)
Knull with all-black
SURPURIOR IRON-MAN OVERHAUL
Capabilities
The Endo-Sym Armor is a full liquid smart-metal which hardens instantly on connection with the user's body. Unlike another suit of similar abilities, the Iron Man Armor Model 37, this suit is based off symbiote biology, so it doesn't rely on tech for the initial bonding process with its user, the start-up is completely psionic.[3]
The psionic bonding with the suit allows its user to control it remotely,[4] and call for it with no needs of electronics. Stark has stated that the suit can "feel" him the same way he can "feel" the suit, and referred to it as "alive".[5] This connection extends to the point of it forming fully into a humanoid form that has similarities to that of a symbiote suit even when not bonded to someone, to punch through barriers in an attempt to get to its owner at his psionic command, but it does not have intelligence of its own, only a psionic link.[6]
The suit can be sent out, whether by psionic or vocal command, to attach to a user aside from Tony, so as to either protect them or restrict their movement to only what Tony desires, but not capable of using the suit themselves due to his psionic connection.[7]
This armor's repulsors are a white-blue in color, but when he is preparing to attack someone, they switch color to red for an air of menace. Due to his intrinsic connection to the armor biologically, his own eyes sometimes light up red or blue in addition to the lights on the armor itself.[5] These repulsors are so powerful that they can even bypass the ability of people such as Havok to absorb energy.[8] There is an incorporated taser in the arms[5] that can be used for sustained electrical impulses on command instead of short bursts.[9]
The armor can also absorb electromagnetic energy once it finds the correct frequency of said energy. However, though living beings of electromagnetic energy such as Spectrum can be absorbed, they can break free of the armor, causing the armor to temporarily dissolve in a select portion before reassembling.[10] The armor is also capable of withstanding the lightning called forth by Storm with minimal, if any damage.[8]
There is a thruster behind the elbows of the armor's arms, allowing for increased power when punching or otherwise striking someone, including allowing for needles to pass through tough skin.[11]
Hulk-like physique
This armor's thrusters initially did not function when deprived of an oxygen-based environment, as they relied upon a combustion engine[6], but this was later rectified.[12]
This armor can be used to subjugate possessing entities, such as an eight-year-prior incarnation of Tony Stark who had possessed a version of the Iron Man Armor Model 2.[6]
When the main faceplate is removed, a graphene layer replaces it, to allow for bulletproofing of the face while providing an unobstructed view of said area of the head.[5]
The armor can also have more of its forming compound added to increase its size, granting the suit a Hulk-like physique.[13]
The armor can release tendrils of its material to enter automated armors in order to determine the source of their core-artificial intelligence. The same tendrils can be spread out even further, making a punch capable of causing an armor to explode from the inside out from the internal force.[14]
Unlike most symbiotes, Tony Stark has shielded this one against sonic attacks.
[14]
Endo-Symbiote Armor Passive
Endo armor
Armament
armor
Armor break
shock
plasma
Bloodlust
Direct hit
Eagle eye
Full immunity to all types of damage cold, fire, poison, bloodlust, shock, plsama
Paralyze (Ignores all immunities on opponents for 3 seconds
Increases attacks (all) by + 30% (7 seconds)
Energy damage 45% of the energy attack
219 energy damage additional
Deals 45% shock damage every 1 second (for 5 seconds)
Paralysis (for 3 seconds)
Restores 20% of maximum HP (for 2 seconds)
Sk1
Double blade
Inflicts 30% Bloodlust damage to enemies every 1 second
Energy damage 131% of attack
1094 additional energy damage
Sk2
Superior Strike / Reinforced Uni-Beam
Increases damage by 50% for 2 attacks (7 seconds.)
