What would be YOUR ideal SoP fight

24

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  • TitoBandito187TitoBandito187 Member Posts: 2,072 β˜…β˜…β˜…β˜…
    Jaded said:

    I get it now... She's not a villain so she won't gain power, got it!

    Yeah that wouldnt work because you can't bleed her in diamond form at all so how would damage be done?

    Through her block πŸ˜‚
    Lol, I see that now. Thread updates are there after for me. A little delay πŸ₯Ί
  • SwarmOfRavensSwarmOfRavens Member Posts: 1,264 β˜…β˜…β˜…β˜…β˜…
    Jaded said:

    I get it now... She's not a villain so she won't gain power, got it!

    Yeah that wouldnt work because you can't bleed her in diamond form at all so how would damage be done?

    Through her block πŸ˜‚
    Actually would be an interesting fight, kind of like abyss masacre
  • SceptilemaniacSceptilemaniac Member Posts: 1,201 β˜…β˜…β˜…β˜…
    Rhino
    Heavy hitter
    Debuff immune
    Explosive personality
    +90% physical resistance
    Pinpoint (The attacker gains critical rating and critical damage rating as the fight goes on)

    Ghost-able but meh
  • TrashyPandaTrashyPanda Member Posts: 1,574 β˜…β˜…β˜…β˜…β˜…
    The Grandmaster.
  • Reecespieces101Reecespieces101 Member Posts: 221 β˜…
    edited July 2021
    Rhino with unlockable finale, debuff immune, true focus and safe guard
  • Reecespieces101Reecespieces101 Member Posts: 221 β˜…
    Hyperion on 200% power gain with sp3 disabled.
    Debuff immune and fisticuffs level 3
    Encroaching stun
  • Salve_maker05Salve_maker05 Member Posts: 418 β˜…β˜…β˜…
    OG iron man
    β€’ only 6* Groot can deal damage
    β€’ 6* Groot deals +500% damage
  • Thanos1149Thanos1149 Member Posts: 1,136 β˜…β˜…β˜…

    OG iron man
    β€’ only 6* Groot can deal damage
    β€’ 6* Groot deals +500% damage

    500% of nothing is still nothing. Hence it’s still impossible to win
  • dot_dittodot_ditto Member Posts: 1,442 β˜…β˜…β˜…β˜…
    Limit the fight to using 3*'s ....
    this gives us something to use our 3*'s with ...
    (heck, we're using our 5* and 6*'s already for end game content, AQ, AW, etc ... so no worries, they'll get used) ..
    3*'s are reasonably plentiful ... and easy to rank up .. sooooo ..

    you can easily setup a matchup that really only a small handful of champs can do, with not too much worry about TB or Cavs mostly having access to them ... (and probably maxed sig as well).

    I'd also suggest going away from single fights, UNLESS those single fights were structured more like Nameless Thanos, or Grandmaster ..

    As they are now ... it's better suited to gauntlet-style structure ...
    if all you're doing is slapping on nodes in different combinations ... you need more than 1 fight, for sure ;)
  • xNigxNig Member Posts: 7,329 β˜…β˜…β˜…β˜…β˜…
    Try this.

    Punisher 2099
    - Force Of Will
    - Safeguard
    - Kinetic Transference
    - True Strike
    - Powerful From Afar
    - Immune To Power Manipulation
  • Hera1d_of_Ga1actusHera1d_of_Ga1actus Member Posts: 2,439 β˜…β˜…β˜…β˜…β˜…

    Rhino with unlockable finale, debuff immune, true focus and safe guard

    Literally any champ just bank in the corner
  • Wicket329Wicket329 Member Posts: 3,340 β˜…β˜…β˜…β˜…β˜…
    edited July 2021
    CHAMPION:
    Elsa Bloodstone/Magik/Mephisto (not set on which champion as the defender, there are lots of good options for this)

    NODES:
    Perforate
    Shifting Immunity (Bleed/Poison)
    Empowered Immunity
    Power Seal 2 (you can gain power beyond two bars, but cannot use your sp3)
    Do You Bleed?
    Perfect Blocker (I know this isn’t a node, but I’m trying to work around the DYB loophole. Attacks into block do 0 damage)

    Optional:
    (Hard mode) Force of Will
    (Easy mode) Bleed Vulnerability

    This fight is all about managing your bleed debuffs in relation to the shifting immunity. You want to apply them right as the poison immune phase starts up and have them drop off before it switches to bleed immunity, or else you’ll see a huge burst of power for the opponent as they become immune to the bleeds.

