**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
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You’re talking about a lot more than a surface level change to program that now. You’re absolutely correct that it would’ve been better design, but we’re past design and just need to get him functional again, so this is what they gave us.
act 7 star power, kingpin prestige, mighty charge for some reason, AI changes, and now this
So you nerfed him as attacker, not as defender
He started the next fight with three bars (as expected), but immediately fired off an sp2. Seems he was locked out of his sp3 to start on defense while still getting the full Foresight benefits, which I’m cool with.
Worth noting he did not kill me with his sp3, so I don’t know about that interaction.
Kinda sucks but I get it. I still took Bishop to 5/65 and love the kit
@kabam john could the devs please look at separating this ability between defense and offense? It really affects the way Bishop is used as an attacker, and worked so much better with his intended kit. Now a player has to hold on to a SP3 through the end of the fight, fire it off at the beginning of the next, and then try to build up to an SP3 before that fight ends. It really takes away from his playability.
To be clear I do 100% get how this makes Bishop unfair as a defender, but given how his kit is built around this ability, which includes his SP3, I think it would be great to make this an offensive trait only as others are suggesting.
I totally understand that it’s a hassle and it would be better to be able to close out with the fight with an sp3 and start with one, but this doesn’t wholly preclude starting with an sp3 like some are making it out to.
I have to choose to either prematurely use the sp2 and NOT carry it to next fight coz opponent has more health, or I have to use sp3 and start with no power at all.
I have lost fights in aq, incursions and quests thinking it was a glitch, but reading out more found out it was a nerf.
He is so broken, even his sig ability gives him extra benefit when starting with sp3... But now he CANNOT start with an sp3!
I request @Kabam Miike or someone from kabam to either find a balanced fix to the sp3 problem as a defender or issue us bishop rank down tickets.
Thank you!
Why not just do the same with bishop but the other way round