Energy damage 150% of the energy attack
50 additional energy damage
Paralysis 5 seconds
Sk3
House party protocol
30% defense ignored for 6 seconds
80% chance. With effect super armor, barrier, shield, immune invincible against all damage to penetrate
Unbeatable 5 seconds
Ignores defense and evasive maneuvers
Repulser attacks
Shock damage active / passive
Plasma harm passively
Awakened ability
Endo berserk fashion
Outburst of rage up to 600 stackable
cruelty
precision
With his Endo armor, Iron-Man is able to reshape his armor and manufacture it with weapons like his Endo Plasma ax and his armor switch to the Berserker Mode
These are the right skills and Power for the SURPIOROR IRON-MAN. The current SURPIOROR IRON-MAN in the Mcoc has nothing to do with the SURPIOROR Iron-Man because you can miss a full overhaul - it is very necessary
Thor ( infinity War )
Quick Silver
New Loki
Wanda ( EndGame )
The collector
Thanos ( EndGame )
Winter Soldier try ( Captain America’s winter soldiers movie)
Volkary
Omega Sentinel
Iron spiderman
SURPURIOR IRON-MAN OVERHAUL
Capabilities
The Endo-Sym Armor is a full liquid smart-metal which hardens instantly on connection with the user's body. Unlike another suit of similar abilities, the Iron Man Armor Model 37, this suit is based off symbiote biology, so it doesn't rely on tech for the initial bonding process with its user, the start-up is completely psionic.[3]
The psionic bonding with the suit allows its user to control it remotely,[4] and call for it with no needs of electronics. Stark has stated that the suit can "feel" him the same way he can "feel" the suit, and referred to it as "alive".[5] This connection extends to the point of it forming fully into a humanoid form that has similarities to that of a symbiote suit even when not bonded to someone, to punch through barriers in an attempt to get to its owner at his psionic command, but it does not have intelligence of its own, only a psionic link.[6]
The suit can be sent out, whether by psionic or vocal command, to attach to a user aside from Tony, so as to either protect them or restrict their movement to only what Tony desires, but not capable of using the suit themselves due to his psionic connection.[7]
This armor's repulsors are a white-blue in color, but when he is preparing to attack someone, they switch color to red for an air of menace. Due to his intrinsic connection to the armor biologically, his own eyes sometimes light up red or blue in addition to the lights on the armor itself.[5] These repulsors are so powerful that they can even bypass the ability of people such as Havok to absorb energy.[8] There is an incorporated taser in the arms[5] that can be used for sustained electrical impulses on command instead of short bursts.[9]
The armor can also absorb electromagnetic energy once it finds the correct frequency of said energy. However, though living beings of electromagnetic energy such as Spectrum can be absorbed, they can break free of the armor, causing the armor to temporarily dissolve in a select portion before reassembling.[10] The armor is also capable of withstanding the lightning called forth by Storm with minimal, if any damage.[8]
There is a thruster behind the elbows of the armor's arms, allowing for increased power when punching or otherwise striking someone, including allowing for needles to pass through tough skin.[11]
Hulk-like physique
This armor's thrusters initially did not function when deprived of an oxygen-based environment, as they relied upon a combustion engine[6], but this was later rectified.[12]
This armor can be used to subjugate possessing entities, such as an eight-year-prior incarnation of Tony Stark who had possessed a version of the Iron Man Armor Model 2.[6]
When the main faceplate is removed, a graphene layer replaces it, to allow for bulletproofing of the face while providing an unobstructed view of said area of the head.[5]
The armor can also have more of its forming compound added to increase its size, granting the suit a Hulk-like physique.[13]
The armor can release tendrils of its material to enter automated armors in order to determine the source of their core-artificial intelligence. The same tendrils can be spread out even further, making a punch capable of causing an armor to explode from the inside out from the internal force.[14]
Unlike most symbiotes, Tony Stark has shielded this one against sonic attacks.
