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Comments
First off, His utility is not at all unpractical. He gains 75%-100% aar essentially on his base (when duped with Panther’s Might and 5 bleeds if not it’s only 50% with Panther’s Might), purification through intercepting (when duped, this is one of my favorite mechanics because you can control it, similarly to BWDO’s widow’s insight), the ability to purely be immune to stun on autoblock is incredible.
You also argue that certain champions that are autoblock champions will be issues because they’re bleed immune. However, you left out 2 of the more problematic offenders which are Nova and Heimdall. Not to mention, Nova and Thor Rags are some of the most annoying fights on path 5 in war. This utility is huge if used in the correct scenarios.
You also say that his aar is unreliable because you need 5 bleeds... do you have any idea how easy it is to get 5 bleeds? That’s a M-L-M combo while stunned once or maybe twice. Not to mention, while Panther’s Might is active it’s rare to go below 15 bleeds if you play well. The bleeds last for so dang long that it doesn’t matter.
My last point will be his damage. His damage outright might look lower but it’s actually not. His specials hit harder and his bleeds last longer. Those bleeds last 20 seconds with Panther’s might active, a huge amount of time. Over those 20 seconds you’re stacking more and more long lasting bleeds that will last throughout the fight and come out to do a few thousand per tick if you add all the numbers together OVER the entire fight essentially.
Maybe you should play the character and experience him after his buff instead of taking one look at the buff on paper and not liking him.
Calling it a nerf is not fair. He is better than before. But the risk of any rework is there is a chance that some ability that you liked or a synergy that you used may be changed or removed. it depends on how often the champ was used originally and how much he has improved.
Take the hood update, people were against the update because he was used by a lot of people not only as a synergy partner but also as a buff controller. He lost that ability, so even though he got damage, he lost a key utility. The problem with BP was he had no utility at all and a moderate damage with synergies. Now, he has gained some good utility and has got good damage, even though that damage needs some skill.
I agree that he will not be a first pick in a developed roster, but for someone starting the game, he has some solid uses which is what the reworks are supposed to address. For a cavalier or a thronebreaker player, you will have a decent 5 star roster. So, picking up 5 star BP may not change your account. But for a conqueror or a new uncollected player, BP is now a decent investment.
And used him for a lot of content
(Excluding aq/aw).
I have already said in my post I said his overhaul is not what I imagined at all, and what he turned out to be is not bad at all. I overhyped myself because I’ve always had big interests for BP. Since the day he was put in game I have always enjoyed him…..but eventually he just had no use by himself because he had no utility and the damage was not there.
Fast forward to a week ago
If you put him on a team with HB,Tigra,& if you were lucky enough to pull her Jabari Panther. The man’s bleed damage could Match Nick furies light bleeds….but he still lacked utility.
NOW He’s got cool utility now and yeah it’s cool that he is a standalone champ….great.
But his bleed potency was lost in this and that’s just that one thing that bugs me.
Whats done is done and Im gonna move on, it is a good buff, with some STELLAR new animations.
As I have agreed with many others whether it be here or in chats, or being told by others of this statement…..
Not all overhauls are going to be Mags/Col/Venom level….
Regarding Proxima, she needs her missions looked at for her outside of epic content. She is designed to take out large health pools, but there are damage caps in those places. Only thing you need skill to do with her is the intercept mission. She has very low Block proficiently and a low health pool. So, even with her knockdown mission and even parry mission the chip damage is significant which actually makes her impractical to use. You can do the intercept and knockdown missions without taking any block damage. But if you get parry first , its both a blessing and a curse. Its the easiest mission, but you also take a lot of chip damage.
Secondly, the autoblock immunity you mention just prevents him from being stunned should he strike into an autoblock. To my knowledge this mostly comes into play in war and arena as I don’t believe any champs can stun via autoblock on their base unless the opponent has the parry mastery. There were also a few champs you missed, in MODOK, Nova, and Heimdall. I am unsure of which champs can stun via autoblock with the parry mastery, but I know at least Heimdall is capable of doing so. It isn’t the biggest piece of utility, but it could be nice given the right circumstances.
As for the DAAR, the fact that they split it 50/50 between Panther’s Might and his bleeds at max sig, personally, doesn’t bother me. At least that way he can reduce DAA before activating PM, then cancel everything out once he activates PM. Since PM doesn’t seem too hard to keep up, it seems to me like his DAAR works fairly well.
The other thing I’ll point out is damage. While yes, he may deal slightly less damage now than pre-buff with a full synergy team, he now deals considerably more damage on his own without relying on other champs such as Tigra or Hulkbuster. Personally, I think that was a trade-off that was more than worth it. I’d rather not have to bring a number of other champs just to make one champ usable. I would much prefer being able to use that champion without have to rely on synergies. Don’t get me wrong, I like the concept of using synergies to give champs boosts, but I don’t like it when those synergies become necessary to use certain champs.
Alright so I agree with everything you said but the bleed damage.
Those 20 seconds.....are with synergies and deep wounds.
W/ out them the bleeds lasted about as long as they did before. The truth the pre-buff bleeds damage did more damage, for less bleeds. He may be able to stack a lot of bleeds but they are not dealing more than what he used to. They will either deal less or the same amount.
Everything else you said about him I agree with