these changes would make MCOC so much better
Shinyuu
Member Posts: 284 ★★★
@Kabam Miike this video was featured today on Prof's channel and it has some AMAZING ideas that could be added to the game that you and your team should definitely take a look at.
https://www.youtube.com/watch?v=5HXfR6ssQmc&ab_channel=ProfHoff
https://www.youtube.com/watch?v=5HXfR6ssQmc&ab_channel=ProfHoff
Post edited by Kabam Zanzibar on
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Comments
if proff agrees with something THESE people agree with as well, they will literally change opinions just to be opposite of the streamer xD they are a very common bunch these days, easy to guess who they are. proff also tends to be for the people rather than for the game, might just be a bunch of kabam alts hating on him, wouldnt be surprised
* "Calendar reset" - basically, sell a token in the Black ISO store for sigil credits that would allow someone to catch up one day per token of a missed calendar login day. So if you missed today, you could buy a token and get yesterday's calendar rewards and the calendar would update as if you logged in that day. To me, this one is the most interesting of all the suggestions. It isn't one I've heard myself, and I think it is both doable and reasonable. It is good enough to forward to the devs actually.
* Glory store additions. Add T4CC selector and T5CC fragment crystal. Either the player is Cavalier and doesn't know T5CC fragments already exist for TB, or is suggesting they get pushed down to Cav: not sure which. These fall into the category of "more stuff please." They aren't really quality of life suggestions. Whether you like them or not depends on whether you want more stuff or not.
* Practice mode. This one has been suggested many times by many players over a long period of time. For example, I suggested a game mode similar to this back in 2018: https://forums.playcontestofchampions.com/en/discussion/92105/new-game-mode-unlockable-progressive-difficulty-duels. The biggest problem: if you let people construct whatever fight they want with any champion and any set of nodes, you allow people to theoretically practice future content boss fights for free. That limits how much flexibility you can give to players.
* Mastery switch. Essentially, these are the mastery profiles I've been asking for since 1883. Although I believe the player was suggesting creating multiple profiles and actively switching between them. I believe my version is better: create multiple profiles for different game modes. I.e. if you make a profile for alliance war defense, then your alliance war defense always uses that mastery profile without the player needing to take any action or spend anything to "swap" masteries. Our alliance quest attack team is different from our solo questing team: we don't "switch" them. Mastery profiles would work the same way. Also worth noting: he separates solo questing and all alliance modes into two different profiles. But I think if you don't separate alliance war defense and everything else, half the QoL benefits of mastery profiles evaporates.
* Alliance War/Quest mail. A way to leave messages for alliance mates that trigger when players cross a node, so they don't miss the message. Interesting idea, but personally I think the "improve in-game chat" ship has sailed.
* "Guaranteed crystals." Basically, crystal pity system. Open X crystals, guaranteed to get at least Y.
* DIscount for multiple purchases. No. No, no, no, no, no, no. No.
* Extra benefits for grinding arena. This one was weird, and I had to think about it several times to figure out what the player was going for. The idea is to create milestones that grant extra rewards when you open PHCs, I believe on the assumption that arena grinders get tons of PHC shards which would make it easy for them to get these milestone rewards. I don't think this one was well-thought out to be honest. As an arena grinder myself, this one made basically no sense to me.
* Quick Help in the arena. Self explanatory. No argument there.
* Auto fight new path option. Basically, add an option so that when you are autofighting a map, if you reach a path branch or portal the game randomly (or by some system) picks an untaken path. I suspect everyone that uses auto fight has thought of this one at least once or fifty times.
You can report a person by clicking on their profile and then report user. Also you can block them. Also, you can switch off global to not see such annoying kids.
The health pools and current healthpots.. are 6 years outdated!