Potential Delay to v44.1 Launch

We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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Overpowered AI

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    BlxndyBlxndy Posts: 145 ★★

    It's like the AI is toying with us, baiting us to attack and at the last moment unleash an sp, or an unstoppable at the end. 😠

    Its painful at the moment bro
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    BlxndyBlxndy Posts: 145 ★★

    and they refuse to throw their special attacks

    This I have noticed a lot, passive AI. Either not throwing specials or sitting in the corner just eating hits while blocking. The baiting the more annoying part because of time limits in certain content..
    It is very obvious that the AI has become more passive in some respects, but also just more intelligent. Baiting is annoying and makes nodes like bane painful.
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    BlxndyBlxndy Posts: 145 ★★
    DrZola said:

    Blxndy said:

    .....7.5K views and this still hasn't been commented on by Kabam - really?!

    Clearly, it isn’t a priority. Taunt as a mechanic is another element of this—its usefulness has been reduced significantly.

    It is possible the team has no idea why the AI has gotten craftier. But that doesn’t explain why they haven’t taken the time to respond to player concerns about it.

    Dr. Zola
    This is always a possibility, but should be addressed by Kabam at the very least. I do not like that the lack of transparency as it would only take them 5 minutes to comment on this.
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