Just that you need some extra long quest to ramp all of them up to a decent level so the logic with this synergy doesn't make sense. Only reason I chose him to be buffed is because he could have his synergies improved.
Update the Champions of the Universe, they are outdated. I think as an elder he should be viable against more champions. Just increase the amount of champions every year. At the end of each year the top new champion of every class should get added to his list and of course starting with the previous years. It’s a way keep him up to date.
Update the Champions of the Universe, they are outdated. I think as an elder he should be viable against more champions. Just increase the amount of champions every year. At the end of each year the top new champion of every class should get added to his list and of course starting with the previous years. It’s a way keep him up to date.
I’ve always said his list should update as time goes on and it super simple by making it based on a tag system Ie blades dimensional being style So he counters the tag ie no real update needed cause you can reran a champ easier then recode an ability
But I was thinking the most used champs 2 per class every 3(6) months ish it gets reworked to a new list of champs he counters
Buffing him means it will reflect on 6.2 champion boss. As you all seen, each buffed champion reflects on hes role on Story Quest. All except Abyss, Rol and Lol.
And for many players 6.2.6 champion is already a real Hell and 1 kill go and no more again.
It doesn't make sense for an elder to be overshadowed by new champions kabam releases..Elders must have have there respect.... Though He is Beast in taking down Long quests, I feel he lacks some Good passives
He even doesn't need that much of an update, just make his furies last longer, much longer. The way he is now, it's extremely hard to cover even one SP with them.
My idea would be to make his furies last longer by 4,5 seconds for each persistent charge, and reduce the time between charge gain by 1-2 seconds. In order to not be as annoying as defender, I'd reduce the required amount of hits landed on him (15 -> 12) , so that his opponents can get rid of the charges faster.
On top of that, he needs some flavor update. Immune to Grandmaster and Collector in some way that's not gamebreaking (for example GM's reverse controls), because he is also Elder. I would also want him to be ideally double immune (poison+some utilitary immunity such as armor break or power lock). And if I stretched it out a bit, he could have increased power rate during his unstoppable phase.
This is just a rough idea I came up with during breakfast, so it's not well thought through (such as how would we solve when the 25 secs furies would reach over 2 unstop phases?)
Comments
(And Aegon too)
Just that you need some extra long quest to ramp all of them up to a decent level so the logic with this synergy doesn't make sense. Only reason I chose him to be buffed is because he could have his synergies improved.
Ie blades dimensional being style
So he counters the tag ie no real update needed cause you can reran a champ easier then recode an ability
But I was thinking the most used champs 2 per class every 3(6) months ish it gets reworked to a new list of champs he counters
Why ?
Buffing him means it will reflect on 6.2 champion boss.
As you all seen, each buffed champion reflects on hes role on Story Quest.
All except Abyss, Rol and Lol.
And for many players 6.2.6 champion is already a real Hell and 1 kill go and no more again.
My idea would be to make his furies last longer by 4,5 seconds for each persistent charge, and reduce the time between charge gain by 1-2 seconds. In order to not be as annoying as defender, I'd reduce the required amount of hits landed on him (15 -> 12) , so that his opponents can get rid of the charges faster.
On top of that, he needs some flavor update. Immune to Grandmaster and Collector in some way that's not gamebreaking (for example GM's reverse controls), because he is also Elder. I would also want him to be ideally double immune (poison+some utilitary immunity such as armor break or power lock). And if I stretched it out a bit, he could have increased power rate during his unstoppable phase.
This is just a rough idea I came up with during breakfast, so it's not well thought through (such as how would we solve when the 25 secs furies would reach over 2 unstop phases?)