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Archangel ideal sig?

LordPSNLordPSN Posts: 799 ★★★★
edited February 2022 in Strategy and Tips
I have a Mutant AG. What is the ideal sig for AA?
Post edited by Kabam Zanzibar on

Comments

  • Noise72Noise72 Posts: 337 ★★★
    I would leave him at 1. You'll be glad you did if you ever dupe OR or Namor. Champs that actually require 200 sigs to function properly.
  • GriffoplayGriffoplay Posts: 269
    Imho sig. 1 is ok.
    sig.200 gives you 40%, that means 3 neuro to cover 100%
    sig. 1 gives you 25% so 4 neuro are needed to cover 100%
    obvously the more the better but I will save 199 mutant stones for other characters.
  • manveertherealmanveerthereal Posts: 1,359 ★★★
    112 im pretty sure
  • LpooLpoo Posts: 2,215 ★★★★★
    Mine is 120 but I often regret using the sig stones. It’s hard to know when 120 has come in handy when 1 wouldn’t have worked
  • AdvAdv Posts: 195
    Sig 112 gives you 100% ability accuracy reduction at 3 neuros. That’s the ideal case. Anything above is just a waste.
  • KennadoKennado Posts: 991 ★★★
    1
  • SirGamesBondSirGamesBond Posts: 4,214 ★★★★★
    OP is talking about 5* and 5* SIG's are in abundance.
  • CrusaderjrCrusaderjr Posts: 1,059 ★★★★
    honestly 28-33% AAR is good enough, thats 2 toxins and bypassing most content. obviously the higher the % the better
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