Buffs we all want!
Chimps
Member Posts: 114 ★
Hey MCOC community! We’ve probably all seen the Avengers or the Spidermen movies. In these films heroes such as Iron Man and Spider Man are insanely powerful figures capable of so much. But when you turn to this game you see that’s not the case, in comparison to the movies, characters like Spider-Man are worthless, just another dud in your roster. That shouldn’t be a case, characters within this game should represent their appearances in the MCU to the same caliber. I am writing this post to simply ask the community which champs they want buffed and to state who I personally would love to see get a buff.
My personal Buff list;
-Og Spidey
-Og Iron Man
-Sentry
-Og Hulk
-Ant-Man
-Captain America (both OG and WW2)
-Captain Marvel (both Og And Ms. Marvel)
-Cyclops (both Red and Blue team)
- Og DareDevil
-Dormammu
-Dr. Strange
- Electro
- Elktra
- Gamora (again)
- Groot!!!!
- Juggernaut
- Iron Fist (both)
- Punisher
- And finally, Winter Soilder
This only my personal list based upon the worst champs in the game at the moment. Who do you all want buffed? Comment below 👇 😋 Thank you!
My personal Buff list;
-Og Spidey
-Og Iron Man
-Sentry
-Og Hulk
-Ant-Man
-Captain America (both OG and WW2)
-Captain Marvel (both Og And Ms. Marvel)
-Cyclops (both Red and Blue team)
- Og DareDevil
-Dormammu
-Dr. Strange
- Electro
- Elktra
- Gamora (again)
- Groot!!!!
- Juggernaut
- Iron Fist (both)
- Punisher
- And finally, Winter Soilder
This only my personal list based upon the worst champs in the game at the moment. Who do you all want buffed? Comment below 👇 😋 Thank you!
0
Comments
DDHK.
Hulk Smash! We all know the longer a fight goes the angrier hulk gets. Every 10 seconds gain a passive fury increasing attack by 12% with a max stack of 10. Hulk cannot land critical hits instead all would be critical hits are fury instead.
Hulks gama radiation allows him to shrug off debuffs 70% faster. Hulk passively regenerates 75 HP every second, this can’t be reversed by any means, but can be heal blocked.
Hulk Rage passives; Hulk gains 1 hulk rage when blocking a hit, receiving a hit and performing a well timed block. After the first 20 hulk rages convert them to a persistent charge and reset to 0. Each additional 20 hulk rage converts to a passive Hulk rage increasing attack rating by 175 and are capped at 20.
Additionally hulk is angered by receiving a debuff and gains 1 fury buff lasting 6 second for each new unique debuff increasing attack by 750. Unique debuff cooldown 10 seconds.
Persistent charges.
Hulk gains a hulk rage persistent charge for defeating enemies, or by completing an avengers protocol. each hulk rage increases critical rating by 1500. Max stack 10
Avengers protocols;
Intercept opponents 3 times - 1 charge, 1 per fight
Knock down opponents 3 times - 1 charge, 1 per fight
Stun opponent 10 times - 1 charge, 1 per fight
Knock out an opponent - 1 charge
Knock out a villain - 1 charge
*Based on 5* rank 5, sig 200
Dormammu - just numbers as he's already got a truckload of utility
Spider-Man (Symbiote and OG)
Phoenix
Juggernaut
Got to be honest, I've often wondered if the game would benefit from doing a series of simple mini-buffs to a number of characters at one time. It would just be a place holder for a proper buff later on but would make more champions valid in a wider reached of content sooner.