**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
I am poor.
And yes, they could have added a bunch of 5* champs as rewards and no one would have complained, but that, y’know, says nothing. The point to making challenging content is not to make sure no one complains about it.
Kabam be like.
Champion acquisition is a fundamental part of the game, and roster progress is a core part of game progress. The game is fundamentally a champion collection game. The players who dismiss it as being either a pay to win component or a trivial one compared to content progress simply haven't been paying attention to what the game actually is. If you believe the best case scenario is where players are allowed to do whatever they want with whatever they have, and the game demanding you possess something in your roster is always wrong, you're playing the wrong game.
Carinas is not there to be reasonably possible. Pursuing the requirements is part of the challenge. And when it comes to requirements like 5* champs or lower in rarity, "hypothetically impossible" is itself a hyperbolic exaggeration. It is easier for the average player to acquire the champions required than it is to acquire the skills required to complete these challenges. It just takes time.
And for those that think they shouldn't have to wait for anything, the game doesn't show a lot of sympathy towards impatient people. It monetizes them. And I'm fine with that.