    With the mystic Defenders above, I imagine this as a Blade fight. Power Seal 2 is there to actually help the attacker so that they aren’t worried about bypassing the big damage from the sp2 bleeds.

    With Elsa, you would need to bring a mutant. But you want one where you have some control of the bleed application, such that you aren’t feeding her power for an unblockable sp2 whenever she’s in her bleed immune phase. And remember, you’re power sealed so you can’t fire off an sp3 to regain ground you gave up while backing up during her bleed immunity! This is probably the hardest defender option, but it has the least fun/interactive damage.
  • Colinwhitworth69Colinwhitworth69 Member Posts: 7,424 β˜…β˜…β˜…β˜…β˜…
    A 3 million health Doom, who is debuff immune, has add'l power gain, Coward, and kinetic transference, with an objective that you have to solo him on your first try.
  • Wicket329Wicket329 Member Posts: 3,340 β˜…β˜…β˜…β˜…β˜…

    A 3 million health Doom, who is debuff immune, has add'l power gain, Coward, and kinetic transference, with an objective that you have to solo him on your first try.

    Coward wholly undercuts the rest of what you’re trying to do here. It makes Doom completely unblockable all of the time. Kinetic transference will do nothing. It also means that every time you press block, he loses 1% of his health. So that big health pool also means nothing. The bulk of your damage will be coming from pressing block, not hitting into the opponent, the power gain is a non-issue.

    Also, Quake.
  • UvoginUvogin Member Posts: 345 β˜…β˜…β˜…
    xNig said:

    Try this.

    Punisher 2099
    - Force Of Will
    - Safeguard
    - Kinetic Transference
    - True Strike
    - Powerful From Afar
    - Immune To Power Manipulation

    Pertify doesn't count as power manipulation (works on sym), so void?
  • Wicket329Wicket329 Member Posts: 3,340 β˜…β˜…β˜…β˜…β˜…
    Uvogin said:

    xNig said:

    Try this.

    Punisher 2099
    - Force Of Will
    - Safeguard
    - Kinetic Transference
    - True Strike
    - Powerful From Afar
    - Immune To Power Manipulation

    Pertify doesn't count as power manipulation (works on sym), so void?
    I didn’t know that worked, that’s great. That makes Mr. Fantastic a strong contender as well then.
  • DiplodocusDiplodocus Member Posts: 234 β˜…β˜…β˜…
    edited July 2021
    Raichu626 said:


    How could your fight even be won if DYB worked as you thought? Dunno if I'm missing something, but she'd never leave diamond form no matter what you did (due to staying at 0 power with tyranny) and you can't bleed her while in it.

    Armor break champ that can bleed: venom, carnage .maybe i am missing other but there are options.

    Edit: Sorry I just saw she is armor break immune. You are right
  • Colinwhitworth69Colinwhitworth69 Member Posts: 7,424 β˜…β˜…β˜…β˜…β˜…
    Wicket329 said:

    A 3 million health Doom, who is debuff immune, has add'l power gain, Coward, and kinetic transference, with an objective that you have to solo him on your first try.

    Coward wholly undercuts the rest of what you’re trying to do here. It makes Doom completely unblockable all of the time. Kinetic transference will do nothing. It also means that every time you press block, he loses 1% of his health. So that big health pool also means nothing. The bulk of your damage will be coming from pressing block, not hitting into the opponent, the power gain is a non-issue.

    Also, Quake.
    Quake is the champ for Cowards, just like Herc says.
  • DontsellthemDontsellthem Member Posts: 774 β˜…β˜…β˜…
    A watered down version of WS from ROL, less health and attack. No nodes!
  • DualityCopeDualityCope Member Posts: 436 β˜…β˜…β˜…
    A grandmaster/nameless thanos/ gwenmaster type fight.

    A beefed up collector would be something too. Can't think of much harder than that
  • DeadPooopDeadPooop Member Posts: 236 β˜…

    With all the feedback from SoP it seems like some think it’s too easy. So what would your ideal SoP Matchup be with nodes and everything.