[14]
Endo-Symbiote Armor Passive
Endo armor
Armament
armor
Armor break
Shock
Plasma
Bloodlust
Direct hit
Eagle eye
Full immunity to all types of damage Cold, Fire, Poison, Bloodlust, Shock, Plasma
Paralyze (Ignores all immunities on opponents for 3 seconds
Increases attacks (all) by + 30% (7 seconds)
Energy damage 45% of the energy attack
219 energy damage additional
Deals 45% shock damage every 1 second (for 5 seconds)
Paralysis (for 3 seconds)
Restores 20% of maximum HP (for 2 seconds)
Sk1
Double blade
Inflicts 30% Bloodlust damage to enemies every 1 second
Energy damage 131% of attack
1094 additional energy damage
Sk2
Superior Strike / Reinforced Uni-Beam
Increases damage by 50% for 2 attacks (7 seconds.)
Energy damage 150% of the energy attack
50 additional energy damage
Paralysis 5 seconds
Sk3
House party protocol
30% defense ignored for 6 seconds
80% chance. With effect super armor, barrier, shield, immune invincible against all damage to penetrate
Unbeatable 5 seconds
Ignores defense and evasive maneuvers
Repulser attacks
Shock damage active / passive
Plasma harm passively
Awakened ability
Endo berserk fashion
Outburst of rage up to 600 stackable
cruelty
precision
With his Endo armor, Iron-Man is able to reshape his armor and manufacture it with weapons like his Endo Plasma ax and his armor switch to the Berserker Mode
New champion: Thanos (Endgame)
Class: Cosmic
Bio: the mad Titan Thanos from 2014 has came to the present by a 2014 Nebula, he is here to wage war against all so he can wipe half of life in the universe.
Special attacks:
SP1: Infinity Slash
Thanos punches with the infinity gauntlet then slashes his double bladed sword at his foe
SP2: Infinity Laser
Thanos slams his sword into the ground before firing a powerful beam from the Infinity Gauntlet
SP3: Inevitable Fate
Thanos calls an Outrider dropship, Outriders trample his foe, calls his Black Order to weaken them before calling in Sanctuary II to rain down a barrage of missiles on his helpless foe
Awakened Ability: Mad Reflection
Thanos' power over the Infinity Stones grant him multiple buffs
New champion: Crimson Dynamo
Class: Tech
Bio: Anton Vanko is a soviet scientist who helped develop the Arc Reactor along with Howard Stark, after being accused of selling Arc tech to terrorist groups, he was deported back to Russia where he developed a suit to make Stark pay
Special attacks:
SP1: Arc Slam
Crimson Dynamo fires a high voltage bolt before driving his opponent into the ground with his fist
SP2: Vanko's Vengeance
Crimson Dynamo activates flamethrowers to fry his foe then he fires a salvo of cluster bombs to destroy his foe
SP3: Soviet Smackdown
Crimson Dynamo fires multiple grenades from launchers on his wrists, hurls a Soviet T35 tank at his foe before leaning over his grounded foe and blasting them with an Arc Reactor beam
Awakened Ability: Deadly Dynamo
Crimson Dynamo's electrical weapons reach critical levels, dealing multiple shock debuffs on basic attacks
New champion: Kraven
Class: Mystic
Bio: Sergei Kravinoff was an aristocrat who enjoyed big game hunting, after the Russian Revolution he lost everything and went to Africa, after ingesting a potion he gained the strength and stamina of a big cat, travelling to the US, he set out to hunt the biggest game ever: Spider Man
Special attacks:
SP1: Snare And Stab
Kraven throws an electrified bola before going in and stabbing his foe 4 times with his hunting spear
SP2: Call The Shots
Kraven slashes his foe with his Bowie knife before firing a shotgun 4 times
SP3: The Hunt Is On
Kraven calls in 2 lions to maul his foe and then uses every weapon he has, shotguns, sniper rifles, spears traps and knives, as his foe staggers, he walks up to them and double taps them with his pistol
Awakened Ability: Primal Rage
Kraven gets angry when he misses an attack, gaining fury and power gain buffs each miss
New champion: Hulkbuster 2.0
Class: Tech
Bio: in the Battle Of Wakanda, Bruce Banner had lost the power to transform into Hulk so he donned Tony Stark's latest Hulkbuster suit, battling Thanos' army in it
Special attacks:
SP1: Rocket Gauntlet
