Why bring back Root now?
Colinwhitworth69
Member Posts: 7,470 ★★★★★
First, no one was asking for this mechanic to return, and in fact I recall is being almost universally panned when you tested it months ago.
Second, you’re still working on important bugs impacting our abilities, so mixing this with mighty charge node on kraven is a weird decision. I’d love to be able to dex properly, but you’re still figuring out these problems, and dexxing is unreliable. Same with trying to reparry and parry issues — why make reparrying a requirement that the bugs won’t let us consistently do?
IMO Root is a dumb mechanic. I assume you’re planning to release/sell a champ that is Root immune next year, which is the only reason I can see for adding root to kraven.
Second, you’re still working on important bugs impacting our abilities, so mixing this with mighty charge node on kraven is a weird decision. I’d love to be able to dex properly, but you’re still figuring out these problems, and dexxing is unreliable. Same with trying to reparry and parry issues — why make reparrying a requirement that the bugs won’t let us consistently do?
IMO Root is a dumb mechanic. I assume you’re planning to release/sell a champ that is Root immune next year, which is the only reason I can see for adding root to kraven.
46
Comments
Plus the fact that it can easily countered by anyone with a debuff shrugging mechanic means it's not some niche, impossible thing to counter.
Though I actually think the "Trap" mechanic is super cool. If in fact it works as I think it does. Where a character lays a trap (presents as a visible red circle) and if the opponent enters it they become rooted for a time. I love this! You can attempt to control the spacing of the fight and keep out of the trap. I think it's really creative and adds a whole new reason to control spacing on the stage. And it looks like it could be used offensively too. Again adding a fun, completely new combat mechanic to the game.
So, I'd personally say:
Root node: no
Trap mechanic: yes
Kraven's root is basically like a stun, with the difference that u can still do a few things...its not bringing back root..
Or maybe we’re reading into it too much
I also assume there will be some issues & interactions which Kabam have definitely not taken into consideration bcoz they're Kabam & gross oversights are expected from them
I don't like the root mechanic, but I don't mind it in Kraven's kit if it's only here to stay as a unique Kraven ability & not something like the unstoppable or unblockable which Kabam starts spamming everywhere in a few months
Fr Kraven it makes sense (just as much as it makes sense fr flying characters to not be affected by it), but I hope it's not a new MCOC mechanic going forward