It’s good. Significantly better than grinding objectives though, in my opinion.
Rewards are fine. Difficulty is a bit easy but I don’t mind that. I think I’d just like more rewards 🤣 either in the form of more quests or more rewards per quest haha.
Rewards are terrible for the level of attack values and nodes. My favorite choice was putting mags on one of the paths for apoc boss. You need a tech attacker for the boss, but almost every good counter doesn’t work on mags. Already had only 2 spots because of the gate, then was down to 1…
I used torch and warlock Torch for mags Warlock for rest Worked out pretty well
Eh. Did the last two weeks with minimum expenses, got hardwalled by Apoc here. I'm not manually good enough at this to do it without a proper counter. Though I do admit, getting through that Annihilus by finding a synergy I never used before felt damn good.
It's not about the difficulty spike though, on its own it would be ok. It's about disproportionate rewards and gates but hey, people said anything that could be said about that. And our feedback was noted and appreciated, remember?
I mean, it has not been that crazy for my TB endgame account, but I haven't really tried much with my alt accounts so I couldn't compare there. I like the general design, the rewards are great, but the difficulty (overall numbers like health or attack) could probably be tuned down just a little.
In comparison to many other SQs, this is far simpler and still pretty great rewards. The added difficulty was fun and challenging for me when I didn't have the perfect counter, or when I decided to go through with rotating teams. I like that.
Squirrel guys fanboy or kabam employee confirmed !!!
Overall it isn't bad for me, it's just annoying having to grab ikarus and sersi. I would have preferred to just have 2 champs rather than 2 champs and a gate key.
I mean, it has not been that crazy for my TB endgame account, but I haven't really tried much with my alt accounts so I couldn't compare there. I like the general design, the rewards are great, but the difficulty (overall numbers like health or attack) could probably be tuned down just a little.
In comparison to many other SQs, this is far simpler and still pretty great rewards. The added difficulty was fun and challenging for me when I didn't have the perfect counter, or when I decided to go through with rotating teams. I like that.
Squirrel guys fanboy or kabam employee confirmed !!!
Jup it’s fine for me. Most early cavs keep forgetting that the highest difficulty is not for everyone. Even early TB might struggle as well
In that case were you happy with the rewards you received in Legendary and a long time TB?
I think for me it is more of the balance between the difficulties and the rewards that seem out of place.
I'm a relatively new Cav, but have completed Legendary Side Quest before, but recently that is seem to be out of my skills/ champs rooster, which if fine I drop down to Epic and do that instead.
However, it seem that the difficulties was increase, but the rewards is still the same, as a TB player do you feel that the Legendary rewards give you what you looking for?
Jup it’s fine for me. Most early cavs keep forgetting that the highest difficulty is not for everyone. Even early TB might struggle as well
In that case were you happy with the rewards you received in Legendary and a long time TB?
I think for me it is more of the balance between the difficulties and the rewards that seem out of place.
I'm a relatively new Cav, but have completed Legendary Side Quest before, but recently that is seem to be out of my skills/ champs rooster, which if fine I drop down to Epic and do that instead.
However, it seem that the difficulties was increase, but the rewards is still the same, as a TB player do you feel that the Legendary rewards give you what you looking for?
The rewards could be definitely a little bit better, that’s true. I think at some point in the game, your roster has developed that far, that it’s hard for kabam to create a suitable difficulty. That’s why we are waiting for some kind of a new Everest in the game as abyss of legends was.
To be honest i was satisfied enough when I read that no objectives were on the plate this month 😅
Jup it’s fine for me. Most early cavs keep forgetting that the highest difficulty is not for everyone. Even early TB might struggle as well
In that case were you happy with the rewards you received in Legendary and a long time TB?
I think for me it is more of the balance between the difficulties and the rewards that seem out of place.
I'm a relatively new Cav, but have completed Legendary Side Quest before, but recently that is seem to be out of my skills/ champs rooster, which if fine I drop down to Epic and do that instead.
However, it seem that the difficulties was increase, but the rewards is still the same, as a TB player do you feel that the Legendary rewards give you what you looking for?
The rewards could be definitely a little bit better, that’s true. I think at some point in the game, your roster has developed that far, that it’s hard for kabam to create a suitable difficulty. That’s why we are waiting for some kind of a new Everest in the game as abyss of legends was.
To be honest i was satisfied enough when I read that no objectives were on the plate this month 😅
I definitely agreed with you that the objectives have been better this month, September and October was painful.
For me it is definitely the Balance between difficulties and rewards, one was increase but the wasn't.
Jup it’s fine for me. Most early cavs keep forgetting that the highest difficulty is not for everyone. Even early TB might struggle as well
In that case were you happy with the rewards you received in Legendary and a long time TB?
I think for me it is more of the balance between the difficulties and the rewards that seem out of place.
I'm a relatively new Cav, but have completed Legendary Side Quest before, but recently that is seem to be out of my skills/ champs rooster, which if fine I drop down to Epic and do that instead.