Hulkbuster stomps the ground before firing a fist, returning it back after decking his foe
SP2: Outrider Smasher Special
Hulkbuster fires missiles into the air, Hulkbuster jumps up and stomps down as the missiles land on his foe before firing a repulsor blast
SP3: Cull Crusher
Hulkbuster repeats what he did to Cull Obsidian but on his foe
Awakened Ability: Hulkbusting 2.0
Hulkbuster will either generate armour up, fury, power gain or regeneration when hit by a light combo or SP1, affecting his foe with the opposites of the buffs he gains
New champion: Toxin
Class: Cosmic
Bio: Pat Mulligan was an ordinary cop who was investigating the crimes of Carnage, after visiting a crime scene he found a blob behind some boxes, it bonded to him and he became Toxin, due to Mulligan's good nature, Toxin has become one of the few heroic Symbiotes, fighting alongside Spider Man and the Avengers
Special attacks:
SP1: Symbiote Prosecution
Toxin reels in his foe with tendrils before hitting them with a Symbiote baton appendage
SP2: In The Name Of The Law
Toxin deals multiple concussive strikes, launches back spikes from tendrils before backflip kicking his foe
SP3: Subjugate
Toxin gives in to anger, beating up anyone foolish enough to be on the wrong side of the law
Awakened Ability: Good Cop, Bad Cop
The combination of Officer Pat Mulligan's investigative skills and the Toxin Symbiote's retaliating instincts make a brutal but effective mix
New champion: Demogoblin
Class: Mystic
Bio: when Hobgoblin did a deal with Mephisto for more power, a demon was bonded to him, after it split from him due to Hobgoblin's death, this demonic entity went on a killing spree. Now here in the Battlerealm, Demogoblin sets out to be the only creature left
Special attacks:
SP1: Demon Bombs
Demogoblin sprays fire from his mouth before launching pumpkin bombs that explode with hellfire
SP2: Devilish Destruction
Demogoblin rams his glider into his foe before summoning a demonic sword, slashing his foe before knocking down his foe with his glider on the rebound
SP3: I...Must...KILL!
Demogoblin won't leave any witnesses to his atrocities, landing deadly blows with his glider, pumpkin bombs, fangs, claws and sword
Awakened Ability: The Demon Hobgoblin
Demogoblin gains power though fear and fate seals, empowering himself
New champion: Master Mold
Class: Tech
Bio: Master Mold, the first in the line of Bolivar Trask's Sentinels, is an advanced prototype Sentinel and can do many things from size alteration to materialising weapons
Special attacks:
SP1: Laser Barrage
Master Mold fires optic lasers before firing chest and hand lasers
SP2: Materialisation Blast
Master Mold transforms his hands into hammers, axes and swords before transforming himself into an artillery cannon
SP3: Eradication Protocol
Master Mold grows to the size of the Eiffel Tower before summoning a Sentinel army to overpower his foe then traces them with huge optic lasers, frustrated he crushes them under his massive hand, squashing them like a fly to a swatter
Awakened Ability: Prime Sentinel
If Sentinel is on his team, Master Mold will intervene and replace it if it falls in battle, if Sentinel isn't on the team, Master Mold will grant buffs and power gain to his team
New champion: Iron Spider
Class: Tech
Bio: During the Infinity War, Peter Parker has to fight Thanos so Iron Man designed the suit, codenamed Item 18b, AKA Iron Spider to fight Thanos
Special attacks:
SP1: Taser Webs
Iron Spider uses his taser webs to shock his foe before spring kicking his foe to finish
SP2: Spider Strike
Iron Spider activates his spider arms and does a powerful combo with them
SP3: Wrecking Web
Iron Spider analyses his foe and webs them to the ground before ripping up chunks of the ground to smash his foe
Awakened Ability: Instant Kill Mode
Iron Spider activates Instant Kill mode, dealing double damage and constant evade for 7 seconds when he blocks for 6 seconds after dashing backwards
New champion: Nightmare
Class: Mystic
Bio: Nightmare is the ruler of the Dream Dimension and is a frequent ally of Mephisto and frequent foe of Dr Strange
Special attacks:
SP1: Goodnight!