    Personally the objectives are just challenging enough for me to complete but that’s probably from roster development/not having the perfect champ.
    Warlock with polka dot and do you bleed nodes
  • Reecespieces101Reecespieces101 Member Posts: 221 β˜…
    Nick fury with kinetic transference, sp1 specialist and true focus
    Nick's sp1 is stupid difficult to evade and kinetic transference grants the defender a bunch of power when hitting into block ether become good at evading the sp1 or get a very powerful power control character
  • Reecespieces101Reecespieces101 Member Posts: 221 β˜…
    Massacre with debuff immunity, the node in act 6 chapter 1 that hurts dex, 200% power gain and true focus
  • Reecespieces101Reecespieces101 Member Posts: 221 β˜…
    Doctor strange with buffed up, dulled, long distance relationship, nullify countdown

    Buffed up requires 3 buffs on the attacker to deal damage combined with doctor stranges nullify it will be difficult to get the buffs

    Dulled reduces the chance for the attacker to crit by 50% per buff active on the them

    Long distance relationship places weakness on you while near the enemy and removes them when far away.

    Nullify countdown makes it so when 7 buffs are nullified by the defender they gain 75% of max power

    You need someone with passive buff or is immune to nulification.
  • JadedJaded Member Posts: 5,477 β˜…β˜…β˜…β˜…β˜…

    Doctor strange with buffed up, dulled, long distance relationship, nullify countdown

    Buffed up requires 3 buffs on the attacker to deal damage combined with doctor stranges nullify it will be difficult to get the buffs

    Dulled reduces the chance for the attacker to crit by 50% per buff active on the them

    Long distance relationship places weakness on you while near the enemy and removes them when far away.

    Nullify countdown makes it so when 7 buffs are nullified by the defender they gain 75% of max power

    You need someone with passive buff or is immune to nulification.

    Passive buffs never work with Buffed Up. But Angela would be easy.
  • Reecespieces101Reecespieces101 Member Posts: 221 β˜…
    @Jaded
    Not necessarily because she needs atleast 3 buffs
    If she can't get those then you are screwed
  • SirGamesBondSirGamesBond Member Posts: 4,833 β˜…β˜…β˜…β˜…β˜…
    Idk, I'm not that creative.
    I see fight, I smash thumbs on screen.
  • dot_dittodot_ditto Member Posts: 1,442 β˜…β˜…β˜…β˜…

    Nick fury with kinetic transference, sp1 specialist and true focus
    Nick's sp1 is stupid difficult to evade and kinetic transference grants the defender a bunch of power when hitting into block ether become good at evading the sp1 or get a very powerful power control character


  • LibertyPrimeV1LibertyPrimeV1 Member Posts: 4,179 β˜…β˜…β˜…β˜…β˜…

    More fights like the SoP Mr Sinister but for all champions (by using Nodes), as is when using someone like Guardian who has that "Parrying a Special makes it all Perfect Parries, and gives you Power for each hit." Ability were rewarded for making Multiple Test Attempts to Learn the perfect timings of his Specials and ques from the AI if it was gonna react a certain way.
    If they could manage to make another SoP Fight like that but where All Champions could do it with maybe Different ways depending on the Champion Type, only requiring Patience and Average Skill, that'd be my Ideal SoP Fight. (Also no Passive Unavoidable Damage, just a fight you take as long as you want on and be rewarded for improving your Skills)

    Any specific champ/nodes in mind? This is probably what most people want but it’s a ton harder to make then it looks.
    Well you could do one similar to Guardian where let's say...
    -All Attackers when Parrying Any Hit of a Special Attack will Automatically Parry All Attacks for 1.5 Seconds.
    -Everytime a Mutant/Skill Attacker Parries Any Special Attack Hit they gain an Indefinite "Advanced Human" Passive that Increases Debuff Duration and Potency by 50% (that stacks) then the next time a Debuff is Applied to the Opponent One of said Passives is consumed to boost that Debuff.
    -Each Special Attack Hit Parried by a Science/Mystic Attacker will Apply an Indefinite Passive "Alchemist Explosive" (that stacks), the next Special Attack that is Launched will Detonate said Passives dealing 2,500 Direct Damage for Each Passive on the Opponent.
    -Whenever a Cosmic/Tech Attacker Parries Any Special Attack Hit they will gain an Indefinite Passive "Growing Civilization" (that stacks), Each of said Passive will add 1000 Direct Burst Damage to Each Attacker's Medium Attack up to a Maximum of 25,000 Direct Burst Damage.

    Definitely a rough idea that could use some Numbers tweaks, but you get the General Idea, give 1-2 Classes a Bonus that the Majority of those Champions can Benefit from with each activated off a Learned Skill like Parry/Dexterity/Intercepting/ect.
    Or you could go the route of Boosting the Attackers off their Combat Style Tag (as in Control:Deniel or Offensive:Raw Damage for example), plenty of Possibilities.
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