VERY Interesting Patent Kabam. Changes Reward Probabilities based on Spending? Hmm
HQ101
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All I said was it was interesting. And it is.
Most companies have patents but it doesn't mean that they are in use. As a heavy spender my odds seem worse than non-spenders so I would refute this theory.
All seems fine, I spend a bit too, my pulls aren't anything amazing
That’s because it works opposite of what you think. Big spenders worse odds, F2P players better odds to encourage spending on resources.
If "luck" improved with spending, I'd have much better results after almost 3 years and close to $15K spent.
Think everyone knew that. I knew something was up so at first I researched their other games, specifically fast and furious and the discussion boards were awful. Ppl hated kabam. Everything was based off spending and kabam just abandoned the game. Just what I read
I was responding to ...
but I forget to quote. I know it makes it hard to read. I'm not all that frequent of a msg board user...until lately. sorry.
I agree. if they said from the beginning that this is how it works, no problem. it's the lying that really irks me.
💯 Agree, they have been on record time and time again starting it's random. Facts are facts.
Took the words right out of my mouf.
Of course more champs are given to spenders, they keep spending until they get them lol.
But it's still a random chance, also this is a patent for kabam games not just MCOC. The random chance is based off the algorithm. Everyone knows this is a game of chance so not sure why this is a big deal. You have a better chance not getting what you want. Your odds increase if you keep spending until you get it. Seems pretty simple.