Nightmare uses his mystic sword to slash his foe with fear energy before opening up a portal and firing dark energy and black fire at his foe
SP2: Fear And Phobia
Nightmare leeches energy from the Dream Dimension before overpowering them with fear energy, making them tremble
SP3: Be Afraid
Nightmare teleports his victim to a dimension which his victim can't see anything in, Nightmare then preys on his foe, creating hallucinations and then turning into his foe's worst fear and destroys them
Awakened Ability: Too Scared To Fight?
Nightmare's presence sends fear through the air, affecting his opponent, every 4 hits Nightmare places a falter debuff on his foe, lasting 10 seconds
Black Bolt (Blackagar Boltagon) (OVERHAUL)
Powers and abilities
Powers
Electron mastery
Bundle electrons
Electron manipulation
Sonic scream
telepathy
Can fly in space
Superhuman strength
Superhuman speed
Superhuman perseverance
Resilience
Superhuman agility
Superhuman reflexes
longevity
Skills
Nonverbal communication
Melee fighters
Abilities
Superhuman physical attributes
Flight
Destructive hypersonic voice
Particle manipulation
Limited telepathy
weaknesses
no
Powers and abilities
Black Bolt's Terrigen-mutated physique surpasses the superhuman physique of typical Inhumans: his strength, stamina, durability, and reflexes are well above typical human or Inhuman levels. His speed and agility are highly enhanced, and he possesses superhuman senses.[123] An organic mechanism in his brain's speech center produces an unknown particle that interacts with ambient electrons, enabling him to produce certain mentally-controlled phenomena. The most devastating of these effects is Black Bolt's "quasi-sonic scream". Because his electron-harnessing ability is linked to the speech center of his brain, any attempt to use his vocal cords triggers an uncontrollable disturbance of the particle/electron interaction field. Because of this limitation, Black Bolt must be constantly vigilant of even the softest of utterances, lest he destroy anything or anyone in his path. At full strength, his voice can destroy planets,[124][125] while a whisper can rock a battleship. When Black Bolt was captured and experimented on by the Skrulls, it was shown that his "Sonic Scream" is triggered by, and at least partially dependent on, his emotional state.[126]
The fork-like antenna worn upon his forehead helps Black Bolt control his power. He can channel his powers inward to increase his strength and speed, and can focus it through the focusing tool or his arms as concussive blasts. Black Bolt is capable of channeling all available energy into one devastating punch called his Master Blow, which renders him extremely vulnerable afterward. By concentrating his electrons into anti-electrons, he can fly at speeds up to 500 mph (800 km/h) for a period of six hours, protected by an anti-graviton field. Black Bolt can create a nearly impenetrable force field by focusing his energy around himself, and can use his electron abilities as extrasensory probes, highly sensitive to electromagnetic phenomena, and he can jam certain electromagnetic mechanisms. Though exhausting, he can create particle/electron interaction fields solid enough to be traversed upon.
Black Bolt is at least partially resistant to telepathy and shares a semi-telepathic bond with those of his blood (such as the Inhuman royal family and certain others), as was evident when he was able to resist the mental abilities of his telepathically powerful brother, Maximus, and on different occasions, to use his own abilities to overpower and take control of Maximus' mind. One of Black Bolt's main uses for his telepathic ability is to communicate his wishes to his wife, Medusa the Queen, who then acts as his mouthpiece to the rest of his subjects. He can also use this limited telepathy to communicate his destination wishes to the royal family's teleporting dog, Lockjaw.