**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Cav Skill Monthly EQ
KindaGomans3
Posts: 174 ★
This is arguably the most difficult cav quest because there are so limited counters. It's get to a point where it's really frustrating to do because it's no niche, for science u literally need debuffs to fall off that's it theres no real pre requisites. There are so many champs that counter evade but not per the conditions of the node u can't reduce the ability accuracy or anything like that and it's harder to get sps of because of mixer, and to the point why is the mixer node even there non of the other classes have a real draw back, for mutant you get a bleed that's reduced so it's just free healing and the node even accounts for immunities. For the other class types the conditions are lower, and if I wanted to use different champs I can't because it's mixer.
Please get rid of mixer and node in cav it was poorly designed.
Please get rid of mixer and node in cav it was poorly designed.
1
Comments
Without Mix Master, opponents won’t evade much and you’ll have problems ramping up the furies.
I do enjoy using Moleman or falcon, but they are absolutely not needed if you play the node as suggested. Oh, and quake works normal too. But I often bring Colossus for the skill chapter as a coldsnap/incinerate counter and just to quickly take down defenders with his regular play style.
You just keep hitting a normal rotation, like MLLLM, and his failed evades give you buffs.
Kabaam's actually done a good job with Act 7 and some of these Cav nodes to give summoners positive effects that allow them to work around the other nodes.
Or have moleman laugh at the entire quest
I run it with NF Moleman Elsa Falcon and it’s ridiculously easy and fast.