**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
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The other option is that you lose 50% of your remaining health and the defender gains 50% of their remaining health.
I don't think it is acceptable how it is now
There are some boss fights that you just can't finish in the given timeout...especially if you fight before taking down all the nodes...
What should you do in this case? Give up just before the timeout so that your champ goes k.o. but at least you take down some of the boss life?
It seems the only solution right now for me u.u But you end up consuming revives without a legit reason.
there is a video where it's not just a sp3, but the fight just ends normally and the defender goes back to 100% and i go down to 50%
We now can not take the boss linked within the time frame allotted for the fight.
In the past we have always been able to take down a linked boss via time outs and careful fighting.
And there is just silence instead of acknowledging the change and what is going to happen moving in.
PLEASE CLARIFY FOR US SO WE KNOW IF THIS IS THE EXPECTATION MOVING FORWARD
As it will for sure change the outcome of whether or not we will continue playing the game.
This is today 4/23/2022.. I beat this Groot twice. First time straight up, gives me zero points.. second time it timed out and he has full health again..
To prevent the timeout against Thanos today I ended up starting the fight with another character. I took something like 30% life out of him, then when the timeout was approaching (10s until it would have occurred), I gave up the fight...in this way my character went K.O., but at least the damage I had made to Thanos remained and I was able to finish it off with another character...
Still...it's very much annoying...using this tactic can be a waste of potions and revives...but I don't see another option when you can't wait for all the nodes powering the boss to be taken out until they fix this
My champion's life was halved compared to what it was when the timeout occurred, but the damage I had made to Thanos remained.
So I believe it was restored to how it was before the bug.
Thank you, that's much better