Crystal drop rates
Chatterofforums
Member Posts: 1,779 ★★★★★
So I was reading another of the frequent posts claiming terrible crystal luck, and I figured Id help answer these common posts by simply posting crystal drop rates of the most commonly complained about crystals. Please read these odds if you are unhappy with your phc, grandmaster or cavalier crystals.
PHC- 77% chance of 2%, 20% chance of 3% and only 3% chance of 4* (Nexus odds in there too)
Granmaster- 82% chance of 3*, 15% chance of 4 star (including Nexus odds) and 3% chance of 5* (including Nexus)
Cavalier - 50% chance of 3*, 31% chance of 4* (meaning 81% chance to get 3* or 4*), 16% chance for 5* (including Nexus) and 3% chance at a 6*.
Long story short, don't take it personal if you get a bad pull from these, it's not a conspiracy against you, it's just absolutely horrible odds of getting something good.
PHC- 77% chance of 2%, 20% chance of 3% and only 3% chance of 4* (Nexus odds in there too)
Granmaster- 82% chance of 3*, 15% chance of 4 star (including Nexus odds) and 3% chance of 5* (including Nexus)
Cavalier - 50% chance of 3*, 31% chance of 4* (meaning 81% chance to get 3* or 4*), 16% chance for 5* (including Nexus) and 3% chance at a 6*.
Long story short, don't take it personal if you get a bad pull from these, it's not a conspiracy against you, it's just absolutely horrible odds of getting something good.
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Comments
It is worth making sure that the new players don't fall into this pit, but there will always be a small undercurrent of people trying to keep this particular ember flickering.
Something else that seems to not come up often enough in discussions like this, especially those that involve patented processes. If any company wanted to encourage you to spend, would they use tactics that were invisible to you? In other words, would they do things like alter your odds in ways no one could easily detect, including you? What possible benefit would there be to doing that: most people would not notice and thus couldn't be affected by it.
If you want people to spend, you could say "if you spend more, your crystal odds will improve" and then implement such a system. Or you could say "nothing you do will improve your odds" and then secretly improve their odds by a tiny fraction of a percent that no one can see and hope the players believe you're using reverse psychology on them and conclude the odds must be better even though they can't see it, because that's just how clever the company is.
Again: which one is more likely?
Do you believe in math(🤢) or RNGesus(🙏)