Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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When I was a newer player I was unable to complete the Chloe quest (1st time it was issued). It was very frustrating. I beat the Ming quest with a 4* SW and a crit team and units. It was really hard for me at the time but both experiences made me better at the game. With the life steal node and the portals, this quest is pretty easy and can help mid level players advance. Honestly it's too easy. Your complaint is nonsense. What would you have them do? Offer no new content for players that have already cleared the existing content? There are lots of things in the game worth complaining about. This isn't one of them.
That's because the boss also has a bane node lol. You have to watch the timer and not get caught when it switches to you @khehmist
As mentioned above, it's the Bane node, and Bane's damage is based off of the health of the enemy (Loki), so is something like 1600-1800/tick at full health. It will be lessened as his health drops.
We need a quest 5 times harder than this without the nonsense life transfer and with a generic 5 star awakening gem as price.
I had the same problem. Ran through my entire team with full or almost full health and could only knock off 20k of Loki's health. Short on units right now so not able to spend on revives and potions. I used 4* 5/50 Dormammu, Hulk & Colossus with 4/40 Vision AoU and CB. Usually I do well against tough opponents with Dormammu's power control but the unblock able special and degen just crushed me. Any tips?
You are grossly mistaken. I am not even a “best player” and the rewards are pretty worthless to me. I beat it with 3 revives using a 4* HE and Thor as my top guys were in AW and AQ. There a a lot of better players than me and the only thing of value is the 5* shards (hardly any) and the 5* sig stones (not many). There is a big misconception that content like this and the boss rush are for top end players. It is really for the middle layer. Add in one other level in Goldblum with maxed out 6 stars that gives away t2a t5b 5*AG 5* crystals 6* shards and you have content that the top players would go for
If you know the champs I bring to this quest, you will be laughing till you fall off the chair. Well, I still can't take out Loki yet. Hats off to Summoner like you that play so well.
No. The Title is awarded for 100% the quest.
Many thanks. I can evade Loki's special 1, it's not a problem. I just did it and made a post in Strategy and Tips section.
I was using Elektra and my heart beat nearly went through the roof. Loki fell on Bane.
It seems like Kabam is forced to deal with one of two arguments: (1) an increase in rewards means the content is too hard for lesser rosters to complete and therefore it is seen as unfair to those with lesser rosters, or (2) same old rewards but making the challenges easier for those with lesser rosters. Kabam has clearly decided to approach these requests to appease the latter. The reality is, the player base is likely made of more people who would complain about the harder content, so advanced content is not likely.
Was Ming Na the one that very few people could complete due to the removal of perfect block until the very last weekend of the quest when an update unintentionally allowed perfect block to work again for about 36 hours during which time 90% of those who finished the quest beat it?
That was fun.
Because kabam hasnt let me get any randomly i also dont have quake. I got to the end of tbe boss run with no revives but mephisto with his fire was far to aggresive. This is ****. My long time loyality to the game has been rewarded by quests tbat take certain champs that u must get randomly or through grinding away an entire weekend. Im just venting but it sucks
You had a 3* Iceman from the login calendar a few months back.
Mic drop.
too laggy to complete...i was lucky to have 1 run with 65 hits before i got lag and the 2hit ko.d
doubt i get that lucky again and on every enemy lol
I wouldn't mind having to use certain champions, but the way this game is designed, rosters are mostly random. It stinks not to be able to get the rewards from these challenges because you haven't been lucky enough to open the right crystals.
Being accessible to everyone isn't the point. I completed this with zero items used. Didn't even use the portals, did it all in one run. I'm not special, lots of people could say the same. When Chloe came out the first time I couldn't do it and was frustrated. It made me want to get better. Beating the Ming quest was very satisfying albeit very difficult for me at the time. I enjoyed this quest but It's not really that much of a challenge at this point. I intend to 100% the Lab (I've done one run so far) but I don't need that much challenge on a regular basis lol. Something in between would be nice. Master quest is a joke now and these Chloe style quests just aren't hard enough. Maybe without the life steal it would have been.
Like...
- Remove life transfer
- Add global bane
- Add global debuff immune
- Add global mesmerize
That’ll be exciting ya?
And the forums will be full of crybabies saying they can’t do the challenge.
The point that I'm trying to make is that there comes a point where we have to accept the limitations of the game. There's always a push to be harder, better, more challenging. Then it's amped up, and less and less people have a chance at completing it. I'm not at all judging where people are at. They have the right to verbalize if they aren't challenged. However, it has to be accessible for a broader number than those who find the game easy in general. It's a mobile game, after all. On the topic of Master, I think it's time to add a new EQ Difficulty, rather than revamping Master. I think it has to be a stepping stone for those still challenged by it, rather than continuing to buff it. These Challenges aren't a cake walk. Especially when dealing with ongoing issues like many have been dealing with. I'm all for evolving the game, but the push for harder, better, stronger, sometimes gets out of hand. Then we have a percentage of the Player Base that's happy, albeit a small one, and a large number that feel slighted.