Quick Thoughts on Omega Sentinel
TheBair123
Member Posts: 5,344 ★★★★★
For anyone who wants to see the deep dive, here's the link:
https://www.youtube.com/watch?v=c_KuE4MUU-8
Upon first look, she looks like she's mostly a utility champion. The auto-block is very annoying and will make her a very tough defender. Combined with the immunity to Nullify, Stagger, and Fateseal, there's not a super reliable way to deal with her armor up buffs. Plus, you can basically place all 3 debuffs and keep throwing specials and heavying to pause them indefinitely. But the thing that stands out to me about her kit is the regeneration ability. I'll copy and paste it from the deep dive:
"Omega Sentinel's nanotech reduces the potency of incoming Bleed and Poison effects by 100% and grants her immunity to the regen reduction from poison."
That ability right there is amazing. It means that she's going to be getting willpower healing from suicides and other other bleed or poison that gets placed on her. Plus, the poison does nothing to her healing factor. But that's not even the best part.
"When inflicted with a Bleed or Poison effect, Omega Sentinel gains a Self-Repair Buff healing 20% of missing health over 10 seconds. This ability does not stack and ends early if Omega Sentinel is Stunned."
I mean WHAT. You basically regen 20% at the start of the fight in 10 seconds if you have suicides on. Additionally, if you're doing a fight like biohazard, you're essentially going to be regening 2% per second for the whole fight. Throw this onto the ability where she can't get her buffs taken away, there's not a great way to deal with this ability. It could prove to be one of her most useful abilities on offense
https://www.youtube.com/watch?v=c_KuE4MUU-8
Upon first look, she looks like she's mostly a utility champion. The auto-block is very annoying and will make her a very tough defender. Combined with the immunity to Nullify, Stagger, and Fateseal, there's not a super reliable way to deal with her armor up buffs. Plus, you can basically place all 3 debuffs and keep throwing specials and heavying to pause them indefinitely. But the thing that stands out to me about her kit is the regeneration ability. I'll copy and paste it from the deep dive:
"Omega Sentinel's nanotech reduces the potency of incoming Bleed and Poison effects by 100% and grants her immunity to the regen reduction from poison."
That ability right there is amazing. It means that she's going to be getting willpower healing from suicides and other other bleed or poison that gets placed on her. Plus, the poison does nothing to her healing factor. But that's not even the best part.
"When inflicted with a Bleed or Poison effect, Omega Sentinel gains a Self-Repair Buff healing 20% of missing health over 10 seconds. This ability does not stack and ends early if Omega Sentinel is Stunned."
I mean WHAT. You basically regen 20% at the start of the fight in 10 seconds if you have suicides on. Additionally, if you're doing a fight like biohazard, you're essentially going to be regening 2% per second for the whole fight. Throw this onto the ability where she can't get her buffs taken away, there's not a great way to deal with this ability. It could prove to be one of her most useful abilities on offense
12
Comments
The Bleed/Poison thing is amazing obviously, and the nullify immunity is super useful, especially on a non-science champ
Anti-miss and heal that is so easily accessible is incredible. The only stickler here might be that she needs all 3 debuffs up for damage, and that might limit her practicality. I really hope not, but we have to see on that
Not to mention the armour ups seem to have slightly nutty potency. I’m assuming it was R4 6* abilities we were looking at and they were 974 each. And you can get 10. Even on a 5/65 that’s going to be at least 600, so up to 6k Armour rating that you just build up naturally. For comparison, a R4 Colossus’ armour ups are 200 each and cap at 20
If she’s practical and has at least a decent damage output level I think we’re looking at a top champ here
Please let her release second this month so she isn’t in the 6* featured crystals with mostly duds
For the 1st time EVER
Arch angel can give a Robot(Cyborg If you wanna be technical) neurotoxin
Aren't they shrapnel bleeds?
Blade getting countered by more bleed immune champs, ghost getting countered by cosmic champs that apply armour break or counter miss. Is it really surprising that magneto is getting countered by a few champions? He still dominates the majority of metal match ups, he’s one of the most OP champions in the game. It’s fine for him to have bad match ups
Champions can be improved, tuned down or left alone. I think it’s a bit pessimistic and premature to focus on only the tuning down. The tuning down may only be reserved for the rarest of rare cases. I think it’s better to wait and see, rather than ask for champs not to be nerfed a couple hours after the deep dive is released
I completely get why it has been deleted, because the conversation is premature, we’ve only just seen the deep dive, we have no idea what the program is going to look like. Does asking Kabam not to nerf a champion a couple hours after a deep dive, based on no data of the champion not seem a bit premature to you?
Screenshot from inside the contest episode
Why is Karatemike inside the contest?
As hot as fire
Ya cold as ice