What Are Peoples Thoughts on a Karnak Buff of Mine?

YitiokaYitioka Member Posts: 18
Recently pulled a 5 Star Karnak out of a Dual Class Crystal, and played around with him in RoL with a few different synergies. I wanted to see if i could solo RoL with him at rank 1 Lvl. 25. I was disappointed after it took me almost 600 hits just to get WS down. So,... I got to thinking. What would a Karnak buff look like? And here is a small, but amazing buff that I could see him having and could still fit his play style and character:

Adding on to his Passive "Focus" ability.
- While Focused, Karnak studies his opponent further, gaining an indefinite Cruelty every 10 seconds increasing Critical Damage Rating by (50, 75, 100). Each Cruelty also reduces Defensive Ability Accuracy by 4%. If Focused is lost, all Cruelty expire instantly. Max Stack: 25

Adding on to his True Strike.
-While True Strike is active, Karnak gains a 3% chance per Cruelty to Armor Break the opponent, reducing Armor Rating by 250 for 12 seconds.
-While the opponent suffers from an Armor Break and True Strike is active, critical hits deal an additional 1% damage as a burst of Physical Damage (Scales with Critical Damage Rating instead of Attack Rating).

So, let me know your thoughts. Does he needs more then that, or does that little addition sound good for a champ that is lacking some love?

What Are Peoples Thoughts on a Karnak Buff of Mine? 10 votes

Yes! Amazing Buff Idea!
10%
Real_Madrid_76_2 1 vote
Meh. Might Need Add Some More too It.
50%
TerraItsTheBroskiLemoNotraviXsharmagroundedmaster20005 5 votes
No. He Needs Something Else.
20%
SimbalakaSantiagoEhsaan 2 votes
I Like Him The Way He is.
20%
F4k3_GaM3rEdisonLaw 2 votes

Comments

  • Real_Madrid_76_2Real_Madrid_76_2 Member Posts: 3,555 ★★★★★
    Yes! Amazing Buff Idea!
    I am level 49 summoner UC and pulled both 5 and 6 star version of him he really needs buff
  • TerraTerra Member Posts: 8,427 ★★★★★
    Meh. Might Need Add Some More too It.
    As a owner of a 5/65, good idea.
    But I'd say, keep his poison resistance, but make his debuff shrug count for all debuffs, including DoT.
    That would actually make him more solid.
  • YitiokaYitioka Member Posts: 18
    Terra said:

    As a owner of a 5/65, good idea.
    But I'd say, keep his poison resistance, but make his debuff shrug count for all debuffs, including DoT.
    That would actually make him more solid.

    i absolutely agree with that, but my goal with this small buff was too give him a better damage output. Thanks for the addition tho, it sounds more useful.
  • LemoNotLemoNot Member Posts: 181
    Meh. Might Need Add Some More too It.
    To add onto this, I'd say a combo mechanic could help, such as a 0.2-second reduction to the time between Cruelties for each hit on the combo meter, max reduction at 40 hits.

    Some safety would also be necessary, as getting hit once would mean losing practically everything. For example, Heavy Attacks could activate a 15-second Combo Shield, which is refreshed on Heavy Attacks at the cost of 5 hits off the Combo Meter.

    Otherwise, your idea's quite good! I'd love to see this in-game.
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