However, it seem that the difficulties was increase, but the rewards is still the same, as a TB player do you feel that the Legendary rewards give you what you looking for?
The rewards could be definitely a little bit better, that’s true. I think at some point in the game, your roster has developed that far, that it’s hard for kabam to create a suitable difficulty. That’s why we are waiting for some kind of a new Everest in the game as abyss of legends was.
To be honest i was satisfied enough when I read that no objectives were on the plate this month 😅
I definitely agreed with you that the objectives have been better this month, September and October was painful.
For me it is definitely the Balance between difficulties and rewards, one was increase but the wasn't.
Totally understand your point. We will see what December has for us addicts, right?
No change in my view after the final week quest. Imbalance between reward and difficulty. Highly roster dependent, if you got the right roster then even legendary is no big deal. e.g. HT save you a lot of time in week 4.
Jup it’s fine for me. Most early cavs keep forgetting that the highest difficulty is not for everyone. Even early TB might struggle as well
In that case were you happy with the rewards you received in Legendary and a long time TB?
I think for me it is more of the balance between the difficulties and the rewards that seem out of place.
I'm a relatively new Cav, but have completed Legendary Side Quest before, but recently that is seem to be out of my skills/ champs rooster, which if fine I drop down to Epic and do that instead.
However, it seem that the difficulties was increase, but the rewards is still the same, as a TB player do you feel that the Legendary rewards give you what you looking for?
The rewards could be definitely a little bit better, that’s true. I think at some point in the game, your roster has developed that far, that it’s hard for kabam to create a suitable difficulty. That’s why we are waiting for some kind of a new Everest in the game as abyss of legends was.
To be honest i was satisfied enough when I read that no objectives were on the plate this month 😅
I definitely agreed with you that the objectives have been better this month, September and October was painful.
For me it is definitely the Balance between difficulties and rewards, one was increase but the wasn't.
Totally understand your point. We will see what December has for us addicts, right?
Yep, we definitely are addicts, that is the only sane explanation. 😅😅
I'm too are scare and praise that December Event and Side Quest will be good and fun, for the sake of Kabam, the admins team and the player community.
Very happy to have a civil disagreement with you 😊, hope you have a good weekend ahead.
@Reference , yep you are right, sadly there is no hope for improved on this month Side Quest, despite the admins said they have here are feedback.
I do have a 5* HT but he is still a R4, so able to do Epic, but no chance with Legendary.
I like that the side quest wasn't a grind so I enjoyed the simplicity but I do think the overall difficulty (mainly on the bosses) is amp'd up compared to prior side quests for lower level / less diverse rosters. I personally enjoyed the challenges and didn't have issues completing w/ my roster. On the flip, I didn't see a reason for the gates. Very few, if any, where not going to use their Sersi or Ikarus (most just have the 3* version) on the outside paths and that just gimps those players with less options to use.
No change in my view after the final week quest. Imbalance between reward and difficulty. Highly roster dependent, if you got the right roster then even legendary is no big deal. e.g. HT save you a lot of time in week 4.
I didn't use HT at all and used no items in week 4. Just curious, for which fights did you think he was necessary? I used Diablo, Mags and AA for the middle path, Diablo and Magic for the left path, Diablo and AA for the right path.
Comments
Rewards are fine. Difficulty is a bit easy but I don’t mind that. I think I’d just like more rewards 🤣 either in the form of more quests or more rewards per quest haha.
Heck no
Torch for mags
Warlock for rest
Worked out pretty well
It's not about the difficulty spike though, on its own it would be ok. It's about disproportionate rewards and gates but hey, people said anything that could be said about that. And our feedback was noted and appreciated, remember? Ah yes, "just have those two specific champions out of 200". Best argument ever conceived.
I think for me it is more of the balance between the difficulties and the rewards that seem out of place.
I'm a relatively new Cav, but have completed Legendary Side Quest before, but recently that is seem to be out of my skills/ champs rooster, which if fine I drop down to Epic and do that instead.
However, it seem that the difficulties was increase, but the rewards is still the same, as a TB player do you feel that the Legendary rewards give you what you looking for?
To be honest i was satisfied enough when I read that no objectives were on the plate this month 😅
For me it is definitely the Balance between difficulties and rewards, one was increase but the wasn't.
No change in my view after the final week quest. Imbalance between reward and difficulty. Highly roster dependent, if you got the right roster then even legendary is no big deal. e.g. HT save you a lot of time in week 4.
I'm too are scare and praise that December Event and Side Quest will be good and fun, for the sake of Kabam, the admins team and the player community.
Very happy to have a civil disagreement with you 😊, hope you have a good weekend ahead.
@Reference , yep you are right, sadly there is no hope for improved on this month Side Quest, despite the admins said they have here are feedback.
I do have a 5* HT but he is still a R4, so able to do Epic, but no chance with Legendary.
https://youtu.be/dr_uTPK1J2E